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Decompilation of The Legend of Zelda: Ocarina of Time
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fig02 4eb7f023f3
Merge pull request #30 from Roman971/format-fixes
Fix some issues with the formatter
2020-03-23 23:04:32 -04:00
asm fix final non-matching in fault_drawer.c 2020-03-23 19:46:07 -04:00
assets First proper commit. 2020-03-17 00:31:30 -04:00
data Merge pull request #27 from ethteck/ovl_Bg_Haka_Megane 2020-03-23 23:19:57 +01:00
docs/guides First proper commit. 2020-03-17 00:31:30 -04:00
include Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00
scenes First proper commit. 2020-03-17 00:31:30 -04:00
src Merge pull request #30 from Roman971/format-fixes 2020-03-23 23:04:32 -04:00
tools Merge pull request #20 from ethteck/ovl_Demo_Geff 2020-03-21 21:42:02 -04:00
.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.gitattributes First proper commit. 2020-03-17 00:31:30 -04:00
.gitignore convert z_debug.data 2020-03-18 12:31:36 -04:00
.gitmodules First proper commit. 2020-03-17 00:31:30 -04:00
baserom_files.mk First proper commit. 2020-03-17 00:31:30 -04:00
checksum.md5 First proper commit. 2020-03-17 00:31:30 -04:00
diff.py More 2020-03-19 20:06:46 -04:00
diff_settings.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_assets.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_baserom.py First proper commit. 2020-03-17 00:31:30 -04:00
fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
format.sh Fix format.sh to run clang-tidy inside NON_MATCHING functions 2020-03-24 00:35:35 +01:00
Jenkinsfile Jenkins test 2020-03-17 01:54:42 -04:00
makefile Run gcc checks with NON_MATCHING defined 2020-03-23 23:20:34 +01:00
overlays.mk First proper commit. 2020-03-17 00:31:30 -04:00
overlays_asm.mk First proper commit. 2020-03-17 00:31:30 -04:00
progress.py Update progress script to account for boot handwritten asm 2020-03-23 23:20:34 +01:00
README.md First proper commit. 2020-03-17 00:31:30 -04:00
scenes.mk First proper commit. 2020-03-17 00:31:30 -04:00
spec Merge pull request #27 from ethteck/ovl_Bg_Haka_Megane 2020-03-23 23:19:57 +01:00
textures.mk First proper commit. 2020-03-17 00:31:30 -04:00
undefined_syms.txt Merge pull request #27 from ethteck/ovl_Bg_Haka_Megane 2020-03-23 23:19:57 +01:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: 717179476af84133b14ff73af87db57a

Please refer to the Getting Started guide in the Wiki for setup instructions.

Thanks to z64me and CrookedPoe for their actor documentation. https://github.com/CrookedPoe/z64-rw