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oot/asm/non_matchings
Tharo 5df0e9b6f8
Decompile some more of z_player_lib (#137)
* Progress on z_player_lib, Named fields in Player struct

* More functions decompiled

* Matched another function

* A few more functions

* Ran formatter

* Rename some variables and add comments where appropriate, change types of unknowns

* Create PlayerActionFunc type

* Fix uncaught syntax error and issues from effects merge

* Rename invincible to invincibilityTimer, refactor long comments in Player struct

* Properly rename all occurences of invincibilityTimer
2020-05-19 20:15:48 -04:00
..
code Decompile some more of z_player_lib (#137) 2020-05-19 20:15:48 -04:00
overlays Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind (#135) 2020-05-19 16:27:25 -04:00