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1b0e35c89a
* Extract NTSC assets for gc-us * Extract kanji https://github.com/zeldaret/mm/pull/1536 Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
10 lines
814 B
XML
10 lines
814 B
XML
<Root>
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<File Name="icon_item_gameover_static" Segment="12">
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<Texture Name="gGameOverP1Tex" OutName="game_over_p1" Format="ia8" Width="64" Height="32" Offset="0x0"/>
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<Texture Name="gGameOverP2Tex" OutName="game_over_p2" Format="ia8" Width="64" Height="32" Offset="0x800"/>
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<Texture Name="gGameOverP3Tex" OutName="game_over_p3" Format="ia8" Width="64" Height="32" Offset="0x1000"/>
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<Texture Name="gGameOverMaskTex" OutName="game_over_mask" Format="ia8" Width="64" Height="32" Offset="0x1800"/>
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<Texture Name="gContinuePlayingJPNTex" OutName="continue_playing_jpn" Format="ia8" Width="152" Height="16" Offset="0x2000"/>
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<Texture Name="gContinuePlayingENGTex" OutName="continue_playing_eng" Format="ia8" Width="152" Height="16" Offset="0x2980"/>
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</File>
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</Root>
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