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Decompilation of The Legend of Zelda: Ocarina of Time
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2020-04-01 17:32:20 -07:00
asm Decompiled ovl_Bg_Spot05_Soko 2020-04-01 17:32:20 -07:00
assets First proper commit. 2020-03-17 00:31:30 -04:00
data Decompiled ovl_Bg_Spot05_Soko 2020-04-01 17:32:20 -07:00
docs/guides First proper commit. 2020-03-17 00:31:30 -04:00
include Merge remote-tracking branch 'upstream/master' into elemental-arrows 2020-03-31 05:03:25 -04:00
scenes First proper commit. 2020-03-17 00:31:30 -04:00
src Merge branch 'ovl_Bg_Spot05_Soko' into en_tana 2020-04-01 17:28:25 -07:00
tools Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.gitattributes First proper commit. 2020-03-17 00:31:30 -04:00
.gitignore Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
.gitmodules First proper commit. 2020-03-17 00:31:30 -04:00
baserom_files.mk First proper commit. 2020-03-17 00:31:30 -04:00
checksum.md5 Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
diff.py Done 2020-03-24 00:16:01 -04:00
diff_settings.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_assets.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_baserom.py First proper commit. 2020-03-17 00:31:30 -04:00
fixbaserom.py Updated script to check for multiple ROM extensions. 2020-03-31 16:41:02 -04:00
fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
format.sh Fix format.sh to run clang-tidy inside NON_MATCHING functions 2020-03-24 00:35:35 +01:00
Jenkinsfile Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
makefile Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
overlays.mk First proper commit. 2020-03-17 00:31:30 -04:00
overlays_asm.mk First proper commit. 2020-03-17 00:31:30 -04:00
progress.py Update progress script to account for boot handwritten asm 2020-03-23 23:20:34 +01:00
README.md Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
scenes.mk First proper commit. 2020-03-17 00:31:30 -04:00
spec Merge branch 'ovl_Bg_Spot05_Soko' into en_tana 2020-04-01 17:28:25 -07:00
textures.mk First proper commit. 2020-03-17 00:31:30 -04:00
THANKS.md Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
undefined_syms.txt Decompiled ovl_Bg_Spot05_Soko 2020-04-01 17:28:00 -07:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.