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oot/src/code/z_kaleido_scope_call.c
Dragorn421 d314cfe923
Document pause states (excluding gameover) (#1483)
* Document PauseContext.state

* Very light docs surrounding pause states

* PAUSE_STATE_UNPAUSE -> PAUSE_STATE_RESUME_GAMEPLAY and comment on purpose in the enum

* PAUSE_STATE_MAIN -> PAUSE_STATE_6

* format

* Player_InitDrawPause -> Player_InitPauseDrawData
2023-09-06 11:14:15 -04:00

129 lines
5.2 KiB
C

#include "global.h"
#include "terminal.h"
void (*sKaleidoScopeUpdateFunc)(PlayState* play);
void (*sKaleidoScopeDrawFunc)(PlayState* play);
f32 gBossMarkScale;
u32 D_8016139C;
PauseMapMarksData* gLoadedPauseMarkDataTable;
extern void KaleidoScope_Update(PlayState* play);
extern void KaleidoScope_Draw(PlayState* play);
void KaleidoScopeCall_LoadPlayer(void) {
KaleidoMgrOverlay* playerActorOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_PLAYER_ACTOR];
if (gKaleidoMgrCurOvl != playerActorOvl) {
if (gKaleidoMgrCurOvl != NULL) {
osSyncPrintf(VT_FGCOL(GREEN));
osSyncPrintf("カレイド領域 強制排除\n"); // "Kaleido area forced exclusion"
osSyncPrintf(VT_RST);
KaleidoManager_ClearOvl(gKaleidoMgrCurOvl);
}
osSyncPrintf(VT_FGCOL(GREEN));
osSyncPrintf("プレイヤーアクター搬入\n"); // "Player actor import"
osSyncPrintf(VT_RST);
KaleidoManager_LoadOvl(playerActorOvl);
}
}
void KaleidoScopeCall_Init(PlayState* play) {
// "Kaleidoscope replacement construction"
osSyncPrintf("カレイド・スコープ入れ替え コンストラクト \n");
sKaleidoScopeUpdateFunc = KaleidoManager_GetRamAddr(KaleidoScope_Update);
sKaleidoScopeDrawFunc = KaleidoManager_GetRamAddr(KaleidoScope_Draw);
LOG_ADDRESS("kaleido_scope_move", KaleidoScope_Update, "../z_kaleido_scope_call.c", 98);
LOG_ADDRESS("kaleido_scope_move_func", sKaleidoScopeUpdateFunc, "../z_kaleido_scope_call.c", 99);
LOG_ADDRESS("kaleido_scope_draw", KaleidoScope_Draw, "../z_kaleido_scope_call.c", 100);
LOG_ADDRESS("kaleido_scope_draw_func", sKaleidoScopeDrawFunc, "../z_kaleido_scope_call.c", 101);
KaleidoSetup_Init(play);
}
void KaleidoScopeCall_Destroy(PlayState* play) {
// "Kaleidoscope replacement destruction"
osSyncPrintf("カレイド・スコープ入れ替え デストラクト \n");
KaleidoSetup_Destroy(play);
}
void KaleidoScopeCall_Update(PlayState* play) {
KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE];
PauseContext* pauseCtx = &play->pauseCtx;
if (IS_PAUSED(pauseCtx)) {
if (pauseCtx->state == PAUSE_STATE_WAIT_LETTERBOX) {
if (Letterbox_GetSize() == 0) {
R_HREG_MODE = HREG_MODE_UCODE_DISAS;
R_UCODE_DISAS_LOG_MODE = 3;
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
pauseCtx->unk_1E4 = 0;
pauseCtx->unk_1EC = 0;
pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; // PAUSE_STATE_WAIT_BG_PRERENDER
}
} else if (pauseCtx->state == PAUSE_STATE_8) {
R_HREG_MODE = HREG_MODE_UCODE_DISAS;
R_UCODE_DISAS_LOG_MODE = 3;
R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
pauseCtx->unk_1E4 = 0;
pauseCtx->unk_1EC = 0;
pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; // PAUSE_STATE_9
} else if ((pauseCtx->state == PAUSE_STATE_WAIT_BG_PRERENDER) || (pauseCtx->state == PAUSE_STATE_9)) {
osSyncPrintf("PR_KAREIDOSCOPE_MODE=%d\n", R_PAUSE_BG_PRERENDER_STATE);
if (R_PAUSE_BG_PRERENDER_STATE >= PAUSE_BG_PRERENDER_READY) {
pauseCtx->state++; // PAUSE_STATE_INIT or PAUSE_STATE_10
}
} else if (pauseCtx->state != PAUSE_STATE_OFF) {
if (gKaleidoMgrCurOvl != kaleidoScopeOvl) {
if (gKaleidoMgrCurOvl != NULL) {
osSyncPrintf(VT_FGCOL(GREEN));
// "Kaleido area Player Forced Elimination"
osSyncPrintf("カレイド領域 プレイヤー 強制排除\n");
osSyncPrintf(VT_RST);
KaleidoManager_ClearOvl(gKaleidoMgrCurOvl);
}
osSyncPrintf(VT_FGCOL(GREEN));
// "Kaleido area Kaleidoscope loading"
osSyncPrintf("カレイド領域 カレイドスコープ搬入\n");
osSyncPrintf(VT_RST);
KaleidoManager_LoadOvl(kaleidoScopeOvl);
}
if (gKaleidoMgrCurOvl == kaleidoScopeOvl) {
sKaleidoScopeUpdateFunc(play);
if (!IS_PAUSED(&play->pauseCtx)) {
osSyncPrintf(VT_FGCOL(GREEN));
// "Kaleido area Kaleidoscope Emission"
osSyncPrintf("カレイド領域 カレイドスコープ排出\n");
osSyncPrintf(VT_RST);
KaleidoManager_ClearOvl(kaleidoScopeOvl);
KaleidoScopeCall_LoadPlayer();
}
}
}
}
}
void KaleidoScopeCall_Draw(PlayState* play) {
KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE];
if (R_PAUSE_BG_PRERENDER_STATE >= PAUSE_BG_PRERENDER_READY) {
if (((play->pauseCtx.state >= PAUSE_STATE_OPENING_1) && (play->pauseCtx.state <= PAUSE_STATE_SAVE_PROMPT)) ||
((play->pauseCtx.state >= PAUSE_STATE_11) && (play->pauseCtx.state <= PAUSE_STATE_CLOSING))) {
if (gKaleidoMgrCurOvl == kaleidoScopeOvl) {
sKaleidoScopeDrawFunc(play);
}
}
}
}