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* Pause doc: World map points * bss * `WORLD_MAP_POINT_HYLIA_LAKESIDE` -> `_LAKE_HYLIA`
80 lines
10 KiB
XML
80 lines
10 KiB
XML
<Root>
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<File Name="map_name_static" Segment="11">
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<!-- Place names for each world map point -->
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<Texture Name="gHauntedWastelandPointNameJPNTex" OutName="haunted_wasteland_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x0"/>
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<Texture Name="gGerudosFortressPointNameJPNTex" OutName="gerudos_fortress_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x400"/>
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<Texture Name="gGerudoValleyPointNameJPNTex" OutName="gerudo_valley_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x800"/>
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<Texture Name="gHyliaLakesidePointNameJPNTex" OutName="hylia_lakeside_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0xC00"/>
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<Texture Name="gLonLonRanchPointNameJPNTex" OutName="lon_lon_ranch_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x1000"/>
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<Texture Name="gMarketPointNameJPNTex" OutName="market_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x1400"/>
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<Texture Name="gHyruleFieldPointNameJPNTex" OutName="hyrule_field_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x1800"/>
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<Texture Name="gDeathMountainPointNameJPNTex" OutName="death_mountain_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x1C00"/>
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<Texture Name="gKakarikoVillagePointNameJPNTex" OutName="kakariko_village_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x2000"/>
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<Texture Name="gLostWoodsPointNameJPNTex" OutName="lost_woods_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x2400"/>
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<Texture Name="gKokiriForestPointNameJPNTex" OutName="kokiri_forest_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x2800"/>
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<Texture Name="gZorasDomainPointNameJPNTex" OutName="zoras_domain_point_name_jpn" Format="ia4" Width="128" Height="16" Offset="0x2C00"/>
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<Texture Name="gHauntedWastelandPointNameENGTex" OutName="haunted_wasteland_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3000"/>
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<Texture Name="gGerudosFortressPointNameENGTex" OutName="gerudos_fortress_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3400"/>
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<Texture Name="gGerudoValleyPointNameENGTex" OutName="gerudo_valley_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3800"/>
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<Texture Name="gHyliaLakesidePointNameENGTex" OutName="hylia_lakeside_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x3C00"/>
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<Texture Name="gLonLonRanchPointNameENGTex" OutName="lon_lon_ranch_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x4000"/>
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<Texture Name="gMarketPointNameENGTex" OutName="market_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x4400"/>
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<Texture Name="gHyruleFieldPointNameENGTex" OutName="hyrule_field_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x4800"/>
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<Texture Name="gDeathMountainPointNameENGTex" OutName="death_mountain_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x4C00"/>
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<Texture Name="gKakarikoVillagePointNameENGTex" OutName="kakariko_village_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x5000"/>
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<Texture Name="gLostWoodsPointNameENGTex" OutName="lost_woods_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x5400"/>
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<Texture Name="gKokiriForestPointNameENGTex" OutName="kokiri_forest_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x5800"/>
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<Texture Name="gZorasDomainPointNameENGTex" OutName="zoras_domain_point_name_eng" Format="ia4" Width="128" Height="16" Offset="0x5C00"/>
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<!-- Place names for each world map area -->
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<Texture Name="gHyruleFieldPositionNameJPNTex" OutName="hyrule_field_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x6000"/>
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<Texture Name="gKakarikoVillagePositionNameJPNTex" OutName="kakariko_village_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x6A00"/>
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<Texture Name="gGraveyardPositionNameJPNTex" OutName="graveyard_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x7400"/>
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<Texture Name="gZorasRiverPositionNameJPNTex" OutName="zoras_river_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x7E00"/>
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<Texture Name="gKokiriForestPositionNameJPNTex" OutName="kokiri_forest_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x8800"/>
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<Texture Name="gSacredForestMeadowPositionNameJPNTex" OutName="sacred_forest_meadow_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x9200"/>
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<Texture Name="gLakeHyliaPositionNameJPNTex" OutName="lake_hylia_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x9C00"/>
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<Texture Name="gZorasDomainPositionNameJPNTex" OutName="zoras_domain_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xA600"/>
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<Texture Name="gZorasFountainPositionNameJPNTex" OutName="zoras_fountain_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xB000"/>
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<Texture Name="gGerudoValleyPositionNameJPNTex" OutName="gerudo_valley_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xBA00"/>
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<Texture Name="gLostWoodsPositionNameJPNTex" OutName="lost_woods_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xC400"/>
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<Texture Name="gDesertColossusPositionNameJPNTex" OutName="desert_colossus_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xCE00"/>
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<Texture Name="gGerudosFortressPositionNameJPNTex" OutName="gerudos_fortress_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xD800"/>
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<Texture Name="gHauntedWastelandPositionNameJPNTex" OutName="haunted_wasteland_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xE200"/>
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<Texture Name="gMarketPositionNameJPNTex" OutName="market_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xEC00"/>
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<Texture Name="gHyruleCastlePositionNameJPNTex" OutName="hyrule_castle_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0xF600"/>
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<Texture Name="gDeathMountainTrailPositionNameJPNTex" OutName="death_mountain_trail_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x10000"/>
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<Texture Name="gDeathMountainCraterPositionNameJPNTex" OutName="death_mountain_crater_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x10A00"/>
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<Texture Name="gGoronCityPositionNameJPNTex" OutName="goron_city_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x11400"/>
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<Texture Name="gLonLonRanchPositionNameJPNTex" OutName="lon_lon_ranch_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x11E00"/>
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<Texture Name="gQuestionMarkPositionNameJPNTex" OutName="question_mark_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x12800"/>
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<Texture Name="gGanonsCastlePositionNameJPNTex" OutName="ganons_castle_position_name_jpn" Format="ia8" Width="80" Height="32" Offset="0x13200"/>
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<Texture Name="gHyruleFieldPositionNameENGTex" OutName="hyrule_field_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x13C00"/>
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<Texture Name="gKakarikoVillagePositionNameENGTex" OutName="kakariko_village_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x14600"/>
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<Texture Name="gGraveyardPositionNameENGTex" OutName="graveyard_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x15000"/>
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<Texture Name="gZorasRiverPositionNameENGTex" OutName="zoras_river_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x15A00"/>
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<Texture Name="gKokiriForestPositionNameENGTex" OutName="kokiri_forest_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x16400"/>
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<Texture Name="gSacredForestMeadowPositionNameENGTex" OutName="sacred_forest_meadow_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x16E00"/>
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<Texture Name="gLakeHyliaPositionNameENGTex" OutName="lake_hylia_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x17800"/>
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<Texture Name="gZorasDomainPositionNameENGTex" OutName="zoras_domain_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x18200"/>
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<Texture Name="gZorasFountainPositionNameENGTex" OutName="zoras_fountain_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x18C00"/>
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<Texture Name="gGerudoValleyPositionNameENGTex" OutName="gerudo_valley_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x19600"/>
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<Texture Name="gLostWoodsPositionNameENGTex" OutName="lost_woods_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1A000"/>
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<Texture Name="gDesertColossusPositionNameENGTex" OutName="desert_colossus_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1AA00"/>
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<Texture Name="gGerudosFortressPositionNameENGTex" OutName="gerudos_fortress_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1B400"/>
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<Texture Name="gHauntedWastelandPositionNameENGTex" OutName="haunted_wasteland_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1BE00"/>
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<Texture Name="gMarketPositionNameENGTex" OutName="market_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1C800"/>
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<Texture Name="gHyruleCastlePositionNameENGTex" OutName="hyrule_castle_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1D200"/>
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<Texture Name="gDeathMountainTrailPositionNameENGTex" OutName="death_mountain_trail_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1DC00"/>
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<Texture Name="gDeathMountainCraterPositionNameENGTex" OutName="death_mountain_crater_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1E600"/>
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<Texture Name="gGoronCityPositionNameENGTex" OutName="goron_city_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1F000"/>
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<Texture Name="gLonLonRanchPositionNameENGTex" OutName="lon_lon_ranch_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x1FA00"/>
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<Texture Name="gQuestionMarkPositionNameENGTex" OutName="question_mark_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x20400"/>
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<Texture Name="gGanonsCastlePositionNameENGTex" OutName="ganons_castle_position_name_eng" Format="ia8" Width="80" Height="32" Offset="0x20E00"/>
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</File>
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</Root>
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