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oot/src/overlays
engineer124 5e9d24fca4
Clean Up Sequence Structs in Scene/Save/z64 (#1051)
* Clean up sound scene struct

* Follow-up cleaning

* cleanup

* Document forcedSeqId

* Update include/z64save.h

Co-authored-by: fig02 <fig02srl@gmail.com>

* Update include/z64.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-12-03 09:49:32 -05:00
..
actors Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
effects Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
gamestates Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
misc Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00