..
audio_seqplayer
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800BB0A0
Decompile z_camera data, and some camera WIP ( #173 )
2020-06-01 17:54:47 -04:00
code_800DACC0
audio_seqplayer, the easy half ( #369 )
2020-09-01 17:23:30 -04:00
code_800E11F0
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800EC960
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800F7260
Finished decomp of code_800F7260 (1 non-matching) ( #733 )
2021-03-27 21:01:50 +01:00
code_800F9280
audio_seqplayer, the easy half ( #369 )
2020-09-01 17:23:30 -04:00
db_camera
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
sys_math3d
matched Math3D_CylVsLineSeg and fixed a Math_ error ( #564 )
2020-12-27 11:13:38 -05:00
ucode_disas
Match/Improve a bunch of non matchings ( #342 )
2020-08-23 17:50:30 -04:00
z_actor
Match func_800344BC and make func_8002FBAC equivalent ( #778 )
2021-04-15 01:10:03 +02:00
z_camera
additional matching functions in z_room, z_camera, and En_Zl3 ( #541 )
2020-12-18 22:09:38 -05:00
z_eff_blure
Match two functions in z_eff_blure ( #764 )
2021-04-07 20:13:32 -04:00
z_jpeg
Improve z_jpeg documentation ( #825 )
2021-05-26 20:46:07 +02:00
z_kankyo
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
z_message_PAL
Decompile z_kanfont ( #443 )
2020-10-12 17:42:17 -04:00
z_parameter
Cleanup z_lifemeter ( #552 )
2021-01-10 16:33:58 -05:00
z_room
additional matching functions in z_room, z_camera, and En_Zl3 ( #541 )
2020-12-18 22:09:38 -05:00
z_sram
Match Sram_OpenSave from z_sram.c ( #759 )
2021-04-05 21:07:53 -04:00
z_vimode
ViMode progress ( #802 )
2021-05-03 21:49:09 -04:00
z_vr_box
Split remaining unsplit asm files and migrate more rodata ( #277 )
2020-07-19 21:08:50 -04:00