mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-27 07:07:09 +00:00
c521f1f8ae
* Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc * ALIGNEDn -> ALIGNED(n), reposition alignment attribute for PreNmiBuff * Correct positioning of ALIGNED for filter data in audio/lib/data.c * Add ALIGNED to TypenameMacros * ALIGNED(4) on same line for PreNmiBuff * Revert audio load.c change, to be submitted separately
785 lines
34 KiB
Text
785 lines
34 KiB
Text
D_80009430 = 0x800060D0; // size:0x1
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gViConfigBlack = 0x800060D4; // size:0x1
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gViConfigAdditionalScanLines = 0x800060D8; // size:0x1
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gViConfigFeatures = 0x800060DC; // size:0x4
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gViConfigXScale = 0x800060E0; // size:0x4
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gViConfigYScale = 0x800060E4; // size:0x4
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gCartHandle = 0x800060F0; // size:0x4 type:OSPiHandle*
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gDmaMgrDmaBuffSize = 0x80006104; // size:0x4
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sDmaMgrIsRomCompressed = 0x80006108; // size:0x4
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gCurrentRegion = 0x80006110; // size:0x4 type:u32
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sStackInfoListStart = 0x80006130; // size:0x4
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sStackInfoListEnd = 0x80006134; // size:0x4
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__osPiAccessQueueEnabled = 0x80006140; // size:0x4
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osViModePalLan1 = 0x80006150; // size:0x50
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osClockRate = 0x800061A0; // size:0x8
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osViClock = 0x800061A8; // size:0x4
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__osShutdown = 0x800061AC; // size:0x4 type:u32
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__OSGlobalIntMask = 0x800061B0; // size:0x4 type:OSHWIntr
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__osHwIntTable = 0x800061C0; // size:0x28 type:__osHwInt
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__osPiIntTable = 0x800061E8; // size:0x8 type:__osHwInt
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__osThreadTail = 0x800061F0; // size:0x8
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__osRunQueue = 0x800061F8; // size:0x4 type:OSThread*
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__osActiveQueue = 0x800061FC; // size:0x4
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__osRunningThread = 0x80006200; // size:0x4 type:OSThread*
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__osFaultedThread = 0x80006204; // size:0x4 type:OSThread*
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__osPiDevMgr = 0x80006210; // size:0x1C
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__osPiTable = 0x8000622C; // size:0x4 type:OSPiHandle*
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__osCurrentHandle = 0x80006230; // size:0x8
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__osPreNMI = 0x80006240; // size:0x4
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__osTimerList = 0x80006250; // size:0x4
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osViModeNtscLan1 = 0x80006260; // size:0x50
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osViModeMpalLan1 = 0x800062B0; // size:0x50
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vi = 0x80006300; // size:0x60
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__osViCurr = 0x80006360; // size:0x4
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__osViNext = 0x80006364; // size:0x4
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__osViDevMgr = 0x80006380; // size:0x1C
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__additional_scanline = 0x8000639C; // size:0x4
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__osRcpImTable = 0x800064C0; // size:0x80 type:u16
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sBootThreadInfo = 0x80006570; // size:0x1C
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sIdleThread = 0x80006590; // size:0x1B0
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sIdleThreadStack = 0x80006740; // size:0x400
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sIdleThreadInfo = 0x80006B40; // size:0x1C
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sBootThreadStack = 0x80006B60; // size:0x400
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gMainThread = 0x80006F60; // size:0x1B0
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sMainStack = 0x80007110; // size:0x900
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sMainStackInfo = 0x80007A10; // size:0x1C
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sPiMgrCmdBuff = 0x80007A30; // size:0xC8
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gPiMgrCmdQueue = 0x80007AF8; // size:0x18
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gViConfigMode = 0x80007B10; // size:0x50
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gViConfigModeType = 0x80007B60; // size:0x1 type:u8
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sDmaMgrStackInfo = 0x80007B70; // size:0x1C
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sDmaMgrMsgQueue = 0x80007B90; // size:0x18
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sDmaMgrMsgBuf = 0x80007BA8; // size:0x80
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sDmaMgrThread = 0x80007C28; // size:0x1B0
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sDmaMgrStack = 0x80007DD8; // size:0x500
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sYaz0DataBuffer = 0x800082E0; // size:0x400
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sYaz0DataBufferEnd = 0x800086E0; // size:0x4
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sYaz0CurRomStart = 0x800086E4; // size:0x4
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sYaz0CurSize = 0x800086E8; // size:0x4
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sYaz0MaxPtr = 0x800086EC; // size:0x4
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sCartInfo = 0x800086F0; // size:0x20
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__DriveRomHandle = 0x80008710; // size:0x74 type:OSPiHandle
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piAccessBuf = 0x80008790; // size:0x4
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__osPiAccessQueue = 0x80008798; // size:0x18
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__osFinalrom = 0x800087B0; // size:0x4
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__Dom1SpeedParam = 0x800087C0; // size:0x74
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__Dom2SpeedParam = 0x80008838; // size:0x74
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piThread = 0x800088B0; // size:0x1B0
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piStackThread = 0x80008A60; // size:0x1000
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piEventQueue = 0x80009A60; // size:0x18
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piEventBuf = 0x80009A78; // size:0x8
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__osThreadSave = 0x80009A80; // size:0x1B0 type:OSThread
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__osEventStateTab = 0x80009C30; // size:0x78 type:__OSEventState
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__osCurrentTime = 0x80009CD0; // size:0x8
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__osBaseCounter = 0x80009CD8; // size:0x4
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__osViIntrCount = 0x80009CDC; // size:0x4
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__osTimerCounter = 0x80009CE0; // size:0x4
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__CartRomHandle = 0x80009CF0; // size:0x74
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viThread = 0x80009D70; // size:0x1B0
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viThreadStack = 0x80009F20; // size:0x1000
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viEventQueue = 0x8000AF20; // size:0x18
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viEventBuf = 0x8000AF38; // size:0x14
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viRetraceMsg = 0x8000AF50; // size:0x18
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viCounterMsg = 0x8000AF68; // size:0x18
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gDmaDataTable = 0x8000AF90; //
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sSetupHandlers = 0x800E4860; // size:0x8
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D_8011578C = 0x800E486C; // size:0x40
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D_801157CC = 0x800E48AC; // size:0x40
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sEffectInfoTable = 0x800E4940; // size:0x50
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sEffectSsInfo = 0x800E4990; // size:0xC
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gEffectSsOverlayTable = 0x800E4A90; // size:0x40C
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sNaviColorList = 0x800E5064; // size:0x68
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D_80115FF8 = 0x800E50D8; // size:0x50
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sEnemyActorCategories = 0x800E517C; // size:0x2
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D_801160A0 = 0x800E5180; // size:0xC
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D_80116268 = 0x800E5348; // size:0xC
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D_80116274 = 0x800E5354; // size:0xC
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D_80116280 = 0x800E5360; // size:0x18
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gActorOverlayTable = 0x800E5380; // size:0x3AE0
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gMaxActorId = 0x800E8E60; // size:0x4
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D_80119D90 = 0x800E8E70; // size:0x80
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sSurfaceMaterialToSfxOffset = 0x800E8EF0; // size:0x1C
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sZorasDomainWaterBox = 0x800E8F8C; // size:0x10
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sZorasDomainWaterBoxMinX = 0x800E8F9C; // size:0x4
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sZorasDomainWaterBoxMinY = 0x800E8FA0; // size:0x4
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sZorasDomainWaterBoxMinZ = 0x800E8FA4; // size:0x4
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sZorasDomainWaterBoxMaxX = 0x800E8FA8; // size:0x4
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sZorasDomainWaterBoxMaxY = 0x800E8FAC; // size:0x4
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sZorasDomainWaterBoxMaxZ = 0x800E8FB0; // size:0x4
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sCameraSettings = 0x800EBCC0; // size:0x210
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sCameraFunctions = 0x800EBED0; // size:0x11C
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sInitRegs = 0x800EBFEC; // size:0x4
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gDebugCamEnabled = 0x800EBFF0; // size:0x4
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sCameraInterfaceField = 0x800EBFF8; // size:0x4
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sCameraHudVisibilityMode = 0x800EBFFC; // size:0x4
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sCameraLetterboxSize = 0x800EC000; // size:0x4
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D_8011D3AC = 0x800EC004; // size:0x4
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D_8011D3B0 = 0x800EC008; // size:0x1C
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D_8011D3CC = 0x800EC024; // size:0x1C
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sUpdateCameraDirection = 0x800EC040; // size:0x4
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D_8011D3EC = 0x800EC044; // size:0x4
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D_8011D3F0 = 0x800EC048; // size:0x4
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sDemo5PrevAction12Frame = 0x800EC04C; // size:0x4
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D_8011D658 = 0x800EC050; // size:0x20
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D_8011D678 = 0x800EC070; // size:0x30
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sDemo5PrevSfxFrame = 0x800EC0A0; // size:0x4
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D_8011D6AC = 0x800EC0A4; // size:0x78
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D_8011D954 = 0x800EC34C; // size:0xA0
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D_8011D9F4 = 0x800EC3EC; // size:0x78
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sCamElevatorPlatformLowerEyePoints = 0x800EC464; // size:0x30
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sCamElevatorPlatformUpperEyePoints = 0x800EC494; // size:0x30
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sCamElevatorPlatformTogglePosY = 0x800EC4C4; // size:0x10
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sCamElevatorPlatformFovRollParam = 0x800EC4D4; // size:0x10
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sCamElevatorPlatformRolls = 0x800EC4E4; // size:0x8
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sDebugCamTextEntryCount = 0x800ECAA0; // size:0x2
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sDebugCamTextColors = 0x800ECAA4; // size:0x20
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sCurTextId = 0x800ECB20; // size:0x2
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sCurOcarinaAction = 0x800ECB24; // size:0x2
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sManualCutsceneHandlers = 0x800ECB28; // size:0x14
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sScriptedCutsceneHandlers = 0x800ECB3C; // size:0x14
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sTitleDemoDestination = 0x800ECB50; // size:0x1
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sEntranceCutsceneTable = 0x800ECB54; // size:0x110
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sDrawItemTable = 0x800ECC80; // size:0x1074
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sChildSariaQuestHints = 0x800EDD00; // size:0x34
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sAdultSariaQuestHints = 0x800EDD34; // size:0x18
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sReactionTextIds = 0x800EDD50; // size:0x438
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gGameStateOverlayTable = 0x800EE190; // size:0x120 type:GameStateOverlay
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sKaleidoSetupKscpPos0 = 0x800EE400; // size:0x8
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sKaleidoSetupEyeX0 = 0x800EE408; // size:0x10
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sKaleidoSetupEyeZ0 = 0x800EE418; // size:0x10
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sKaleidoSetupKscpPos1 = 0x800EE428; // size:0x8
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sKaleidoSetupEyeX1 = 0x800EE430; // size:0x10
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sKaleidoSetupEyeZ1 = 0x800EE440; // size:0x10
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sZBufValConversionTable = 0x800EE450; // size:0x40
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gWeatherMode = 0x800EE490; // size:0x1
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gLightConfigAfterUnderwater = 0x800EE494; // size:0x1
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gInterruptSongOfStorms = 0x800EE498; // size:0x1
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gSkyboxIsChanging = 0x800EE49C; // size:0x1
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gTimeSpeed = 0x800EE4A0; // size:0x2
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sSunScreenDepth = 0x800EE4A4; // size:0x2
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sTimeBasedLightConfigs = 0x800EE4A8; // size:0xD2
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gTimeBasedSkyboxConfigs = 0x800EE57C; // size:0x120
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gNormalSkyFiles = 0x800EE69C; // size:0x90
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sSandstormColorIndex = 0x800EE72C; // size:0x1
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sNextSandstormColorIndex = 0x800EE730; // size:0x1
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sSandstormLerpScale = 0x800EE734; // size:0x4
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sLensFlareScales = 0x800EE738; // size:0x28
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sSandstormPrimColors = 0x800EE824; // size:0xC
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sSandstormEnvColors = 0x800EE830; // size:0xC
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sInitChainHandlers = 0x800EE840; // size:0x2C
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sPlayerInitialPosX = 0x800F2380; // size:0x2
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sPlayerInitialPosZ = 0x800F2384; // size:0x2
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sPlayerInitialDirection = 0x800F2388; // size:0x2
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sEntranceIconMapIndex = 0x800F238C; // size:0x2
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gMapDataTable = 0x800F4128; // size:0x70
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gSpoilingItems = 0x800F4348; // size:0x6
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gSpoilingItemReverts = 0x800F4350; // size:0x6
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gPlayerSkelHeaders = 0x800F44A0; // size:0x8
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sBootData = 0x800F44A8; // size:0xCC
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sActionModelGroups = 0x800F4574; // size:0x43
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sEnvHazardTextTriggers = 0x800F45B8; // size:0x10
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gPlayerModelTypes = 0x800F45C8; // size:0x50
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D_80125D28 = 0x800F4658; // size:0x60
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gPlayerLeftHandBgsDLs = 0x800F4718; // size:0x20
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gPlayerLeftHandOpenDLs = 0x800F4738; // size:0x10
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gPlayerLeftHandClosedDLs = 0x800F4748; // size:0x10
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sPlayerRightHandClosedDLs = 0x800F4788; // size:0x10
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gPlayerLeftHandBoomerangDLs = 0x800F4828; // size:0x10
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sFirstPersonLeftForearmDLs = 0x800F4848; // size:0x8
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sFirstPersonLeftHandDLs = 0x800F4850; // size:0x8
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sFirstPersonRightShoulderDLs = 0x800F4858; // size:0x8
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sFirstPersonForearmDLs = 0x800F4860; // size:0x8
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sFirstPersonRightHandHoldingWeaponDLs = 0x800F4868; // size:0x8
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sPlayerDListGroups = 0x800F4870; // size:0x54
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gCullBackDList = 0x800F48C8; // size:0x10
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gCullFrontDList = 0x800F48D8; // size:0x10
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sEyeMouthIndices = 0x800F48E8; // size:0x20
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sEyeTextures = 0x800F4908; // size:0x40
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sMouthTextures = 0x800F4928; // size:0x20
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sTunicColors = 0x800F4938; // size:0x9
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sGauntletColors = 0x800F4944; // size:0x6
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sBootDListGroups = 0x800F494C; // size:0x10
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sZeroVec = 0x800F495C; // size:0xC
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D_80126038 = 0x800F4968; // size:0x18
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D_80126050 = 0x800F4980; // size:0x8
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D_80126058 = 0x800F4988; // size:0x8
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D_80126060 = 0x800F4990; // size:0x8
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D_80126068 = 0x800F4998; // size:0x8
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D_80126070 = 0x800F49A0; // size:0xC
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D_80126080 = 0x800F49B0; // size:0xC
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D_8012608C = 0x800F49BC; // size:0xC
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D_80126098 = 0x800F49C8; // size:0xC
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D_801260A4 = 0x800F49D4; // size:0x24
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sPlayerFocusHeadLimbModelPos = 0x800F4A04; // size:0xC
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sMeleeWeaponLengths = 0x800F4A10; // size:0x18
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sBottleDLists = 0x800F4A28; // size:0x8
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sBottleColors = 0x800F4A30; // size:0x27
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D_80126128 = 0x800F4A58; // size:0xC
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sBowSlingshotStringData = 0x800F4A64; // size:0x20
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sRightHandLimbModelShieldQuadVertices = 0x800F4A84; // size:0x30
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D_80126184 = 0x800F4AB4; // size:0xC
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D_80126190 = 0x800F4AC0; // size:0xC
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sSheathLimbModelShieldQuadVertices = 0x800F4ACC; // size:0x30
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sSheathLimbModelShieldOnBackPos = 0x800F4AFC; // size:0xC
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sSheathLimbModelShieldOnBackZyxRot = 0x800F4B08; // size:0x6
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sLeftRightFootLimbModelFootPos = 0x800F4B10; // size:0x18
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sPauseModelGroupBySword = 0x800F4B28; // size:0x3
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sQuakeUnused = 0x800F4B80; // size:0x2
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sQuakeRequestCount = 0x800F4B84; // size:0x2
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sQuakeCallbacks = 0x800F4B88; // size:0x1C
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sSetupDL = 0x800F4BB0; // size:0xD50
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sFillSetupDL = 0x800F5900; // size:0x60
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D_801270A0 = 0x800F59D0; // size:0xC
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sRoomDrawHandlers = 0x800F5A40; // size:0xC
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gBitFlags = 0x800F5A50; // size:0x80
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gEquipMasks = 0x800F5AD0; // size:0x8
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gEquipNegMasks = 0x800F5AD8; // size:0x8
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gUpgradeMasks = 0x800F5AE0; // size:0x20
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gUpgradeNegMasks = 0x800F5B00; // size:0x20
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gEquipShifts = 0x800F5B20; // size:0x4
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gUpgradeShifts = 0x800F5B24; // size:0x8
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gUpgradeCapacities = 0x800F5B2C; // size:0x40 type:u16
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gGsFlagsMasks = 0x800F5B6C; // size:0x10
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gGsFlagsShifts = 0x800F5B7C; // size:0x10
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gItemIcons = 0x800F5B8C; // size:0x208
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gItemSlots = 0x800F5D94; // size:0x38
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sNaviQuestHintFiles = 0x800F5E38; // size:0x10
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gLinkObjectIds = 0x800F5E50; // size:0x4
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gObjectTableSize = 0x800F5E54; // size:0x4
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gObjectTable = 0x800F5E58; // size:0xC90
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gEntranceTable = 0x800F6AF0; // size:0x1850
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gSceneTable = 0x800F8340; //
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sDefaultDisplayList = 0x800F8B28; // size:0x50
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D_8012A2F8 = 0x800F8B78; // size:0x8
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gDCEntranceTextures = 0x800F8B80; // size:0x8
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sDCLavaFloorTextures = 0x800F8B88; // size:0x20
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sThievesHideoutEntranceTextures = 0x800F8BA8; // size:0x8
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D_8012A330 = 0x800F8BB0; // size:0x8
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sIceCavernEntranceTextures = 0x800F8BB8; // size:0x8
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sGTGEntranceTextures = 0x800F8BC0; // size:0x8
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sLonLonHouseEntranceTextures = 0x800F8BC8; // size:0x8
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sGuardHouseView2Textures = 0x800F8BD0; // size:0x8
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sGuardHouseView1Textures = 0x800F8BD8; // size:0x8
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sForestTempleEntranceTextures = 0x800F8BE0; // size:0x8
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sSpiritTempleEntranceTextures = 0x800F8BE8; // size:0x8
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sKakarikoWindowTextures = 0x800F8BF0; // size:0x8
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sZorasDomainEntranceTextures = 0x800F8BF8; // size:0x8
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D_8012A380 = 0x800F8C00; // size:0x8
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sGoronCityEntranceTextures = 0x800F8C08; // size:0x8
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sLonLonRanchWindowTextures = 0x800F8C10; // size:0x8
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D_8012A398 = 0x800F8C18; // size:0x4
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sSceneDrawConfigs = 0x800F8C24; // size:0xD4
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sMtxFClear = 0x800F8D20; // size:0x40
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gSramSlotOffsets = 0x800F8D60; // size:0xC type:u16
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sSsSramContext = 0x800F8F10; // size:0xA4
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sLogOnNextViewInit = 0x800F8FF0; // size:0x4
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sCoverageOnlyDL = 0x800F9000; // size:0x28
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sCoverageRGBFogDL = 0x800F9028; // size:0x18
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sCoverageRGBDL = 0x800F9040; // size:0x18
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sCoverageRGBUniformDL = 0x800F9058; // size:0x30
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sSkybox256TexOffsets = 0x800F9090; // size:0x10
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sSkybox256VtxBufIndices = 0x800F90A0; // size:0x80
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sSkybox256TexSCoords = 0x800F9120; // size:0xA
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sSkybox256TexTCoords = 0x800F912C; // size:0x12
|
|
sSkybox256VtxIndices = 0x800F9140; // size:0x80
|
|
sSkybox128TexOffsets = 0x800F91C0; // size:0x18
|
|
sSkybox128VtxBufIndices = 0x800F91D8; // size:0x40
|
|
sSkybox128TexSCoords = 0x800F9218; // size:0xA
|
|
sSkybox128TexTCoordsXZ = 0x800F9224; // size:0xA
|
|
sSkybox128TexTCoords = 0x800F9230; // size:0xA
|
|
sSkybox128VtxIndices = 0x800F923C; // size:0x80
|
|
sSkybox256FaceParams = 0x800F92BC; // size:0x50
|
|
sSkybox128FaceParams = 0x800F930C; // size:0x78
|
|
sTransTileSetupDL = 0x800F9400; // size:0x30
|
|
sTransTriforceDL = 0x800F9430; // size:0x30
|
|
sTransWipeDL = 0x800F9E90; // size:0x190
|
|
sTransCircleNormalTex = 0x800F9FA8; // size:0x400
|
|
sTransCircleWaveTex = 0x800FA3A8; // size:0x400
|
|
sTransCircleRippleTex = 0x800FA7A8; // size:0x400
|
|
sTransCircleStarburstTex = 0x800FABA8; // size:0x400
|
|
sTransCircleDL = 0x800FB1C8; // size:0xD0
|
|
sLetterboxState = 0x800FB2D0; // size:0x4
|
|
sLetterboxSizeTarget = 0x800FB2D4; // size:0x4
|
|
sLetterboxSize = 0x800FB2D8; // size:0x4
|
|
gKaleidoMgrOverlayTable = 0x800FB2E0; // size:0x38 type:KaleidoMgrOverlay
|
|
sKaleidoAreaPtr = 0x800FB318; // size:0x4 type:void*
|
|
gKaleidoMgrCurOvl = 0x800FB31C; // size:0x4 type:KaleidoMgrOverlay*
|
|
gBossMarkState = 0x800FB320; // size:0x1 type:u8
|
|
D_8012D1F8 = 0x800FB330; // size:0x4
|
|
sSfxBankIds = 0x800FB340; // size:0x7
|
|
gScreenWidth = 0x800FB360; // size:0x4 type:s32
|
|
gScreenHeight = 0x800FB364; // size:0x4 type:s32
|
|
gSystemHeapSize = 0x800FB368; // size:0x4 type:u32
|
|
gPadMgrLogSeverity = 0x800FB370; // size:0x4
|
|
sSpeedMeterTimeEntryArray = 0x800FB380; // size:0x30
|
|
sFactorialTbl = 0x800FB3B0; // size:0x34
|
|
gMtxClear = 0x800FBC00; // size:0x40
|
|
gMtxFClear = 0x800FBC40; // size:0x40
|
|
sDefaultGSPUCodeText = 0x800FBC80; // size:0x4
|
|
sDefaultGSPUCodeData = 0x800FBC84; // size:0x4
|
|
gIrqMgrResetStatus = 0x800FBCA0; // size:0x4
|
|
sIrqMgrResetTime = 0x800FBCA8; // size:0x8
|
|
gIrqMgrRetraceTime = 0x800FBCB0; // size:0x8
|
|
sIrqMgrRetraceCount = 0x800FBCB8; // size:0x4
|
|
sExceptionNames = 0x800FBCC0; // size:0x48
|
|
sFpExceptionNames = 0x800FBD08; // size:0x18
|
|
sFaultDrawerDefault = 0x800FBD20; // size:0x3C
|
|
gWaveSamples = 0x800FCD60; // size:0x24
|
|
gBendPitchOneOctaveFrequencies = 0x800FCD84; // size:0x400
|
|
gBendPitchTwoSemitonesFrequencies = 0x800FD184; // size:0x400
|
|
gPitchFrequencies = 0x800FD584; // size:0x200
|
|
gDefaultShortNoteVelocityTable = 0x800FD784; // size:0x10
|
|
gDefaultShortNoteGateTimeTable = 0x800FD794; // size:0x10
|
|
gDefaultEnvelope = 0x800FD7A4; // size:0x10
|
|
gZeroNoteSub = 0x800FD7B4; // size:0x20
|
|
gDefaultNoteSub = 0x800FD7D4; // size:0x20
|
|
gHaasEffectDelaySizes = 0x800FD7F4; // size:0x80
|
|
D_8012FBA8 = 0x800FD878; // size:0x80
|
|
gHeadsetPanVolume = 0x800FD8F8; // size:0x200
|
|
gStereoPanVolume = 0x800FDAF8; // size:0x200
|
|
gDefaultPanVolume = 0x800FDCF8; // size:0x200
|
|
gLowPassFilterData = 0x800FDEF8; // size:0x100
|
|
gHighPassFilterData = 0x800FDFF8; // size:0xF0
|
|
sEnvMixerOp = 0x800FE170; // size:0x4
|
|
sEnvMixerLeftHaasDmemDests = 0x800FE174; // size:0x4
|
|
sEnvMixerRightHaasDmemDests = 0x800FE178; // size:0x4
|
|
sEnvMixerDefaultDmemDests = 0x800FE17C; // size:0x4
|
|
sNumSamplesPerWavePeriod = 0x800FE190; // size:0x4
|
|
sDmaHandler = 0x800FE1A0; // size:0x4
|
|
sUnusedHandler = 0x800FE1A4; // size:0x4
|
|
gAudioContextInitialized = 0x800FE1A8; // size:0x4
|
|
sSeqInstructionArgsTable = 0x800FE1F0; // size:0x50
|
|
gIsLargeSfxBank = 0x800FE240; // size:0x7
|
|
gChannelsPerBank = 0x800FE248; // size:0x1C
|
|
gUsedChannelsPerBank = 0x800FE264; // size:0x1C
|
|
D_801305B0 = 0x800FE280; // size:0x4
|
|
D_801305B4 = 0x800FE284; // size:0x1
|
|
D_801305B8 = 0x800FE288; // size:0x1
|
|
D_801305BC = 0x800FE28C; // size:0x1
|
|
D_801305C0 = 0x800FE290; // size:0x1
|
|
sBehindScreenZ = 0x800FE294; // size:0x8
|
|
sAudioIncreasingTranspose = 0x800FE29C; // size:0x1
|
|
gMorphaTransposeTable = 0x800FE2A0; // size:0x10
|
|
sPrevChargeLevel = 0x800FE2B0; // size:0x1
|
|
D_801305E4 = 0x800FE2B4; // size:0x10
|
|
D_801305F4 = 0x800FE2C4; // size:0x4
|
|
sGanonsTowerLevelsVol = 0x800FE2C8; // size:0x8
|
|
sEnterGanonsTowerTimer = 0x800FE2D0; // size:0x1
|
|
sSoundMode = 0x800FE2D4; // size:0x1
|
|
D_80130608 = 0x800FE2D8; // size:0x1
|
|
sAudioCutsceneFlag = 0x800FE2DC; // size:0x1
|
|
sSpecReverb = 0x800FE2E0; // size:0x1
|
|
sAudioEnvReverb = 0x800FE2E4; // size:0x1
|
|
sAudioCodeReverb = 0x800FE2E8; // size:0x1
|
|
sPrevSeqMode = 0x800FE2EC; // size:0x1
|
|
sAudioEnemyDist = 0x800FE2F0; // size:0x4
|
|
sAudioEnemyVol = 0x800FE2F4; // size:0x1
|
|
sPrevMainBgmSeqId = 0x800FE2F8; // size:0x2
|
|
sSeqResumePoint = 0x800FE2FC; // size:0x1
|
|
sPrevSceneSeqId = 0x800FE300; // size:0x1
|
|
sNumFramesStill = 0x800FE304; // size:0x4
|
|
sNumFramesMoving = 0x800FE308; // size:0x4
|
|
sAudioBaseFilter = 0x800FE30C; // size:0x1
|
|
sAudioExtraFilter = 0x800FE310; // size:0x1
|
|
sAudioBaseFilter2 = 0x800FE314; // size:0x1
|
|
sAudioExtraFilter2 = 0x800FE318; // size:0x1
|
|
sSariaBgmPtr = 0x800FE31C; // size:0x4
|
|
D_80130650 = 0x800FE320; // size:0x4
|
|
sSeqFlags = 0x800FE324; // size:0x6E
|
|
sSpecReverbs = 0x800FE394; // size:0x14
|
|
sNatureAmbienceDataIO = 0x800FE3A8; // size:0x820
|
|
sOcarinaAllowedButtonMask = 0x800FEBC8; // size:0x4
|
|
sOcarinaAButtonMap = 0x800FEBCC; // size:0x4
|
|
sOcarinaCUpButtonMap = 0x800FEBD0; // size:0x4
|
|
sOcarinaCDownButtonMap = 0x800FEBD4; // size:0x4
|
|
sIsOcarinaInputEnabled = 0x800FEBD8; // size:0x1
|
|
sOcarinaInstrumentId = 0x800FEBDC; // size:0x1
|
|
sCurOcarinaPitch = 0x800FEBE0; // size:0x1
|
|
sPrevOcarinaPitch = 0x800FEBE4; // size:0x1
|
|
sCurOcarinaButtonIndex = 0x800FEBE8; // size:0x1
|
|
sMusicStaffPrevPitch = 0x800FEBEC; // size:0x1
|
|
sCurOcarinaBendFreq = 0x800FEBF0; // size:0x4
|
|
sRelativeOcarinaVolume = 0x800FEBF4; // size:0x4
|
|
sCurOcarinaBendIndex = 0x800FEBF8; // size:0x1
|
|
sCurOcarinaVolume = 0x800FEBFC; // size:0x1
|
|
sCurOcarinaVibrato = 0x800FEC00; // size:0x1
|
|
sPlaybackState = 0x800FEC04; // size:0x1
|
|
sOcarinaFlags = 0x800FEC08; // size:0x4
|
|
sPlaybackNoteTimer = 0x800FEC0C; // size:0x4
|
|
sPlaybackNotePos = 0x800FEC10; // size:0x2
|
|
sPlaybackStaffPos = 0x800FEC14; // size:0x2
|
|
sPrevOcarinaWithMusicStaffFlags = 0x800FEC18; // size:0x2
|
|
sPlaybackPitch = 0x800FEC1C; // size:0x1
|
|
sNotePlaybackVolume = 0x800FEC20; // size:0x1
|
|
sNotePlaybackVibrato = 0x800FEC24; // size:0x1
|
|
sNotePlaybackBend = 0x800FEC28; // size:0x1
|
|
sRelativeNotePlaybackBend = 0x800FEC2C; // size:0x4
|
|
sRelativeNotePlaybackVolume = 0x800FEC30; // size:0x4
|
|
sOcarinaPlaybackTaskStart = 0x800FEC34; // size:0x4
|
|
sButtonToPitchMap = 0x800FEC38; // size:0x5
|
|
sOcaMemoryGameAppendPos = 0x800FEC40; // size:0x1
|
|
sOcaMemoryGameEndPos = 0x800FEC44; // size:0x1
|
|
sOcaMemoryGameNumNotes = 0x800FEC48; // size:0x3
|
|
sOcarinaSongNotes = 0x800FEC4C; // size:0x8C0
|
|
sPlaybackSong = 0x800FF50C; // size:0x4
|
|
sFrogsSongNotes = 0x800FF510; // size:0xE
|
|
gFrogsSongPtr = 0x800FF520; // size:0x4
|
|
sRecordingState = 0x800FF524; // size:0x1
|
|
sRecordSongPos = 0x800FF528; // size:0x1
|
|
sOcarinaRecordTaskStart = 0x800FF52C; // size:0x4
|
|
sRecordOcarinaPitch = 0x800FF530; // size:0x1
|
|
sRecordOcarinaVolume = 0x800FF534; // size:0x1
|
|
sRecordOcarinaVibrato = 0x800FF538; // size:0x1
|
|
sRecordOcarinaBendIndex = 0x800FF53C; // size:0x1
|
|
sRecordOcarinaButtonIndex = 0x800FF540; // size:0x1
|
|
sPlayedOcarinaSongIndexPlusOne = 0x800FF544; // size:0x1
|
|
sMusicStaffNumNotesPerTest = 0x800FF548; // size:0x1
|
|
sOcarinaDropInputTimer = 0x800FF54C; // size:0x1
|
|
sScarecrowsLongSongNotes = 0x800FF550; // size:0x360
|
|
gScarecrowLongSongPtr = 0x800FF8B0; // size:0x4
|
|
gScarecrowSpawnSongPtr = 0x800FF8B4; // size:0x4
|
|
sMemoryGameSongPtr = 0x800FF8B8; // size:0x4
|
|
sPitchToButtonMap = 0x800FF8BC; // size:0x10
|
|
gOcarinaSongButtons = 0x800FF8CC; // size:0x7E
|
|
gSfxParams = 0x80100D0C; // size:0x1C
|
|
gSfxRequestWriteIndex = 0x80100D30; // size:0x1
|
|
gSfxRequestReadIndex = 0x80100D34; // size:0x1
|
|
gSfxBanks = 0x80100D38; // size:0x1C
|
|
gSfxBankSizes = 0x80100D54; // size:0x7
|
|
gSfxChannelLayout = 0x80100D5C; // size:0x1
|
|
D_801333D0 = 0x80100D60; // size:0x2
|
|
gSfxDefaultPos = 0x80100D64; // size:0xC
|
|
gSfxDefaultFreqAndVolScale = 0x80100D70; // size:0x4
|
|
gSfxDefaultReverb = 0x80100D78; // size:0x1
|
|
gSeqCmdWritePos = 0x80100D80; // size:0x1
|
|
gSeqCmdReadPos = 0x80100D84; // size:0x1
|
|
gStartSeqDisabled = 0x80100D88; // size:0x1
|
|
gSoundModeList = 0x80100D8C; // size:0x4
|
|
gAudioSpecId = 0x80100D90; // size:0x1
|
|
D_80133418 = 0x80100D94; // size:0x1
|
|
gAudioSpecs = 0x80101148; // size:0x3F0
|
|
sGfxPrintFontTLUT = 0x80101550; // size:0x80
|
|
sGfxPrintRainbowTLUT = 0x801015D0; // size:0x20
|
|
sGfxPrintRainbowData = 0x801015F0; // size:0x8
|
|
sGfxPrintFontData = 0x801015F8; // size:0x800
|
|
sInitFuncs = 0x80101E00; // size:0x4
|
|
qNaN0x10000 = 0x80101E24; // size:0x4
|
|
__osSiAccessQueueEnabled = 0x80102650; // size:0x4
|
|
__osContInitialized = 0x80102660; // size:0x4
|
|
spaces = 0x80102670; // size:0x21
|
|
zeroes = 0x80102694; // size:0x21
|
|
__osPfsInodeCacheChannel = 0x80102730; // size:0x4
|
|
__osPfsInodeCacheBank = 0x80102734; // size:0x1
|
|
__osPfsLastChannel = 0x80102740; // size:0x4
|
|
gTempoData = 0x80107240; // size:0x4
|
|
gAudioHeapInitSizes = 0x80107244; // size:0xC
|
|
__libm_qnan_f = 0x80107740; // size:0x4
|
|
sTextFade = 0x801077C0; // size:0x2
|
|
D_8014B2F4 = 0x801077C4; // size:0x1
|
|
sOcarinaButtonIndexBufPos = 0x801077C8; // size:0x2
|
|
sOcarinaButtonIndexBufLen = 0x801077CC; // size:0x2
|
|
sTextboxSkipped = 0x801077D0; // size:0x1
|
|
sNextTextId = 0x801077D4; // size:0x2
|
|
sTextIsCredits = 0x801077D8; // size:0x2
|
|
sLastPlayedSong = 0x801077E0; // size:0x2
|
|
sHasSunsSong = 0x801077E4; // size:0x2
|
|
sMessageHasSetSfx = 0x801077E8; // size:0x2
|
|
sOcarinaSongBitFlags = 0x801077EC; // size:0x2
|
|
sNesMessageEntryTable = 0x801077F0; // size:0x4228
|
|
sGerMessageEntryTable = 0x8010BA18; // size:0x2110
|
|
sFraMessageEntryTable = 0x8010DB28; // size:0x2110
|
|
sStaffMessageEntryTable = 0x8010FC38; // size:0x188
|
|
sNesMessageEntryTablePtr = 0x8010FDC0; // size:0x4
|
|
sGerMessageEntryTablePtr = 0x8010FDC4; // size:0x4
|
|
sFraMessageEntryTablePtr = 0x8010FDC8; // size:0x4
|
|
sStaffMessageEntryTablePtr = 0x8010FDCC; // size:0x4
|
|
sTextboxBackgroundForePrimColors = 0x8010FDD0; // size:0x30
|
|
sTextboxBackgroundBackPrimColors = 0x8010FE00; // size:0x18
|
|
sTextboxBackgroundYOffsets = 0x8010FE18; // size:0x4
|
|
sOcarinaButtonIndexBuf = 0x8010FE1C; // size:0xC
|
|
sOcarinaButtonAlphaValues = 0x8010FE28; // size:0x12
|
|
gOcarinaSongItemMap = 0x8010FE3C; // size:0x18
|
|
sFontWidths = 0x8010FED0; // size:0x240
|
|
gGameOverTimer = 0x80110240; // size:0x2 type:s16
|
|
gSoundFontTable = 0x80110470; //
|
|
gSequenceFontTable = 0x801106E0; //
|
|
gSequenceTable = 0x801108A0; //
|
|
gSampleBankTable = 0x80110F90; //
|
|
aspMainDataStart = 0x80111010; //
|
|
sEffectContext = 0x80113140; // size:0x3DF0
|
|
D_8015BC00 = 0x80116F40; // size:0xE
|
|
D_8015BC10 = 0x80116F50; // size:0x4
|
|
D_8015BC14 = 0x80116F58; // size:0x4
|
|
D_8015BC18 = 0x80116F60; // size:0x4
|
|
D_8015BBE8 = 0x80116F64; // size:0x4
|
|
D_8015BBEC = 0x80116F68; // size:0x4
|
|
D_8015BBF0 = 0x80116F6C; // size:0x4
|
|
sbgmEnemyDistSq = 0x80116F70; // size:0x4
|
|
D_8015BBF8 = 0x80116F74; // size:0x4
|
|
D_8015BBFC = 0x80116F78; // size:0x2
|
|
D_8015BD7C = 0x80117198; // size:0x4
|
|
playerFloorPoly = 0x8011719C; // size:0x4
|
|
D_8015FA88 = 0x80118930; // size:0x4
|
|
D_8015FA8C = 0x80118934; // size:0x4
|
|
gSaveContext = 0x80118938; // size:0x1428 type:SaveContext
|
|
gRegEditor = 0x80119D60; // size:0x4 type:RegEditor*
|
|
sDebugCamTextBuffer = 0x80119D68; // size:0x210
|
|
gCamAtSplinePointsAppliedFrame = 0x80119FAE; // size:0x2
|
|
gCamEyePointAppliedFrame = 0x80119FB0; // size:0x2
|
|
gCamAtPointAppliedFrame = 0x80119FB2; // size:0x2
|
|
sReturnToCamId = 0x80119FB4; // size:0x2
|
|
sQuakeIndex = 0x80119FB6; // size:0x2
|
|
sLightningBolts = 0x80119FC8; // size:0x60
|
|
gLightningStrike = 0x8011A028; // size:0xC
|
|
sLightningFlashAlpha = 0x8011A034; // size:0x2
|
|
sSunDepthTestX = 0x8011A036; // size:0x2
|
|
sSunDepthTestY = 0x8011A038; // size:0x2
|
|
gCustomLensFlareOn = 0x8011A03A; // size:0x1
|
|
gCustomLensFlarePos = 0x8011A040; // size:0xC
|
|
gLensFlareScale = 0x8011A04C; // size:0x2
|
|
gLensFlareColorIntensity = 0x8011A050; // size:0x4
|
|
gLensFlareGlareStrength = 0x8011A054; // size:0x2
|
|
sNGameOverLightNode = 0x8011A058; // size:0x4
|
|
sNGameOverLightInfo = 0x8011A060; // size:0xE
|
|
sSGameOverLightNode = 0x8011A070; // size:0x4
|
|
sSGameOverLightInfo = 0x8011A078; // size:0xE
|
|
sGameOverLightsIntensity = 0x8011A086; // size:0x1
|
|
sSandstormScroll = 0x8011A088; // size:0x2
|
|
sBeatingHeartsDDPrim = 0x8011A090; // size:0x6
|
|
sBeatingHeartsDDEnv = 0x8011A098; // size:0x6
|
|
sHeartsDDPrim = 0x8011A0A0; // size:0xC
|
|
sHeartsDDEnv = 0x8011A0B0; // size:0xC
|
|
sLightsBuffer = 0x8011A0C0; // size:0x188
|
|
sZeldaArena = 0x8011A250; // size:0x24 type:Arena
|
|
gMapData = 0x8011A290; // size:0x4
|
|
sCurBodyPartPos = 0x8011A2C0; // size:0x4
|
|
sDListsLodOffset = 0x8011A2C4; // size:0x4
|
|
sGetItemRefPos = 0x8011A2C8; // size:0xC
|
|
sLeftHandType = 0x8011A2D4; // size:0x4
|
|
sRightHandType = 0x8011A2D8; // size:0x4
|
|
sQuakeRequests = 0x8011A2E0; // size:0x90
|
|
gSkinLimbMatrices = 0x8011A380; // size:0xF00
|
|
sRumbleMgr = 0x8011B290; // size:0x10E
|
|
sSkyboxDrawMatrix = 0x8011B3A0; // size:0x4
|
|
sPlayerCallInitFunc = 0x8011B3B0; // size:0x4
|
|
sPlayerCallDestroyFunc = 0x8011B3B4; // size:0x4
|
|
sPlayerCallUpdateFunc = 0x8011B3B8; // size:0x4
|
|
sPlayerCallDrawFunc = 0x8011B3BC; // size:0x4
|
|
sKaleidoScopeUpdateFunc = 0x8011B3C0; // size:0x4
|
|
sKaleidoScopeDrawFunc = 0x8011B3C4; // size:0x4
|
|
gBossMarkScale = 0x8011B3C8; // size:0x4
|
|
gLoadedPauseMarkDataTable = 0x8011B3D0; // size:0x4
|
|
sTransitionTile = 0x8011B3E0; // size:0xE0
|
|
gTransitionTileState = 0x8011B4C0; // size:0x4
|
|
sPlayVisMono = 0x8011B4C8; // size:0x18
|
|
gVisMonoColor = 0x8011B4E0; // size:0x4
|
|
D_801664D0 = 0x8011B4F0; // size:0x20
|
|
sVisCvg = 0x8011B510; // size:0x10
|
|
sVisZBuf = 0x8011B520; // size:0x10
|
|
sVisMono = 0x8011B530; // size:0x18
|
|
sViMode = 0x8011B548; // size:0x88
|
|
sGraphPrevUpdateEndTime = 0x8011B5D0; // size:0x8
|
|
sGraphPrevTaskTimeStart = 0x8011B5D8; // size:0x8
|
|
gSegments = 0x8011B648; // size:0x40 type:uintptr_t[16]
|
|
gScheduler = 0x8011B688; // size:0x258
|
|
gPadMgr = 0x8011B8E0; // size:0x468
|
|
gIrqMgr = 0x8011BD48; // size:0x280
|
|
sGraphThread = 0x8011BFC8; // size:0x1B0
|
|
sGraphStack = 0x8011C178; // size:0x1800
|
|
sSchedStack = 0x8011D978; // size:0x600
|
|
sAudioStack = 0x8011DF78; // size:0x800
|
|
sPadMgrStack = 0x8011E778; // size:0x500
|
|
sIrqMgrStack = 0x8011EC78; // size:0x500
|
|
sGraphStackInfo = 0x8011F178; // size:0x1C
|
|
sSchedStackInfo = 0x8011F198; // size:0x1C
|
|
sAudioStackInfo = 0x8011F1B8; // size:0x1C
|
|
sPadMgrStackInfo = 0x8011F1D8; // size:0x1C
|
|
sIrqMgrStackInfo = 0x8011F1F8; // size:0x1C
|
|
gAudioMgr = 0x8011F218; // size:0x298
|
|
sSerialEventQueue = 0x8011F4B0; // size:0x18
|
|
sSerialMsgBuf = 0x8011F4C8; // size:0x4
|
|
sRSPGfxTimeStart = 0x8011F4E0; // size:0x8
|
|
sRSPAudioTimeStart = 0x8011F4E8; // size:0x8
|
|
sRSPOtherTimeStart = 0x8011F4F0; // size:0x8
|
|
sRDPTimeStart = 0x8011F4F8; // size:0x8
|
|
gAudioThreadUpdateTimeTotalPerGfxTask = 0x8011F500; // size:0x8
|
|
gGfxTaskSentToNextReadyMinusAudioThreadUpdateTime = 0x8011F508; // size:0x8
|
|
gRSPAudioTimeTotal = 0x8011F510; // size:0x8
|
|
gRSPGfxTimeTotal = 0x8011F518; // size:0x8
|
|
gRDPTimeTotal = 0x8011F520; // size:0x8
|
|
gGraphUpdatePeriod = 0x8011F528; // size:0x8
|
|
gAudioThreadUpdateTimeStart = 0x8011F530; // size:0x8
|
|
gAudioThreadUpdateTimeAcc = 0x8011F538; // size:0x8
|
|
gRSPAudioTimeAcc = 0x8011F540; // size:0x8
|
|
gRSPGfxTimeAcc = 0x8011F548; // size:0x8
|
|
gRSPOtherTimeAcc = 0x8011F550; // size:0x8
|
|
gRDPTimeAcc = 0x8011F560; // size:0x8
|
|
sSpeedMeterTimeEntryPtr = 0x8011F568; // size:0x4
|
|
sSysCfbFbPtr = 0x8011F570; // size:0x8
|
|
sSysCfbEnd = 0x8011F578; // size:0x4
|
|
sMatrixStack = 0x8011F7A0; // size:0x4 type:MtxF*
|
|
sCurrentMatrix = 0x8011F7A4; // size:0x4 type:MtxF*
|
|
sFaultInstance = 0x8011F7B0; // size:0x4
|
|
sFaultAwaitingInput = 0x8011F7B4; // size:0x1
|
|
sFaultStack = 0x8011F7B8; // size:0x600
|
|
sFaultThreadInfo = 0x8011FDB8; // size:0x1C
|
|
gFaultMgr = 0x8011FDD8; // size:0x850
|
|
sFaultDrawer = 0x80120630; // size:0x3C type:FaultDrawer
|
|
sScriptLoadQueue = 0x80120690; // size:0x18
|
|
sScriptLoadMsgBuf = 0x801206A8; // size:0x40
|
|
sScriptLoadDonePointers = 0x801206E8; // size:0x40
|
|
D_8016B780 = 0x80120730; // size:0x4
|
|
D_8016B7A8 = 0x80120750; // size:0x4
|
|
D_8016B7AC = 0x80120754; // size:0x4
|
|
D_8016B7B0 = 0x80120758; // size:0x4
|
|
sRiverFreqScaleLerp = 0x80120760; // size:0x10
|
|
sWaterfallFreqScaleLerp = 0x80120770; // size:0x10
|
|
D_8016B7D8 = 0x80120780; // size:0x4
|
|
D_8016B7DC = 0x80120784; // size:0x1
|
|
D_8016B7E0 = 0x80120788; // size:0x4
|
|
sRiverSoundMainBgmVol = 0x8012078C; // size:0x1
|
|
sRiverSoundMainBgmCurrentVol = 0x8012078D; // size:0x1
|
|
sRiverSoundMainBgmLower = 0x8012078E; // size:0x1
|
|
sRiverSoundMainBgmRestore = 0x8012078F; // size:0x1
|
|
sGanonsTowerVol = 0x80120790; // size:0x1
|
|
sSfxChannelState = 0x80120798; // size:0x100
|
|
sMalonSingingTimer = 0x80120898; // size:0x1
|
|
sMalonSingingDisabled = 0x80120899; // size:0x1
|
|
D_8016B9F3 = 0x8012089A; // size:0x1
|
|
sFanfareStartTimer = 0x8012089B; // size:0x1
|
|
sFanfareSeqId = 0x8012089C; // size:0x2
|
|
sPlayingStaff = 0x8012089E; // size:0x3
|
|
sPlaybackStaff = 0x801208A2; // size:0x3
|
|
sRecordingStaff = 0x801208A6; // size:0x3
|
|
sOcarinaUpdateTaskStart = 0x801208AC; // size:0x4
|
|
sOcarinaInputStickAdj = 0x801208B0; // size:0x2
|
|
sOcarinaInputButtonCur = 0x801208B4; // size:0x4
|
|
sOcarinaInputButtonStart = 0x801208B8; // size:0x4
|
|
sOcarinaInputButtonPrev = 0x801208BC; // size:0x4
|
|
sOcarinaInputButtonPress = 0x801208C0; // size:0x4
|
|
sCurOcarinaSongWithoutMusicStaff = 0x801208C8; // size:0x8
|
|
sOcarinaWithoutMusicStaffPos = 0x801208D0; // size:0x1
|
|
sOcarinaHasStartedSong = 0x801208D1; // size:0x1
|
|
sFirstOcarinaSongIndex = 0x801208D2; // size:0x1
|
|
sLastOcarinaSongIndex = 0x801208D3; // size:0x1
|
|
sAvailOcarinaSongFlags = 0x801208D4; // size:0x2
|
|
sStaffOcarinaPlayingPos = 0x801208D6; // size:0x1
|
|
sMusicStaffPos = 0x801208D8; // size:0x1C
|
|
sMusicStaffCurHeldLength = 0x801208F8; // size:0x1C
|
|
sMusicStaffExpectedLength = 0x80120918; // size:0x1C
|
|
sMusicStaffExpectedPitch = 0x80120938; // size:0xE
|
|
sScarecrowsLongSongSecondNote = 0x80120948; // size:0x8
|
|
sSfxRequests = 0x80121820; // size:0x1800
|
|
sSfxBankListEnd = 0x80123020; // size:0x7
|
|
sSfxBankFreeListStart = 0x80123028; // size:0x7
|
|
sSfxBankUnused = 0x80123030; // size:0x7
|
|
gActiveSfx = 0x80123038; // size:0xA8
|
|
sCurSfxPlayerChannelIndex = 0x801230E0; // size:0x1
|
|
gSfxBankMuted = 0x801230E4; // size:0x7
|
|
sUnusedBankLerp = 0x801230F0; // size:0x70
|
|
sSeqRequests = 0x80123160; // size:0x28
|
|
sNumSeqRequests = 0x80123188; // size:0x4
|
|
sAudioSeqCmds = 0x80123190; // size:0x400
|
|
gActiveSeqs = 0x80123590; // size:0x990
|
|
gAudioCtx = 0x80123FC0; // size:0x6450
|
|
gAudioCustomUpdateFunction = 0x8012A410; // size:0x4
|
|
gUseAtanContFrac = 0x8012A440; // size:0x4
|
|
gSystemArena = 0x8012A450; // size:0x24 type:Arena
|
|
sArenaLockMsg = 0x8012A490; // size:0x4 type:OSMesg
|
|
sJpegBitStreamPtr = 0x8012A4A0; // size:0x4
|
|
sJpegBitStreamByteIdx = 0x8012A4A4; // size:0x4
|
|
sJpegBitStreamBitIdx = 0x8012A4A8; // size:0x1
|
|
sJpegBitStreamDontSkip = 0x8012A4A9; // size:0x1
|
|
sJpegBitStreamCurWord = 0x8012A4AC; // size:0x4
|
|
__MotorDataBuf = 0x8012A4F0; // size:0x100
|
|
siAccessBuf = 0x8012A5F0; // size:0x4
|
|
__osSiAccessQueue = 0x8012A5F8; // size:0x18
|
|
__osContPifRam = 0x8012A610; // size:0x40
|
|
__osContLastCmd = 0x8012A650; // size:0x1
|
|
__osMaxControllers = 0x8012A651; // size:0x1
|
|
__osEepromTimerMsgQueue = 0x8012A678; // size:0x18
|
|
__osEepromTimerMsg = 0x8012A690; // size:0x4
|
|
__osPfsInodeCache = 0x8012A6A0; // size:0x100
|
|
__osPfsPifRam = 0x8012A7A0; // size:0x40
|
|
sCharTexSize = 0x8012A7E0; // size:0x4
|
|
sCharTexScale = 0x8012A7E4; // size:0x4
|
|
sOcarinaButtonAPrimR = 0x8012A7E8; // size:0x2
|
|
sOcarinaButtonAPrimB = 0x8012A7EA; // size:0x2
|
|
sOcarinaButtonAPrimG = 0x8012A7EC; // size:0x2
|
|
sOcarinaButtonAEnvR = 0x8012A7EE; // size:0x2
|
|
sOcarinaButtonAEnvB = 0x8012A7F0; // size:0x2
|
|
sOcarinaButtonAEnvG = 0x8012A7F2; // size:0x2
|
|
sOcarinaButtonCPrimR = 0x8012A7F4; // size:0x2
|
|
sOcarinaButtonCPrimB = 0x8012A7F6; // size:0x2
|
|
sOcarinaButtonCPrimG = 0x8012A7F8; // size:0x2
|
|
sOcarinaButtonCEnvR = 0x8012A7FA; // size:0x2
|
|
sOcarinaButtonCEnvB = 0x8012A7FC; // size:0x2
|
|
sOcarinaButtonCEnvG = 0x8012A7FE; // size:0x2
|
|
gZBuffer = 0x8012A800; // size:0x25800 type:u16
|
|
gGfxSPTaskOutputBuffer = 0x80150000; // size:0x18000
|
|
gGfxSPTaskYieldBuffer = 0x80168000; // size:0xC00
|
|
gGfxSPTaskStack = 0x80168C00; // size:0x400
|
|
gGfxPools = 0x80169000; // size:0x24820
|
|
gAudioHeap = 0x8018D820; // size:0x38000
|
|
_buffersSegmentEnd = 0x801C5820; //
|
|
D_80811BB0 = 0x80810D70; // size:0x180
|
|
D_80811D30 = 0x80810EF0; // size:0x100
|
|
D_80811E30 = 0x80810FF0; // size:0x100
|
|
D_80811F30 = 0x808110F0; // size:0x200
|
|
D_80812130 = 0x808112F0; // size:0x200
|
|
gOptionsDividerTopVtx = 0x808114F0; // size:0x40
|
|
gOptionsDividerMiddleVtx = 0x80811530; // size:0x40
|
|
gOptionsDividerBottomVtx = 0x80811570; // size:0x40
|
|
D_808123F0 = 0x808115B0; // size:0x82
|
|
gAmmoItems = 0x80828020; // size:0x10
|
|
D_8082AAEC = 0x808286EC; // size:0x40
|
|
D_8082AB2C = 0x8082872C; // size:0x40
|
|
gSlotAgeReqs = 0x808287FC; // size:0x18
|
|
gEquipAgeReqs = 0x80828814; // size:0x10
|
|
gItemAgeReqs = 0x80828824; // size:0x56
|
|
gAreaGsFlags = 0x8082887C; // size:0x16
|
|
gPauseMapMarkDataTable = 0x80828EC0; // size:0x4158
|
|
sReturnEntranceGroupData = 0x80850FD8; // size:0x1C
|
|
sReturnEntranceGroupIndices = 0x80850FF4; // size:0x6
|
|
gMapMarkDataTable = 0x8085BEE8; // size:0x28
|
|
D_808BB2F0 = 0x808B18A0; // size:0x4A8
|
|
D_808BB7A0 = 0x808B1D50; // size:0x5E8
|
|
D_808BBD90 = 0x808B2340; // size:0x628
|
|
D_808BCE20 = 0x808B3350; // size:0x480
|
|
D_808BD2A0 = 0x808B37D0; // size:0x280
|
|
D_808BD520 = 0x808B3A50; // size:0x270
|
|
D_808BD790 = 0x808B3CC0; // size:0x200
|
|
gGanondorfShadowSetupDL = 0x808DA308; // size:0x20
|
|
gGanondorfShadowModelDL = 0x808DA328; // size:0x30
|
|
gGanondorfTriforceDL = 0x808DB398; // size:0x80
|
|
gGanondorfWindowShardMaterialDL = 0x808DB888; // size:0xA8
|
|
gGanondorfWindowShardModelDL = 0x808DB930; // size:0x18
|
|
gGanondorfWindowShatterTemplateTex = 0x808DB948; // size:0x800
|
|
gGanondorfLightBallMaterialDL = 0x808DD188; // size:0x70
|
|
gGanondorfSquareDL = 0x808DD1F8; // size:0x18
|
|
gGanondorfLightningDL = 0x808E6250; // size:0x80
|
|
gGanondorfLightRayTriDL = 0x808E6378; // size:0x48
|
|
gGanondorfLightFlecksDL = 0x808E7DD0; // size:0xF0
|
|
gGanondorfBigMagicBGCircleDL = 0x808E7EC0; // size:0xA8
|
|
gGanondorfDotDL = 0x808E7F68; // size:0xC8
|
|
gGanondorfShockwaveDL = 0x808E89D0; // size:0xF8
|
|
gGanondorfImpactDarkDL = 0x808E9868; // size:0x118
|
|
gGanondorfImpactLightDL = 0x808E9980; // size:0x118
|
|
gGanondorfShockGlowDL = 0x808EAAD8; // size:0xC8
|
|
gGanondorfLightCoreDL = 0x808EBE38; // size:0x88
|
|
gGanondorfShockDL = 0x808EBF00; // size:0x80
|
|
gGanondorfVortexDL = 0x808ECCE0; // size:0x108
|
|
sEffects = 0x808EE1B8; // size:0x3B60
|
|
sTwinrovaEyeTextures = 0x8093DDA0; // size:0xC
|
|
gAdultWarpInCS = 0x8097BAF0; // size:0x108
|
|
gAdultWarpOutCS = 0x8097BC00; // size:0x180
|
|
gAdultWarpInToTCS = 0x8097BD80; // size:0x108
|
|
gAdultWarpOutToTCS = 0x8097BE90; // size:0x120
|
|
gChildWarpInCS = 0x8097BFB0; // size:0x128
|
|
gChildWarpOutCS = 0x8097C0E0; // size:0x180
|
|
gChildWarpInToTCS = 0x8097C260; // size:0x128
|
|
gChildWarpOutToTCS = 0x8097C390; // size:0x120
|
|
D_80ABF9D0 = 0x80AA19A0; // size:0x170
|
|
D_80ABFB40 = 0x80AA1B10; // size:0x798
|
|
D_80B4C5D0 = 0x80B27720; // size:0xFF0
|