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oot/data/overlays/actors
Anghelo Carvajal 2b70c84307
ovl_Demo_Du OK (#683)
* DemoDu_Init and externed data

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* functions called by init

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* DemoDu_Destroy

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* DemoDu_Update

Signed-off-by: angie <angheloalf95@gmail.com>

* DemoDu_Draw

Signed-off-by: angie <angheloalf95@gmail.com>

* func_80969FD0

Signed-off-by: angie <angheloalf95@gmail.com>

* func_8096B840

Signed-off-by: angie <angheloalf95@gmail.com>

* two non matching functions

Signed-off-by: angie <angheloalf95@gmail.com>

* import data

Signed-off-by: angie <angheloalf95@gmail.com>

* func_8096BF60

Signed-off-by: angie <angheloalf95@gmail.com>

* func_8096BF54

Signed-off-by: angie <angheloalf95@gmail.com>

* about half of the updates functions

Signed-off-by: angie <angheloalf95@gmail.com>

* almost the other half of update functions

Signed-off-by: angie <angheloalf95@gmail.com>

* the rest of the updates functions

Signed-off-by: angie <angheloalf95@gmail.com>

* DemoDu_UpdateEyes

Signed-off-by: angie <angheloalf95@gmail.com>

* bunch of functions

Signed-off-by: angie <angheloalf95@gmail.com>

* func_8096A970

Signed-off-by: angie <angheloalf95@gmail.com>

* Another chunk of functions

Signed-off-by: angie <angheloalf95@gmail.com>

* More functions and a bit of renaming

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* More functions

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* a bit of renaming and five more functions

Signed-off-by: angie <angheloalf95@gmail.com>

* nonmatching function still not matching

Signed-off-by: angie <angheloalf95@gmail.com>

* func_8096B57C and a bit of renaming

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* func_8096A528

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* move static variables around

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* another bit of renaming

Signed-off-by: angie <angheloalf95@gmail.com>

* REG

Signed-off-by: angie <angheloalf95@gmail.com>

* Document the functions that give the medallion to player

Signed-off-by: angie <angheloalf95@gmail.com>

* More function renaming

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* more function renaming

Signed-off-by: angie <angheloalf95@gmail.com>

* firemedallion and credits

Signed-off-by: angie <angheloalf95@gmail.com>

* rename some variables in a nonmatching function

Signed-off-by: angie <angheloalf95@gmail.com>

* i hate this function, and it is so dumb.

it took me days to figure it out, the error was so stupid

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* rename mouthtextures and some variables

Signed-off-by: Anghelo <angheloalf95@gmail.com>

* Rename almost all the missing functions

Signed-off-by: angie <angheloalf95@gmail.com>

* whoops, i forgot to run format.sh

Signed-off-by: angie <angheloalf95@gmail.com>

* Renaming the references to the cutscene at the chamber of the sages after killing ganon

Thanks to @tharo

Signed-off-by: angie <angheloalf95@gmail.com>

* Many of the changes requested by @petrie911

Signed-off-by: angie <angheloalf95@gmail.com>

* Inline the assignments at DemoDu_CsGoronsRuby_SpawnDustWhenHittingLink

Signed-off-by: angie <angheloalf95@gmail.com>

* change wrong type

Signed-off-by: angie <angheloalf95@gmail.com>

* changes requested by  @fig02

Signed-off-by: angie <angheloalf95@gmail.com>

* run format

Signed-off-by: angie <angheloalf95@gmail.com>

* remove s prefix in dustPosOffsets

Signed-off-by: angie <angheloalf95@gmail.com>
2021-02-28 10:19:54 -05:00
..
z_bg_gnd_firemeiro.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_gnd_firemeiro.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_haka_ship.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_haka_ship.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_hidan_sekizou.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_hidan_sekizou.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_ice_shelter.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_bg_ice_shelter.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_jya_cobra.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_mizu_movebg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot02_objects.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot02_objects.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot07_taki.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_spot07_taki.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_sst_floor.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_sst_floor.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_toki_hikari.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_toki_hikari.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_vb_sima.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_bg_vb_sima.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_dodongo.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_dodongo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_boss_fd.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd2.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_fd2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganon2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganondrof.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_ganondrof.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_goma.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_goma.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_mo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_sst.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_sst.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_sst.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_tw.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_boss_va.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_demo_6k.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_demo_6k.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_killer.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_door_killer.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_door_warp1.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_efc_erupc.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_efc_erupc.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bdfire.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bdfire.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bigokuta.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_bigokuta.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_brob.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_brob.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_clear_tag.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_clear_tag.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_clear_tag.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_daiku.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_dekubaba.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_en_dekubaba.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_diving_game.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_diving_game.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_eiyer.data.s Remove some unaligned fake symbols (#535) 2020-12-16 22:10:42 -05:00
z_en_eiyer.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_elf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_encount2.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_encount2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fhg.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fhg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fhg_fire.data.s Decompile ovl_En_Fhg_Fire (#248) 2020-07-16 06:02:27 -04:00
z_en_fhg_fire.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fire_rock.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fire_rock.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fish.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_fish.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_mant.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_mant.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_organ.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ganon_organ.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_goma.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_goma.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_holl.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_horse.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_horse.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jj.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jj.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jsjutan.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jsjutan.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_jsjutan.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ko.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ko.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_m_thunder.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_mm.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_mm.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_mu.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_mu.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ossan.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_ossan.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_river_sound.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_river_sound.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skb.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_skj.rodata.s Split remaining unsplit asm files and migrate more rodata (#277) 2020-07-19 21:08:50 -04:00
z_en_test.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_test.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tg.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tg.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_torch2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tp.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tp.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_tr.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vali.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vali.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vb_ball.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_vb_ball.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_wf.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_wf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_xc.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_yabusame_mark.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_zf.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_fishing.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_item_shield.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_item_shield.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kaleido_collect.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_debug.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_equipment.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_item.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_map_PAL.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kaleido_scope_PAL.bss.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_kaleido_scope_PAL.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_lmap_mark.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_lmap_mark.rodata.s Migrated rodata (#199) 2020-06-09 12:06:23 -04:00
z_obj_bean.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_obj_bean.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_lift.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_lift.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure2.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure3.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_obj_mure3.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_object_kankyo.data.s Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
z_object_kankyo.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00