mirror of
https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
201 lines
5.1 KiB
C
201 lines
5.1 KiB
C
#include "global.h"
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u8* sJpegBitStreamPtr;
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u32 sJpegBitStreamByteIdx;
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u8 sJpegBitStreamBitIdx;
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u8 sJpegBitStreamDontSkip;
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u32 sJpegBitStreamCurWord;
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s32 JpegDecoder_Decode(JpegDecoder* decoder, u16* mcuBuff, s32 count, u8 isFollowing, JpegDecoderState* state) {
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s16 pad;
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s16 unk0;
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s16 unk1;
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s16 unk2;
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u32 idx;
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s32 inc;
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s16 unkCount;
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JpegHuffmanTable* hTable0;
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JpegHuffmanTable* hTable1;
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JpegHuffmanTable* hTable2;
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JpegHuffmanTable* hTable3;
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inc = 0;
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sJpegBitStreamPtr = decoder->imageData;
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if (decoder->mode == 0) {
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unkCount = 2;
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} else {
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unkCount = 4;
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if (decoder->unk_05 == 1) {
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inc = 8 * 8 * 2;
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}
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}
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hTable0 = decoder->hTablePtrs[0];
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hTable1 = decoder->hTablePtrs[1];
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hTable2 = decoder->hTablePtrs[2];
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hTable3 = decoder->hTablePtrs[3];
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if (!isFollowing) {
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sJpegBitStreamByteIdx = 0;
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sJpegBitStreamBitIdx = 32;
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sJpegBitStreamCurWord = 0;
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sJpegBitStreamDontSkip = 0;
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unk0 = 0;
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unk1 = 0;
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unk2 = 0;
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} else {
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sJpegBitStreamByteIdx = state->byteIdx;
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sJpegBitStreamBitIdx = state->bitIdx;
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sJpegBitStreamCurWord = state->curWord;
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sJpegBitStreamDontSkip = state->dontSkip;
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unk0 = state->unk_0C;
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unk1 = state->unk_0E;
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unk2 = state->unk_10;
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}
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while (count != 0) {
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for (idx = 0; idx < unkCount; idx++) {
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if (JpegDecoder_ProcessMcu(hTable0, hTable1, mcuBuff, &unk0)) {
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return 2;
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}
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mcuBuff += 8 * 8;
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}
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if (JpegDecoder_ProcessMcu(hTable2, hTable3, mcuBuff, &unk1)) {
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return 2;
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}
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mcuBuff += 8 * 8;
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if (JpegDecoder_ProcessMcu(hTable2, hTable3, mcuBuff, &unk2)) {
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return 2;
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}
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count--;
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mcuBuff += 8 * 8;
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mcuBuff += inc;
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}
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state->byteIdx = sJpegBitStreamByteIdx;
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state->bitIdx = sJpegBitStreamBitIdx;
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state->curWord = sJpegBitStreamCurWord;
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state->dontSkip = sJpegBitStreamDontSkip;
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state->unk_0C = unk0;
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state->unk_0E = unk1;
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state->unk_10 = unk2;
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return 0;
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}
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s32 JpegDecoder_ProcessMcu(JpegHuffmanTable* hTable0, JpegHuffmanTable* hTable1, s16* mcu, s16* unk) {
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s8 i = 0;
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s8 zeroCount;
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s16 coeff;
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if (JpegDecoder_ParseNextSymbol(hTable0, &coeff, &zeroCount)) {
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return 1;
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}
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*unk += coeff;
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mcu[i++] = *unk;
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while (i < 8 * 8) {
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if (JpegDecoder_ParseNextSymbol(hTable1, &coeff, &zeroCount) != 0) {
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return 1;
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}
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if (coeff == 0) {
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if (zeroCount == 0xF) {
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while (zeroCount-- >= 0) {
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mcu[i++] = 0;
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}
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} else {
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while (i < 8 * 8) {
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mcu[i++] = 0;
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}
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break;
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}
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} else {
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while (0 < zeroCount--) {
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mcu[i++] = 0;
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}
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mcu[i++] = coeff;
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}
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}
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return 0;
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}
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#ifdef NON_MATCHING
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// stack usage (coeffLength is stored as a u32 instead of a u8)
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s32 JpegDecoder_ParseNextSymbol(JpegHuffmanTable* hTable, s16* outCoeff, u8* outZeroCount) {
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u16 buff;
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u8 codeIdx;
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u8 sym;
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u8 coeffLength; // 0x26
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u16 codeOff; // 0x24
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codeOff = 0;
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buff = JpegDecoder_ReadBits(16);
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for (codeIdx = 0; codeIdx < 16; codeIdx++) {
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if (hTable->codesB[codeIdx] == 0xFFFF) {
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continue;
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}
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codeOff = buff >> (15 - codeIdx);
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if (codeOff <= hTable->codesB[codeIdx]) {
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break;
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}
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}
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if (codeIdx >= 16) {
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return 1;
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}
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sym = hTable->symbols[hTable->codeOffs[codeIdx] + codeOff - hTable->codesA[codeIdx]];
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*outZeroCount = sym >> 4;
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coeffLength = sym & 0xF; // not using a temp for "sym & 0xF" puts coeffLength on the stack
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sJpegBitStreamBitIdx += codeIdx - 15;
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*outCoeff = 0;
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if (coeffLength) { // (cond != 0) instead of (cond) puts coeffLength on the stack
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*outCoeff = JpegDecoder_ReadBits(coeffLength);
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if (*outCoeff < (1 << (coeffLength - 1))) {
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*outCoeff +=
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(-1 << coeffLength) + 1; // (*outCoeff -= (1 << coeffLength)-1; makes more sense but doesn't match)
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}
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}
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return 0;
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/jpegdecoder/JpegDecoder_ParseNextSymbol.s")
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#endif
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u16 JpegDecoder_ReadBits(u8 len) {
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u8 byteCount;
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u8 data;
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s32 ret;
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u32 temp;
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ret = 0; // this is required for some reason
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for (byteCount = sJpegBitStreamBitIdx >> 3; byteCount > 0; byteCount--) {
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data = sJpegBitStreamPtr[sJpegBitStreamByteIdx++];
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if (sJpegBitStreamDontSkip) {
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if (data == 0) {
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data = sJpegBitStreamPtr[sJpegBitStreamByteIdx++];
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}
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}
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sJpegBitStreamDontSkip = (data == 0xFF) ? 1 : 0;
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sJpegBitStreamCurWord <<= 8;
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sJpegBitStreamCurWord |= data;
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sJpegBitStreamBitIdx -= 8;
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}
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ret = (sJpegBitStreamCurWord << (sJpegBitStreamBitIdx));
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temp = ret;
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ret = temp >> -len;
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sJpegBitStreamBitIdx += len;
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return ret;
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}
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