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oot/src/overlays/actors
engineer124 5e9d24fca4
Clean Up Sequence Structs in Scene/Save/z64 (#1051)
* Clean up sound scene struct

* Follow-up cleaning

* cleanup

* Document forcedSeqId

* Update include/z64save.h

Co-authored-by: fig02 <fig02srl@gmail.com>

* Update include/z64.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-12-03 09:49:32 -05:00
..
ovl_Arms_Hook Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Arrow_Fire z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Arrow_Ice z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Arrow_Light z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Bg_Bdan_Objects Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Bdan_Switch Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Bom_Guard Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Bombwall Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Bowl_Wall Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Breakwall Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Ddan_Jd Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Ddan_Kd Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Dodoago Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Dy_Yoseizo Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Bg_Ganon_Otyuka z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Bg_Gate_Shutter Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Gjyo_Bridge Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Gnd_Darkmeiro Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Gnd_Firemeiro Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Gnd_Iceblock Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Gnd_Nisekabe Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Gnd_Soulmeiro Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Haka z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Bg_Haka_Gate Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Haka_Huta Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
ovl_Bg_Haka_Megane Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Haka_MeganeBG Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Haka_Sgami Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Haka_Ship Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Bg_Haka_Trap Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Haka_Tubo Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Haka_Water Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Haka_Zou Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Heavy_Block Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Curtain Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
ovl_Bg_Hidan_Dalm Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Firewall Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Fslift Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
ovl_Bg_Hidan_Fwbig Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Hamstep Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Hrock Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Kousi Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Kowarerukabe Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Rock Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Bg_Hidan_Rsekizou Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Hidan_Sekizou Decomp BgHidanSekizou (#970) 2021-09-24 18:26:19 -04:00
ovl_Bg_Hidan_Sima Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Bg_Hidan_Syoku Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
ovl_Bg_Ice_Objects Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Ice_Shelter Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Ice_Shutter Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Bg_Ice_Turara Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Ingate Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_Bg_Jya_1flift Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
ovl_Bg_Jya_Amishutter Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Jya_Bigmirror Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Jya_Block Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Jya_Bombchuiwa Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Jya_Bombiwa Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Jya_Cobra Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Bg_Jya_Goroiwa Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Jya_Haheniron Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Jya_Ironobj Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Bg_Jya_Kanaami Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Jya_Lift Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
ovl_Bg_Jya_Megami Even more objects (#913) 2021-11-24 19:37:36 +01:00
ovl_Bg_Jya_Zurerukabe Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Menkuri_Eye Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_Bg_Menkuri_Kaiten Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Bg_Menkuri_Nisekabe Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Mizu_Bwall Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Mizu_Movebg Match BgMizuMovebg_Init (#1003) 2021-10-19 15:37:02 -04:00
ovl_Bg_Mizu_Shutter Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
ovl_Bg_Mizu_Uzu Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Mizu_Water z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Bg_Mjin boss_ganon (Ganondorf) OK (#1037) 2021-12-02 17:31:39 -05:00
ovl_Bg_Mori_Bigst Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Mori_Elevator Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Mori_Hashigo Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Mori_Hashira4 Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Mori_Hineri Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Mori_Idomizu Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Mori_Kaitenkabe Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Mori_Rakkatenjo Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
ovl_Bg_Po_Event Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Po_Syokudai Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Pushbox Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_Bg_Relay_Objects Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot00_Break Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot00_Hanebasi Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
ovl_Bg_Spot01_Fusya Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot01_Idohashira Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
ovl_Bg_Spot01_Idomizu Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot01_Idosoko Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_Bg_Spot01_Objects2 Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Spot02_Objects Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Bg_Spot03_Taki Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot05_Soko Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot06_Objects Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot07_Taki Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot08_Bakudankabe Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot08_Iceblock Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Spot09_Obj Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot11_Bakudankabe Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot11_Oasis Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot12_Gate Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot12_Saku Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot15_Rrbox Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Bg_Spot15_Saku Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot16_Bombstone Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot16_Doughnut Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot17_Bakudankabe Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot17_Funen Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot18_Basket Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot18_Futa Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Spot18_Obj Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
ovl_Bg_Spot18_Shutter Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Sst_Floor Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
ovl_Bg_Toki_Hikari Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Bg_Toki_Swd Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_Bg_Treemouth Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_Bg_Umajump Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Vb_Sima Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Bg_Ydan_Hasi Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Ydan_Maruta Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Bg_Ydan_Sp Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Bg_Zg Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Boss_Dodongo Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Boss_Fd Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Boss_Fd2 Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
ovl_Boss_Ganon boss_ganon (Ganondorf) OK (#1037) 2021-12-02 17:31:39 -05:00
ovl_Boss_Ganon2 boss_ganon (Ganondorf) OK (#1037) 2021-12-02 17:31:39 -05:00
ovl_Boss_Ganondrof Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
ovl_Boss_Goma Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Boss_Mo Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Boss_Sst Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Boss_Tw Symbol cleanup 4 (#1050) 2021-12-01 19:21:32 -05:00
ovl_Boss_Va Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Demo_6K Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Demo_Du Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_Demo_Ec Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Demo_Effect Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Demo_Ext Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_Demo_Geff Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Demo_Gj Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_Demo_Go Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Demo_Gt Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
ovl_Demo_Ik Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Demo_Im Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_Demo_Kankyo Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_Demo_Kekkai Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Demo_Sa Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_Demo_Shd Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Demo_Tre_Lgt Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Door_Ana Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Door_Gerudo Document Actor_DrawDoorLock (#1045) 2021-12-01 19:32:23 -05:00
ovl_Door_Killer Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Door_Shutter Document Actor_DrawDoorLock (#1045) 2021-12-01 19:32:23 -05:00
ovl_Door_Toki Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Door_Warp1 Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
ovl_Efc_Erupc Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Eff_Dust Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Elf_Msg z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Elf_Msg2 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Am Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Ani z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Anubice Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Anubice_Fire Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Anubice_Tag Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Arow_Trap Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Arrow Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Attack_Niw z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Ba Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_En_Bb Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_En_Bdfire Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Bigokuta Clean up some float literals (#972) 2021-11-01 19:29:47 -04:00
ovl_En_Bili Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Bird Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Blkobj Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Bom Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Bom_Bowl_Man z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Bom_Bowl_Pit z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Bom_Chu Document en_bom_chu (bombchus) (#905) 2021-10-22 21:08:58 -04:00
ovl_En_Bombf Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Boom Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Box z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Brob Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Bubble Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Butte Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Bw Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Bx Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Changer Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Clear_Tag Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Cow z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Crow Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Cs z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Daiku z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Daiku_Kakariko z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Dekubaba Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_En_Dekunuts Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Dh Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Dha Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_En_Diving_Game z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Dns Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Dnt_Demo Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
ovl_En_Dnt_Jiji Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
ovl_En_Dnt_Nomal Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Dodojr Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
ovl_En_Dodongo Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Dog Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Door Document Actor_DrawDoorLock (#1045) 2021-12-01 19:32:23 -05:00
ovl_En_Ds z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Du z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Dy_Extra Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Eg Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
ovl_En_Eiyer Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Elf z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Encount1 Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Encount2 Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Ex_Item z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Ex_Ruppy Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Fd Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Fd_Fire Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_fHG Audio Sequence Player Ids Enum (#1040) 2021-11-30 13:47:09 -05:00
ovl_En_Fhg_Fire boss_ganon (Ganondorf) OK (#1037) 2021-12-02 17:31:39 -05:00
ovl_En_Fire_Rock Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Firefly Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Fish Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Floormas Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Fr Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Fu z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Fw Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Fz Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_G_Switch Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Ganon_Mant z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Ganon_Organ boss_ganon (Ganondorf) OK (#1037) 2021-12-02 17:31:39 -05:00
ovl_En_Gb Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Ge1 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Ge2 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Ge3 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_GeldB z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_GirlA Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Gm z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Go Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Go2 libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
ovl_En_Goma Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Goroiwa Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Gs Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Guest z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Hata Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
ovl_En_Heishi1 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Heishi2 Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Heishi3 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Heishi4 Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Hintnuts Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Holl Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Honotrap Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Horse Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Horse_Game_Check Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
ovl_En_Horse_Ganon Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Horse_Link_Child Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Horse_Normal Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Horse_Zelda Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Hs z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Hs2 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Hy z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Ice_Hono Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Ik Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_In Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
ovl_En_Insect Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Ishi Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_It Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Jj Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_En_Js z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Jsjutan Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Kakasi z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Kakasi2 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Kakasi3 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Kanban z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Karebaba Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_En_Ko Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
ovl_En_Kusa Document en_kusa (bushes) (#901) 2021-10-22 16:44:15 -04:00
ovl_En_Kz z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Light Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Lightbox Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_M_Fire1 Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_M_Thunder Match Environment_Update and EnMThunder_Draw (#982) 2021-09-21 18:29:43 +02:00
ovl_En_Ma1 Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Ma2 Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Ma3 Even more objects (#913) 2021-11-24 19:37:36 +01:00
ovl_En_Mag Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Mb Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Md Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Mk z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Mm z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Mm2 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Ms z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Mu z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Nb Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_En_Niw Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Niw_Girl z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Niw_Lady Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Nutsball Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
ovl_En_Nwc Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Ny Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_OE2 Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Okarina_Effect Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
ovl_En_Okarina_Tag Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_En_Okuta Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Ossan Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
ovl_En_Owl Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Part Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Peehat Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Po_Desert z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Po_Field z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Po_Relay z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Po_Sisters Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Poh Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Pu_box Document object_pu_box and related actors (#918) 2021-10-22 21:28:16 -04:00
ovl_En_Rd Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
ovl_En_Reeba Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_River_Sound Introducing Macros for BGM (Background Music) (#979) 2021-11-01 13:54:19 -04:00
ovl_En_Rl Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Rr z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Ru1 Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_En_Ru2 Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_En_Sa Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Sb Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Scene_Change Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Sda Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Shopnuts Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Si z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Siofuki Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Skb Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Skj Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Skjneedle Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Ssh Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
ovl_En_St Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Sth Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
ovl_En_Stream Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Sw Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
ovl_En_Syateki_Itm Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Syateki_Man Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
ovl_En_Syateki_Niw Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Ta Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Takara_Man Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
ovl_En_Tana Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Test Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
ovl_En_Tg z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Tite Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Tk Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Torch Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Torch2 Introducing Macros for BGM (Background Music) (#979) 2021-11-01 13:54:19 -04:00
ovl_En_Toryo z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Tp Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Tr Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
ovl_En_Trap Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Tubo_Trap Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Vali Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Vase Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Vb_Ball Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Viewer boss_ganon (Ganondorf) OK (#1037) 2021-12-02 17:31:39 -05:00
ovl_En_Vm Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_En_Wall_Tubo Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
ovl_En_Wallmas Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Weather_Tag Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Weiyer Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Wf EnZf OK and partially documented (#988) 2021-11-05 23:47:04 -04:00
ovl_En_Wonder_Item Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_En_Wonder_Talk z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Wonder_Talk2 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Wood02 Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Xc Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_En_Yabusame_Mark z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Yukabyun Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_En_Zf z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Zl1 Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
ovl_En_Zl2 Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_En_Zl3 Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_En_Zl4 z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_En_Zo Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_End_Title Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Fishing Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Item_B_Heart Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Item_Etcetera Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Item_Inbox Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Item_Ocarina z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Item_Shield Cleanup symbols from undefined_syms.txt (3rd round) (#938) 2021-09-28 17:17:04 -04:00
ovl_Magic_Dark Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Magic_Fire z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Magic_Wind z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Mir_Ray Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_Obj_Bean z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Obj_Blockstop Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Bombiwa Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Obj_Comb Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
ovl_Obj_Dekujr Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Elevator Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Hamishi Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Hana Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Hsblock Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Ice_Poly Fix matrices documentation (#952) 2021-11-17 05:52:26 -05:00
ovl_Obj_Kibako Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Obj_Kibako2 Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Obj_Lift Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Lightswitch Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Obj_Makekinsuta Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Makeoshihiki Format all translation comments like // "..." (hopefully all of them) (#986) 2021-09-28 19:53:56 -04:00
ovl_Obj_Mure Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Mure2 Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Mure3 Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Oshihiki Cleanup unnecessary &'s on function/array pointers (#1031) 2021-11-28 05:47:55 -05:00
ovl_Obj_Roomtimer Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ovl_Obj_Switch Various minor cleanups (#1029) 2021-11-26 17:37:33 -05:00
ovl_Obj_Syokudai Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
ovl_Obj_Timeblock Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Obj_Tsubo Replace some more constants with proper asset symbols (#1053) 2021-12-02 16:19:19 -05:00
ovl_Obj_Warp2block Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
ovl_Object_Kankyo Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Oceff_Spot z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_Oceff_Storm Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Oceff_Wipe Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Oceff_Wipe2 Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Oceff_Wipe3 Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_Oceff_Wipe4 Name the coordinate transformation matrices (#1042) 2021-11-30 18:52:16 -05:00
ovl_player_actor Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
ovl_Shot_Sun z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00