1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-12-02 15:55:59 +00:00
oot/src/code
Dragorn421 98259a128d
Misc. doc/cleanup 4 (#1093)
* Cleanup parameters passed to `Actor_SpawnFloorDustRing`

* `10` -> `ARROW_NUT` for spawning EnArrow

* Missing empty line after declaration

* Introduce `ACTORCAT_MAX`

* Minor cleanup

* Run formatter

* `sgiDrawIds` -> `giDrawIds`

* `sDmaMgrDataExistError` -> `sDmaMgrIsRomCompressed` bool

* Add Makefile dependencies to rebuild some files when editing actor, object and effect tables in `include/tables/`

* Run formatter

* Revert "Add Makefile dependencies to rebuild some files when editing actor, object and effect tables in `include/tables/`"

This reverts commit c6b9a92139.
2022-01-17 21:30:30 +01:00
..
__osMalloc.c Various minor cleanups (#1029) 2021-11-26 17:37:33 -05:00
audio_data.c Import Audio Synthesis Data (#1010) 2021-11-12 10:52:17 -05:00
audio_effects.c Minor data/ cleanups (#1025) 2021-11-23 21:07:48 -05:00
audio_heap.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
audio_init_params.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
audio_load.c Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
audio_playback.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
audio_seqplayer.c Improve River_Sound Docs (#1100) 2022-01-14 17:13:04 -05:00
audio_sound_params.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
audio_synthesis.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
audioMgr.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
code_800A9F30.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
code_800ACE70.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
code_800AD920.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
code_800BB0A0.c Fix a few warnings (#998) 2021-10-11 16:16:43 -04:00
code_800C3C20.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
code_800D2E30.c Minor data/ cleanups (#1025) 2021-11-23 21:07:48 -05:00
code_800D31A0.c Name one is-controller-valid symbol (#1060) 2021-12-07 09:17:48 -05:00
code_800E4FE0.c Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
code_800E6840.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
code_800EC960.c Improve River_Sound Docs (#1100) 2022-01-14 17:13:04 -05:00
code_800F7260.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
code_800F9280.c Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) 2022-01-11 20:58:26 -05:00
code_800FBCE0.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code_800FC620.c Add do whiles to all remaining gbi macros (#946) 2021-09-05 14:41:02 -04:00
code_800FCE80.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
code_800FD970.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
code_8006C3A0.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code_8006C510.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code_80097A00.c Various minor cleanups (#1029) 2021-11-26 17:37:33 -05:00
code_800430A0.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
code_801067F0.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code_801068B0.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
code_80043480.c Various minor cleanups (#940) 2021-09-05 21:00:24 +09:00
code_80069420.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
code_80106860.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
db_camera.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
debug_malloc.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
fault.c Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
fault_drawer.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
flg_set.c Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
game.c Name one is-controller-valid symbol (#1060) 2021-12-07 09:17:48 -05:00
gamealloc.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
gfxprint.c Improve gfxprint documentation and strings (#1028) 2021-11-28 08:48:17 -05:00
graph.c Name one is-controller-valid symbol (#1060) 2021-12-07 09:17:48 -05:00
irqmgr.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
jpegdecoder.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
jpegutils.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
listalloc.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
loadfragment2.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
logseverity.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
main.c Various minor cleanups (#1029) 2021-11-26 17:37:33 -05:00
mempak.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
mtxuty-cvt.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
padmgr.c Name one is-controller-valid symbol (#1060) 2021-12-07 09:17:48 -05:00
padsetup.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
padutils.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
PreRender.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
printutils.c Add va_end and returns to variadic functions (#950) 2021-09-07 18:17:19 +02:00
relocation.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
sched.c Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
shrink_window.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
sleep.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
speed_meter.c Cleanup variables.h (#1061) 2021-12-06 14:03:42 -05:00
sys_cfb.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
sys_math.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
sys_math3d.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
sys_math_atan.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
sys_matrix.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
sys_ucode.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
system_malloc.c Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
title_setup.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
TwoHeadArena.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
ucode_disas.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_actor.c Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
z_actor_dlftbls.c Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
z_bgcheck.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_camera.c Document Parts of Camera Data (#1054) 2022-01-10 20:51:57 -05:00
z_camera_data.c Document Parts of Camera Data (#1054) 2022-01-10 20:51:57 -05:00
z_cheap_proc.c Use macros for oGfxCtx accesses (#465) 2020-10-29 17:31:09 -04:00
z_collision_btltbls.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_collision_check.c Various minor cleanups (#1029) 2021-11-26 17:37:33 -05:00
z_common_data.c Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
z_construct.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_debug.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_debug_display.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_demo.c Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
z_DLF.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_draw.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_eff_blure.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_eff_shield_particle.c Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
z_eff_spark.c Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
z_eff_ss_dead.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_effect.c Add do whiles to all remaining gbi macros (#946) 2021-09-05 14:41:02 -04:00
z_effect_soft_sprite.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_effect_soft_sprite_dlftbls.c Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
z_effect_soft_sprite_old_init.c Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
z_elf_message.c Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z_en_a_keep.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_en_item00.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_face_reaction.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_fbdemo.c Use gDPSetScissor more and fix a few gbi macros (#776) 2021-04-14 21:14:07 +02:00
z_fbdemo_circle.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fbdemo_fade.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fbdemo_triforce.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fbdemo_wipe1.c Remove THIS macro (#1047) 2021-12-04 11:33:00 -05:00
z_fcurve_data_skelanime.c Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
z_frame_advance.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_game_dlftbls.c File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
z_game_over.c Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
z_horse.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_jpeg.c Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
z_kaleido_manager.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z_kaleido_scope_call.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_kaleido_setup.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_kanfont.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_kankyo.c Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
z_lib.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_lifemeter.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_lights.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_malloc.c Cleanup translation comments (#924) 2021-09-04 15:33:19 +02:00
z_map_data.c libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
z_map_exp.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_map_mark.c Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
z_message_PAL.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
z_moji.c Improve gfxprint documentation and strings (#1028) 2021-11-28 08:48:17 -05:00
z_msgevent.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_olib.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_onepointdemo.c z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z_onepointdemo_data.c OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z_parameter.c Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
z_path.c Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
z_play.c Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
z_player_call.c Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
z_player_lib.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_prenmi.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_prenmi_buff.c Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z_quake.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_rcp.c Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z_room.c Cleanup more u32 being used as pointers. (#1052) 2021-12-07 14:19:13 -05:00
z_sample.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_scene.c Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
z_scene_table.c Doc dodongo's cavern stuff (#1019) 2021-12-10 20:21:19 -05:00
z_skelanime.c Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
z_skin.c Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
z_skin_awb.c Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
z_skin_matrix.c Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
z_sound_source.c Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
z_sram.c Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
z_ss_sram.c libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
z_view.c Add do whiles to all remaining gbi macros (#946) 2021-09-05 14:41:02 -04:00
z_vimode.c Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z_vismono.c Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z_vr_box.c File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
z_vr_box_draw.c Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00