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f4a72303cb
* remove trailing whitespaces * minor docs tweaks * some more trailing whitespaces * few more tweaks
41 lines
2.3 KiB
XML
41 lines
2.3 KiB
XML
<Root>
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<File Name="object_mizu_objects" Segment="6">
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<DList Name="gObjectMizuObjectsMovebgDL_000190" Offset="0x0190"/>
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<Collision Name="gObjectMizuObjectsMovebgCol_0003F0" Offset="0x03F0"/>
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<Collision Name="gObjectMizuObjectsMovebgCol_000998" Offset="0x0998"/>
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<DList Name="gObjectMizuObjectsMovebgDL_000C20" Offset="0x0C20"/>
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<Collision Name="gObjectMizuObjectsMovebgCol_000ED0" Offset="0x0ED0"/>
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<DList Name="gObjectMizuObjectsMovebgDL_002E10" Offset="0x2E10"/>
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<Collision Name="gObjectMizuObjectsMovebgCol_003590" Offset="0x3590"/>
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<DList Name="gObjectMizuObjectsBwallDL_001770" Offset="0x1770"/>
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<DList Name="gObjectMizuObjectsBwallDL_001A30" Offset="0x1A30"/>
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<Collision Name="gObjectMizuObjectsBwallCol_001C58" Offset="0x1C58"/>
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<DList Name="gObjectMizuObjectsBwallDL_001CD0" Offset="0x1CD0"/>
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<Collision Name="gObjectMizuObjectsBwallCol_001DE8" Offset="0x1DE8"/>
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<DList Name="gObjectMizuObjectsBwallDL_002090" Offset="0x2090"/>
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<DList Name="gObjectMizuObjectsBwallDL_002390" Offset="0x2390"/>
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<Collision Name="gObjectMizuObjectsBwallCol_0025A4" Offset="0x25A4"/>
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<Texture Name="object_mizu_objects_Tex_0035C0" OutName="tex_000035C0" Format="rgba16" Width="32" Height="64" Offset="0x35C0"/>
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<DList Name="gWaterTempleDoorDL_0048B0" Offset="0x48B0"/>
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<DList Name="gWaterTempleDoorRightDL" Offset="0x4A10"/>
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<DList Name="gObjectMizuObjectsWaterDL_004B20" Offset="0x4B20"/>
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<DList Name="gObjectMizuObjectsDoorShutterDL_005D90" Offset="0x5D90"/>
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<DList Name="gObjectMizuObjectsShutterDL_007130" Offset="0x7130"/>
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<Collision Name="gObjectMizuObjectsShutterCol_007250" Offset="0x7250"/>
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</File>
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</Root>
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