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fe1b59eccc
* Ensure all boss title cards are extracted as IA8 * Drop `Boss` from some of the title card names * Format
169 lines
12 KiB
XML
169 lines
12 KiB
XML
<Root>
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<File Name="object_goma" Segment="6">
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<!-- Skeleton -->
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<Skeleton Name="gGohmaSkel" Type="Normal" LimbType="Standard" Offset="0x1DCF8"/>
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<!-- Limbs -->
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<Limb Name="gGohmaRoot1Limb" LimbType="Standard" Offset="0x1D7A8"/>
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<Limb Name="gGohmaRoot2Limb" LimbType="Standard" Offset="0x1D7B4"/>
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<Limb Name="gGohmaBodyLimb" LimbType="Standard" Offset="0x1D7C0"/>
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<Limb Name="gGohmaBodyShellLimb" LimbType="Standard" Offset="0x1D7CC"/>
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<Limb Name="gGohmaEyeLimb" LimbType="Standard" Offset="0x1D7D8"/>
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<Limb Name="gGohmaTailRootLimb" LimbType="Standard" Offset="0x1D7E4"/>
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<Limb Name="gGohmaTail1RootLimb" LimbType="Standard" Offset="0x1D7F0"/>
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<Limb Name="gGohmaTail2RootLimb" LimbType="Standard" Offset="0x1D7FC"/>
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<Limb Name="gGohmaTail3RootLimb" LimbType="Standard" Offset="0x1D808"/>
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<Limb Name="gGohmaTail4RootLimb" LimbType="Standard" Offset="0x1D814"/>
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<Limb Name="gGohmaTail4Limb" LimbType="Standard" Offset="0x1D820"/>
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<Limb Name="gGohmaTail3Limb" LimbType="Standard" Offset="0x1D82C"/>
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<Limb Name="gGohmaTail2Limb" LimbType="Standard" Offset="0x1D838"/>
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<Limb Name="gGohmaTail1Limb" LimbType="Standard" Offset="0x1D844"/>
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<Limb Name="gGohmaRightLegRootLimb" LimbType="Standard" Offset="0x1D850"/>
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<Limb Name="gGohmaRightThighRootLimb" LimbType="Standard" Offset="0x1D85C"/>
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<Limb Name="gGohmaRightLegLowerRootLimb" LimbType="Standard" Offset="0x1D868"/>
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<Limb Name="gGohmaRightFeetRootLimb" LimbType="Standard" Offset="0x1D874"/>
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<Limb Name="gGohmaRightFeetBackRoot1Limb" LimbType="Standard" Offset="0x1D880"/>
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<Limb Name="gGohmaRightFeetBackRoot2Limb" LimbType="Standard" Offset="0x1D88C"/>
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<Limb Name="gGohmaRightFeetBackLimb" LimbType="Standard" Offset="0x1D898"/>
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<Limb Name="gGohmaRightFeetLimb" LimbType="Standard" Offset="0x1D8A4"/>
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<Limb Name="gGohmaRightShinLimb" LimbType="Standard" Offset="0x1D8B0"/>
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<Limb Name="gGohmaRightKneeRoot1Limb" LimbType="Standard" Offset="0x1D8BC"/>
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<Limb Name="gGohmaRightKneeRoot2Limb" LimbType="Standard" Offset="0x1D8C8"/>
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<Limb Name="gGohmaRightKneeLimb" LimbType="Standard" Offset="0x1D8D4"/>
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<Limb Name="gGohmaRightThighShellRoot1Limb" LimbType="Standard" Offset="0x1D8E0"/>
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<Limb Name="gGohmaRightThighShellRoot2Limb" LimbType="Standard" Offset="0x1D8EC"/>
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<Limb Name="gGohmaRightThighShellLimb" LimbType="Standard" Offset="0x1D8F8"/>
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<Limb Name="gGohmaRightThighLimb" LimbType="Standard" Offset="0x1D904"/>
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<Limb Name="gGohmaEyeLidBottomRoot1Limb" LimbType="Standard" Offset="0x1D910"/>
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<Limb Name="gGohmaEyeLidBottomRoot2Limb" LimbType="Standard" Offset="0x1D91C"/>
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<Limb Name="gGohmaEyeLidBottomLimb" LimbType="Standard" Offset="0x1D928"/>
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<Limb Name="gGohmaEyeLidTopRoot1Limb" LimbType="Standard" Offset="0x1D934"/>
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<Limb Name="gGohmaEyeLidTopRoot2Limb" LimbType="Standard" Offset="0x1D940"/>
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<Limb Name="gGohmaEyeLidTopLimb" LimbType="Standard" Offset="0x1D94C"/>
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<Limb Name="gGohmaIrisRoot1Limb" LimbType="Standard" Offset="0x1D958"/>
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<Limb Name="gGohmaIrisRoot2Limb" LimbType="Standard" Offset="0x1D964"/>
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<Limb Name="gGohmaIrisLimb" LimbType="Standard" Offset="0x1D970"/>
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<Limb Name="gGohmaMandiblesRoot1Limb" LimbType="Standard" Offset="0x1D97C"/>
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<Limb Name="gGohmaMandiblesRoot2Limb" LimbType="Standard" Offset="0x1D988"/>
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<Limb Name="gGohmaMandiblesBodyLimb" LimbType="Standard" Offset="0x1D994"/>
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<Limb Name="gGohmaLeftMandiblesRootLimb" LimbType="Standard" Offset="0x1D9A0"/>
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<Limb Name="gGohmaLeftMandibles1RootLimb" LimbType="Standard" Offset="0x1D9AC"/>
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<Limb Name="gGohmaLeftMandibles2RootLimb" LimbType="Standard" Offset="0x1D9B8"/>
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<Limb Name="gGohmaLeftMandibles2Limb" LimbType="Standard" Offset="0x1D9C4"/>
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<Limb Name="gGohmaLeftMandibles1Limb" LimbType="Standard" Offset="0x1D9D0"/>
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<Limb Name="gGohmaRightMandiblesRootLimb" LimbType="Standard" Offset="0x1D9DC"/>
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<Limb Name="gGohmaRightMandibles1RootLimb" LimbType="Standard" Offset="0x1D9E8"/>
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<Limb Name="gGohmaRightMandibles2RootLimb" LimbType="Standard" Offset="0x1D9F4"/>
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<Limb Name="gGohmaRightMandibles2Limb" LimbType="Standard" Offset="0x1DA00"/>
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<Limb Name="gGohmaRightMandibles1Limb" LimbType="Standard" Offset="0x1DA0C"/>
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<Limb Name="gGohmaLeftAntennaRootLimb" LimbType="Standard" Offset="0x1DA18"/>
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<Limb Name="gGohmaLeftAntennaBodyRootLimb" LimbType="Standard" Offset="0x1DA24"/>
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<Limb Name="gGohmaLeftAntennaShellRootLimb" LimbType="Standard" Offset="0x1DA30"/>
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<Limb Name="gGohmaLeftAntennaClawRootLimb" LimbType="Standard" Offset="0x1DA3C"/>
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<Limb Name="gGohmaLeftAntennaClawLimb" LimbType="Standard" Offset="0x1DA48"/>
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<Limb Name="gGohmaLeftAntennaShellLimb" LimbType="Standard" Offset="0x1DA54"/>
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<Limb Name="gGohmaLeftAntennaBodyLimb" LimbType="Standard" Offset="0x1DA60"/>
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<Limb Name="gGohmaRightAntennaRootLimb" LimbType="Standard" Offset="0x1DA6C"/>
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<Limb Name="gGohmaRightAntennaBodyRootLimb" LimbType="Standard" Offset="0x1DA78"/>
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<Limb Name="gGohmaRightAntennaShellRootLimb" LimbType="Standard" Offset="0x1DA84"/>
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<Limb Name="gGohmaRightAntennaClawRootLimb" LimbType="Standard" Offset="0x1DA90"/>
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<Limb Name="gGohmaRightAntennaClawLimb" LimbType="Standard" Offset="0x1DA9C"/>
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<Limb Name="gGohmaRightAntennaShellLimb" LimbType="Standard" Offset="0x1DAA8"/>
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<Limb Name="gGohmaRightAntennaBodyLimb" LimbType="Standard" Offset="0x1DAB4"/>
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<Limb Name="gGohmaLeftLegRootLimb" LimbType="Standard" Offset="0x1DAC0"/>
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<Limb Name="gGohmaLeftThighRootLimb" LimbType="Standard" Offset="0x1DACC"/>
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<Limb Name="gGohmaLeftLegLowerRootLimb" LimbType="Standard" Offset="0x1DAD8"/>
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<Limb Name="gGohmaLeftFeetRootLimb" LimbType="Standard" Offset="0x1DAE4"/>
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<Limb Name="gGohmaLeftFeetBackRoot1Limb" LimbType="Standard" Offset="0x1DAF0"/>
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<Limb Name="gGohmaLeftFeetBackRoot2Limb" LimbType="Standard" Offset="0x1DAFC"/>
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<Limb Name="gGohmaLeftFeetBackLimb" LimbType="Standard" Offset="0x1DB08"/>
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<Limb Name="gGohmaLeftFeetLimb" LimbType="Standard" Offset="0x1DB14"/>
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<Limb Name="gGohmaLeftShinLimb" LimbType="Standard" Offset="0x1DB20"/>
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<Limb Name="gGohmaLeftKneeRoot1Limb" LimbType="Standard" Offset="0x1DB2C"/>
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<Limb Name="gGohmaLeftKneeRoot2Limb" LimbType="Standard" Offset="0x1DB38"/>
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<Limb Name="gGohmaLeftKneeLimb" LimbType="Standard" Offset="0x1DB44"/>
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<Limb Name="gGohmaLeftThighShellRoot1Limb" LimbType="Standard" Offset="0x1DB50"/>
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<Limb Name="gGohmaLeftThighShellRoot2Limb" LimbType="Standard" Offset="0x1DB5C"/>
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<Limb Name="gGohmaLeftThighShellLimb" LimbType="Standard" Offset="0x1DB68"/>
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<Limb Name="gGohmaLeftThighLimb" LimbType="Standard" Offset="0x1DB74"/>
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<Limb Name="gGohmaBodyShellBackRoot1Limb" LimbType="Standard" Offset="0x1DB80"/>
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<Limb Name="gGohmaBodyShellBackRoot2Limb" LimbType="Standard" Offset="0x1DB8C"/>
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<Limb Name="gGohmaBodyShellBackLimb" LimbType="Standard" Offset="0x1DB98"/>
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<!-- Display Lists-->
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<DList Name="gGohmaBodyDL" Offset="0x13A60"/>
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<DList Name="gGohmaBodyShellDL" Offset="0x14298"/>
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<DList Name="gGohmaEyeDL" Offset="0x14A10"/>
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<DList Name="gGohmaTail4DL" Offset="0x17D80"/>
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<DList Name="gGohmaTail3DL" Offset="0x17B08"/>
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<DList Name="gGohmaTail2DL" Offset="0x17960"/>
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<DList Name="gGohmaTail1DL" Offset="0x17768"/>
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<DList Name="gGohmaRightFeetBackDL" Offset="0x15F28"/>
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<DList Name="gGohmaRightFeetDL" Offset="0x15168"/>
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<DList Name="gGohmaRightShinDL" Offset="0x17500"/>
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<DList Name="gGohmaRightKneeDL" Offset="0x15B28"/>
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<DList Name="gGohmaRightThighShellDL" Offset="0x147D0"/>
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<DList Name="gGohmaRightThighDL" Offset="0x167A0"/>
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<DList Name="gGohmaEyeLidBottomDL" Offset="0x16DA0"/>
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<DList Name="gGohmaEyeLidTopDL" Offset="0x16AB8"/>
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<DList Name="gGohmaIrisDL" Offset="0x15338"/>
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<DList Name="gGohmaMandiblesBodyDL" Offset="0x16FE8"/>
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<DList Name="gGohmaLeftMandibles2DL" Offset="0x13750"/>
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<DList Name="gGohmaLeftMandibles1DL" Offset="0x135F0"/>
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<DList Name="gGohmaRightMandibles2DL" Offset="0x13480"/>
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<DList Name="gGohmaRightMandibles1DL" Offset="0x13320"/>
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<DList Name="gGohmaLeftAntennaClawDL" Offset="0x18008"/>
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<DList Name="gGohmaLeftAntennaShellDL" Offset="0x12AF8"/>
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<DList Name="gGohmaLeftAntennaBodyDL" Offset="0x12770"/>
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<DList Name="gGohmaRightAntennaClawDL" Offset="0x18290"/>
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<DList Name="gGohmaRightAntennaShellDL" Offset="0x13128"/>
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<DList Name="gGohmaRightAntennaBodyDL" Offset="0x12D70"/>
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<DList Name="gGohmaLeftFeetBackDL" Offset="0x15D48"/>
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<DList Name="gGohmaLeftFeetDL" Offset="0x14DC0"/>
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<DList Name="gGohmaLeftShinDL" Offset="0x17268"/>
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<DList Name="gGohmaLeftKneeDL" Offset="0x156D8"/>
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<DList Name="gGohmaLeftThighShellDL" Offset="0x14640"/>
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<DList Name="gGohmaLeftThighDL" Offset="0x16348"/>
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<DList Name="gGohmaBodyShellBackDL" Offset="0x144B0"/>
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<!-- Animations -->
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<Animation Name="gGohmaStandAnim" Offset="0xAE8"/>
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<Animation Name="gGohmaHangAnim" Offset="0x193C"/> <!-- hang from the ceiling -->
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<Animation Name="gGohmaWalkAnim" Offset="0x2360"/>
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<Animation Name="gGohmaPrepareEggsAnim" Offset="0x29F0"/> <!-- hanging, shaking -->
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<Animation Name="gGohmaAttackAnim" Offset="0x4318"/>
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<Animation Name="gGohmaRestAfterAttackAnim" Offset="0x4A20"/>
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<Animation Name="gGohmaRecoverAfterAttackAnim" Offset="0x5330"/>
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<Animation Name="gGohmaCrashAnim" Offset="0x58C0"/> <!-- when struck down from the ceiling -->
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<Animation Name="gGohmaLandAnim" Offset="0x5F28"/> <!-- when jumping down from the ceiling -->
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<Animation Name="gGohmaClimbAnim" Offset="0x66DC"/> <!-- when climbing a wall -->
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<Animation Name="gGohmaDamageAnim" Offset="0x6E60"/>
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<Animation Name="gGohmaDeathAnim" Offset="0xB2FC"/>
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<Animation Name="gGohmaPrepareAttackAnim" Offset="0xC468"/>
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<Animation Name="gGohmaStunnedAnim" Offset="0xCCD8"/>
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<Animation Name="gGohmaInitialLandingAnim" Offset="0xF70C"/> <!-- when landing in the pre-fight cutscene -->
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<Animation Name="gGohmaEyeRollAnim" Offset="0x10918"/>
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<Animation Name="gGohmaLayEggsAnim" Offset="0x113BC"/>
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<Animation Name="gGohmaIdleCrouchedAnim" Offset="0x12678"/>
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<Animation Name="gGohmaWalkCrouchedAnim" Offset="0x1EB4C"/>
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<!-- Unused animations -->
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<Animation Name="gGohmaViolentAttackAnim" Offset="0x39D0"/>
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<!-- Limb textures -->
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<Texture Name="gGohmaBodyTex" OutName="gohma_body" Format="rgba16" Width="16" Height="16" Offset="0x183A8"/>
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<Texture Name="gGohmaShellUndersideTex" OutName="gohma_shell_underside" Format="rgba16" Width="16" Height="16" Offset="0x185A8"/>
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<Texture Name="gGohmaDarkShellTex" OutName="gohma_dark_shell" Format="rgba16" Width="16" Height="16" Offset="0x187A8"/>
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<Texture Name="gGohmaShellTex" OutName="gohma_shell" Format="rgba16" Width="32" Height="32" Offset="0x189A8"/>
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<Texture Name="gGohmaEyeTex" OutName="gohma_eye" Format="rgba16" Width="16" Height="16" Offset="0x191A8"/>
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<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
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<!-- Boss title card -->
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<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
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<!-- Door -->
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<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>
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<Collision Name="gGohmaDoorCol" Offset="0x1EDD0"/>
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<Texture Name="gGohmaDoorTex" OutName="door" Format="rgba16" Width="32" Height="32" Offset="0x1EE00"/>
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</File>
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</Root>
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