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oot/asm/non_matchings/overlays/effects
fig02 8b6e86649d
En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)
* progress

* init ok and merge master

* enheishi1 and srchball OK

* cleanup

* cleanup

* cleanup

* more cleanup

* done

* more comments

* add file headers

* some review comments

* move vectors

* more review comments

* angle in decimal

* add prototype

* semicolon would be good

* fix

* make unset actor ids 0

* reword comment

* no &
2020-07-09 15:12:03 -04:00
..
ovl_Effect_Ss_Blast Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Bomb Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Bomb2 Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Bubble Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_D_Fire Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Dead_Db Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Dead_Dd Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Dead_Ds rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) 2020-04-28 00:14:27 -04:00
ovl_Effect_Ss_Dead_Sound Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Dt_Bubble Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Dust Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_En_Fire Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_En_Ice Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Extra Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Fcircle Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Fhg_Flash Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Fire_Tail Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_G_Fire Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Magma Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Magma2 Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Ripple Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Spk Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_G_Splash Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Hahen Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_HitMark Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Ice_Piece Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Ice_Smoke Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_K_Fire Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_Kakera Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
ovl_Effect_Ss_KiraKira Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Lightning Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
ovl_Effect_Ss_Sibuki Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Sibuki2 Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
ovl_Effect_Ss_Stick rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) 2020-04-28 00:14:27 -04:00
ovl_Effect_Ss_Stone1 Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00