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oot/assets/xml/objects/object_tw.xml
Dragorn421 ff49ace524
Symbol cleanup 4 (#1050)
* Replace some hardcoded constants with proper asset symbols

* Remove Blob which turned out to be a texture
2021-12-01 19:21:32 -05:00

332 lines
26 KiB
XML

<Root>
<File Name="object_tw" Segment="6">
<Animation Name="object_tw_Anim_0004A4" Offset="0x4A4"/>
<Animation Name="object_tw_Anim_000AAC" Offset="0xAAC"/>
<Animation Name="object_tw_Anim_0012A4" Offset="0x12A4"/>
<Animation Name="object_tw_Anim_0017E0" Offset="0x17E0"/>
<Animation Name="object_tw_Anim_001D10" Offset="0x1D10"/>
<Animation Name="object_tw_Anim_00230C" Offset="0x230C"/>
<Animation Name="object_tw_Anim_003614" Offset="0x3614"/>
<Animation Name="object_tw_Anim_003E34" Offset="0x3E34"/>
<Animation Name="object_tw_Anim_004548" Offset="0x4548"/>
<Animation Name="object_tw_Anim_00578C" Offset="0x578C"/>
<Animation Name="object_tw_Anim_006530" Offset="0x6530"/>
<Animation Name="object_tw_Anim_006F28" Offset="0x6F28"/>
<Limb Name="object_tw_Limb_006F40" LimbType="Standard" Offset="0x6F40"/>
<Limb Name="object_tw_Limb_006F4C" LimbType="Standard" Offset="0x6F4C"/>
<Limb Name="object_tw_Limb_006F58" LimbType="Standard" Offset="0x6F58"/>
<Limb Name="object_tw_Limb_006F64" LimbType="Standard" Offset="0x6F64"/>
<Limb Name="object_tw_Limb_006F70" LimbType="Standard" Offset="0x6F70"/>
<Limb Name="object_tw_Limb_006F7C" LimbType="Standard" Offset="0x6F7C"/>
<Limb Name="object_tw_Limb_006F88" LimbType="Standard" Offset="0x6F88"/>
<Limb Name="object_tw_Limb_006F94" LimbType="Standard" Offset="0x6F94"/>
<Limb Name="object_tw_Limb_006FA0" LimbType="Standard" Offset="0x6FA0"/>
<Limb Name="object_tw_Limb_006FAC" LimbType="Standard" Offset="0x6FAC"/>
<Limb Name="object_tw_Limb_006FB8" LimbType="Standard" Offset="0x6FB8"/>
<Limb Name="object_tw_Limb_006FC4" LimbType="Standard" Offset="0x6FC4"/>
<Limb Name="object_tw_Limb_006FD0" LimbType="Standard" Offset="0x6FD0"/>
<Limb Name="object_tw_Limb_006FDC" LimbType="Standard" Offset="0x6FDC"/>
<Limb Name="object_tw_Limb_006FE8" LimbType="Standard" Offset="0x6FE8"/>
<Limb Name="object_tw_Limb_006FF4" LimbType="Standard" Offset="0x6FF4"/>
<Limb Name="object_tw_Limb_007000" LimbType="Standard" Offset="0x7000"/>
<Limb Name="object_tw_Limb_00700C" LimbType="Standard" Offset="0x700C"/>
<Limb Name="object_tw_Limb_007018" LimbType="Standard" Offset="0x7018"/>
<Limb Name="object_tw_Limb_007024" LimbType="Standard" Offset="0x7024"/>
<Limb Name="object_tw_Limb_007030" LimbType="Standard" Offset="0x7030"/>
<Limb Name="object_tw_Limb_00703C" LimbType="Standard" Offset="0x703C"/>
<Limb Name="object_tw_Limb_007048" LimbType="Standard" Offset="0x7048"/>
<Limb Name="object_tw_Limb_007054" LimbType="Standard" Offset="0x7054"/>
<Limb Name="object_tw_Limb_007060" LimbType="Standard" Offset="0x7060"/>
<Limb Name="object_tw_Limb_00706C" LimbType="Standard" Offset="0x706C"/>
<Skeleton Name="object_tw_Skel_0070E0" Type="Flex" LimbType="Standard" Offset="0x70E0"/>
<Animation Name="object_tw_Anim_007688" Offset="0x7688"/>
<Animation Name="object_tw_Anim_007CA8" Offset="0x7CA8"/>
<Animation Name="object_tw_Anim_0088C8" Offset="0x88C8"/>
<Animation Name="object_tw_Anim_009398" Offset="0x9398"/>
<Animation Name="object_tw_Anim_00947C" Offset="0x947C"/>
<!--Blob Name="object_tw_Blob_00948C" Size="0x4" Offset="0x948C" /-->
<Texture Name="object_tw_TLUT_009490" OutName="tlut_009490" Format="rgba16" Width="53" Height="4" Offset="0x9490"/>
<Texture Name="object_tw_Tex_009638" OutName="tex_009638" Format="rgba16" Width="32" Height="32" Offset="0x9638"/>
<Texture Name="object_tw_Tex_009E38" OutName="tex_009E38" Format="rgba16" Width="16" Height="16" Offset="0x9E38"/>
<Texture Name="object_tw_Tex_00A038" OutName="tex_00A038" Format="rgba16" Width="16" Height="16" Offset="0xA038"/>
<Texture Name="object_tw_Tex_00A238" OutName="tex_00A238" Format="rgba16" Width="16" Height="16" Offset="0xA238"/>
<Texture Name="object_tw_Tex_00A438" OutName="tex_00A438" Format="ci8" Width="32" Height="32" Offset="0xA438" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00A838" OutName="tex_00A838" Format="ci8" Width="16" Height="8" Offset="0xA838" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00A8B8" OutName="tex_00A8B8" Format="ci8" Width="8" Height="8" Offset="0xA8B8" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00A8F8" OutName="tex_00A8F8" Format="rgba16" Width="8" Height="32" Offset="0xA8F8"/>
<Texture Name="object_tw_Tex_00AAF8" OutName="tex_00AAF8" Format="ci8" Width="8" Height="8" Offset="0xAAF8" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00AB38" OutName="tex_00AB38" Format="ci8" Width="8" Height="16" Offset="0xAB38" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00ABB8" OutName="tex_00ABB8" Format="rgba16" Width="8" Height="8" Offset="0xABB8"/>
<Texture Name="object_tw_Tex_00AC38" OutName="tex_00AC38" Format="rgba16" Width="16" Height="32" Offset="0xAC38"/>
<Texture Name="object_tw_Tex_00B038" OutName="tex_00B038" Format="rgba16" Width="16" Height="8" Offset="0xB038"/>
<Texture Name="object_tw_Tex_00B138" OutName="tex_00B138" Format="rgba16" Width="8" Height="8" Offset="0xB138"/>
<Texture Name="object_tw_Tex_00B1B8" OutName="tex_00B1B8" Format="ci8" Width="8" Height="8" Offset="0xB1B8" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00B1F8" OutName="tex_00B1F8" Format="ci8" Width="8" Height="8" Offset="0xB1F8" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00B238" OutName="tex_00B238" Format="ci8" Width="32" Height="32" Offset="0xB238" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00B638" OutName="tex_00B638" Format="ci8" Width="32" Height="32" Offset="0xB638" TlutOffset="0x9490"/>
<Texture Name="object_tw_Tex_00BA38" OutName="tex_00BA38" Format="i8" Width="32" Height="32" Offset="0xBA38"/>
<Texture Name="object_tw_Tex_00BE38" OutName="tex_00BE38" Format="i4" Width="32" Height="64" Offset="0xBE38"/>
<Texture Name="object_tw_Tex_00C238" OutName="tex_00C238" Format="rgba16" Width="32" Height="32" Offset="0xC238"/>
<Texture Name="object_tw_Tex_00CA38" OutName="tex_00CA38" Format="rgba16" Width="8" Height="8" Offset="0xCA38"/>
<Texture Name="object_tw_Tex_00CAB8" OutName="tex_00CAB8" Format="rgba16" Width="16" Height="16" Offset="0xCAB8"/>
<DList Name="object_tw_DL_0110A8" Offset="0x110A8"/>
<DList Name="object_tw_DL_0116A0" Offset="0x116A0"/>
<DList Name="object_tw_DL_011C98" Offset="0x11C98"/>
<DList Name="object_tw_DL_011E28" Offset="0x11E28"/>
<DList Name="object_tw_DL_011FB8" Offset="0x11FB8"/>
<DList Name="object_tw_DL_012018" Offset="0x12018"/>
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<!--Blob Name="object_tw_Blob_015200" Size="0x60" Offset="0x15200" /-->
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<DList Name="object_tw_DL_0164D0" Offset="0x164D0"/>
<Texture Name="object_tw_Tex_016650" OutName="tex_016650" Format="rgba16" Width="8" Height="8" Offset="0x16650"/>
<Texture Name="object_tw_Tex_0166D0" OutName="tex_0166D0" Format="rgba16" Width="4" Height="8" Offset="0x166D0"/>
<!--Blob Name="object_tw_Blob_0176D0" Size="0x60" Offset="0x176D0" /-->
<DList Name="object_tw_DL_017910" Offset="0x17910"/>
<DList Name="object_tw_DL_017A08" Offset="0x17A08"/>
<DList Name="object_tw_DL_017B18" Offset="0x17B18"/>
<DList Name="object_tw_DL_017C10" Offset="0x17C10"/>
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<DList Name="object_tw_DL_017E60" Offset="0x17E60"/>
<DList Name="object_tw_DL_017FE0" Offset="0x17FE0"/>
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<DList Name="object_tw_DL_018228" Offset="0x18228"/>
<DList Name="object_tw_DL_018348" Offset="0x18348"/>
<DList Name="object_tw_DL_0184C8" Offset="0x184C8"/>
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<DList Name="object_tw_DL_018830" Offset="0x18830"/>
<DList Name="object_tw_DL_018990" Offset="0x18990"/>
<DList Name="object_tw_DL_018998" Offset="0x18998"/>
<DList Name="object_tw_DL_0189A0" Offset="0x189A0"/>
<Texture Name="object_tw_Tex_018B20" OutName="tex_018B20" Format="rgba16" Width="4" Height="8" Offset="0x18B20"/>
<Texture Name="object_tw_Tex_018B60" OutName="tex_018B60" Format="i4" Width="32" Height="64" Offset="0x18B60"/>
<DList Name="object_tw_DL_018FC0" Offset="0x18FC0"/> <!-- Koume Ground Smoke -->
<Texture Name="object_tw_Tex_019078" OutName="tex_019078" Format="i8" Width="32" Height="32" Offset="0x19078"/>
<Texture Name="object_tw_Tex_019478" OutName="tex_019478" Format="i4" Width="32" Height="64" Offset="0x19478"/>
<DList Name="object_tw_DL_019938" Offset="0x19938"/> <!-- koume Ground Flame -->
<Texture Name="object_tw_Tex_019A20" OutName="tex_019A20" Format="i4" Width="32" Height="32" Offset="0x19A20"/>
<DList Name="object_tw_DL_019D40" Offset="0x19D40"/> <!-- Koume Ground Crater -->
<Texture Name="object_tw_Tex_019E00" OutName="tex_019E00" Format="i4" Width="32" Height="64" Offset="0x19E00"/>
<Texture Name="object_tw_Tex_01A200" OutName="tex_01A200" Format="i4" Width="32" Height="32" Offset="0x1A200"/>
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<Texture Name="object_tw_Tex_01A5C0" OutName="tex_01A5C0" Format="i8" Width="16" Height="16" Offset="0x1A5C0"/>
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<!--Blob Name="object_tw_Blob_01BB20" Size="0x40" Offset="0x1BB20" /-->
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<Texture Name="object_tw_Tex_01BCA0" OutName="tex_01BCA0" Format="i4" Width="32" Height="64" Offset="0x1BCA0"/>
<Texture Name="object_tw_Tex_01C0A0" OutName="tex_01C0A0" Format="i4" Width="16" Height="16" Offset="0x1C0A0"/>
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<Texture Name="object_tw_Tex_01C6A0" OutName="tex_01C6A0" Format="i4" Width="64" Height="64" Offset="0x1C6A0"/>
<DList Name="object_tw_DL_01CEE0" Offset="0x1CEE0"/>
<Texture Name="object_tw_Tex_01CFA8" OutName="tex_01CFA8" Format="i4" Width="32" Height="64" Offset="0x1CFA8"/>
<Texture Name="object_tw_Tex_01D3A8" OutName="tex_01D3A8" Format="i4" Width="64" Height="64" Offset="0x1D3A8"/>
<DList Name="object_tw_DL_01DBE8" Offset="0x1DBE8"/>
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<Texture Name="object_tw_Tex_01E430" OutName="tex_01E430" Format="i4" Width="32" Height="32" Offset="0x1E430"/>
<DList Name="object_tw_DL_01E9F0" Offset="0x1E9F0"/>
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<DList Name="object_tw_DL_01EC68" Offset="0x1EC68"/>
<Texture Name="object_tw_Tex_01ECF0" OutName="tex_01ECF0" Format="i4" Width="16" Height="16" Offset="0x1ECF0"/>
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<Limb Name="object_tw_Limb_01F6E8" LimbType="Standard" Offset="0x1F6E8"/>
<Limb Name="object_tw_Limb_01F6F4" LimbType="Standard" Offset="0x1F6F4"/>
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<Limb Name="object_tw_Limb_01F70C" LimbType="Standard" Offset="0x1F70C"/>
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<Limb Name="object_tw_Limb_01F754" LimbType="Standard" Offset="0x1F754"/>
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<Limb Name="object_tw_Limb_01F76C" LimbType="Standard" Offset="0x1F76C"/>
<Limb Name="object_tw_Limb_01F778" LimbType="Standard" Offset="0x1F778"/>
<Limb Name="object_tw_Limb_01F784" LimbType="Standard" Offset="0x1F784"/>
<Limb Name="object_tw_Limb_01F790" LimbType="Standard" Offset="0x1F790"/>
<Limb Name="object_tw_Limb_01F79C" LimbType="Standard" Offset="0x1F79C"/>
<Limb Name="object_tw_Limb_01F7A8" LimbType="Standard" Offset="0x1F7A8"/>
<Limb Name="object_tw_Limb_01F7B4" LimbType="Standard" Offset="0x1F7B4"/>
<Limb Name="object_tw_Limb_01F7C0" LimbType="Standard" Offset="0x1F7C0"/>
<Limb Name="object_tw_Limb_01F7CC" LimbType="Standard" Offset="0x1F7CC"/>
<Limb Name="object_tw_Limb_01F7D8" LimbType="Standard" Offset="0x1F7D8"/>
<Limb Name="object_tw_Limb_01F7E4" LimbType="Standard" Offset="0x1F7E4"/>
<Limb Name="object_tw_Limb_01F7F0" LimbType="Standard" Offset="0x1F7F0"/>
<Limb Name="object_tw_Limb_01F7FC" LimbType="Standard" Offset="0x1F7FC"/>
<Limb Name="object_tw_Limb_01F808" LimbType="Standard" Offset="0x1F808"/>
<Limb Name="object_tw_Limb_01F814" LimbType="Standard" Offset="0x1F814"/>
<Skeleton Name="object_tw_Skel_01F888" Type="Flex" LimbType="Standard" Offset="0x1F888"/>
<Texture Name="object_tw_Tex_02A070" OutName="tex_02A070" Format="ci8" Width="32" Height="32" Offset="0x2A070" TlutOffset="0x29E50"/>
<Animation Name="object_tw_Anim_0216DC" Offset="0x216DC"/>
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<Animation Name="object_tw_Anim_023750" Offset="0x23750"/>
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<Animation Name="object_tw_Anim_0244B4" Offset="0x244B4"/>
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<Skeleton Name="object_tw_Skel_032020" Type="Flex" LimbType="Standard" Offset="0x32020"/>
<Animation Name="object_tw_Anim_032BF8" Offset="0x32BF8"/>
<Animation Name="object_tw_Anim_0338F0" Offset="0x338F0"/>
<Animation Name="object_tw_Anim_0343B4" Offset="0x343B4"/>
<Animation Name="object_tw_Anim_035030" Offset="0x35030"/>
<Animation Name="object_tw_Anim_035988" Offset="0x35988"/>
<Animation Name="object_tw_Anim_036FBC" Offset="0x36FBC"/>
<Animation Name="object_tw_Anim_038E2C" Offset="0x38E2C"/>
<Animation Name="object_tw_Anim_03A2D0" Offset="0x3A2D0"/>
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</Root>