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062f4d8e15
* Document SoundSources * PR Suggestions * Duration timers to dec * `PlaySfxByPosAndId` -> `PlaySoundByPosition` * Begin importing docs from MM * Finish cleanup using code from MM * Start documenting commands * First attempt at thorough AudioSeqCmd wrappers * Improve names * Merge branch 'master' into audio_seqCmd fix name to minimize conflicts * Combine macros, implement them through repo * Improve docs * More progress, begin sequence command docs * seqcmd.h * More documentation of seqcmd.h * More docs * cleanup * More cleanup * More docs * VOL_SCALE_INDEX enum * missed enums * More Cleanup * docs * More docs * Add comments about sfxChannelLayout * More cleanup * Even better docs * Add a file description * small touchups * More cleanup of comments * more * More cleanup * More cleanup * Missing space * typos * Audio_SetVolumeScaleNow * More cleanup * Fill in enum * one more cleanup * Capitalize macros * remove AUDIO_ * cleanup * more cleanup * Small Fix * Add a lot of backticks for docs * Restructuring docs * More cleanup * swap channel args, cleanup * Typos * Many suggestions, revert filename * pr suggestions * even more PR * more pr suggestions * pr suggestion
506 lines
26 KiB
C
506 lines
26 KiB
C
#ifndef SEQCMD_H
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#define SEQCMD_H
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// ==== Primary commands ====
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#define SEQCMD_OP_MASK 0xF0000000
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typedef enum {
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/* 0x0 */ SEQCMD_OP_PLAY_SEQUENCE,
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/* 0x1 */ SEQCMD_OP_STOP_SEQUENCE,
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/* 0x2 */ SEQCMD_OP_QUEUE_SEQUENCE,
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/* 0x3 */ SEQCMD_OP_UNQUEUE_SEQUENCE,
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/* 0x4 */ SEQCMD_OP_SET_PLAYER_VOLUME,
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/* 0x5 */ SEQCMD_OP_SET_PLAYER_FREQ,
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/* 0x6 */ SEQCMD_OP_SET_CHANNEL_VOLUME,
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/* 0x7 */ SEQCMD_OP_SET_PLAYER_IO,
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/* 0x8 */ SEQCMD_OP_SET_CHANNEL_IO,
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/* 0x9 */ SEQCMD_OP_SET_CHANNEL_IO_DISABLE_MASK,
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/* 0xA */ SEQCMD_OP_SET_CHANNEL_DISABLE_MASK,
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/* 0xB */ SEQCMD_OP_TEMPO_CMD,
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/* 0xC */ SEQCMD_OP_SETUP_CMD,
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/* 0xD */ SEQCMD_OP_SET_CHANNEL_FREQ,
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/* 0xE */ SEQCMD_OP_GLOBAL_CMD,
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/* 0xF */ SEQCMD_OP_RESET_AUDIO_HEAP
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} SeqCmdOp;
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// ==== Secondary commands ====
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// Subset of `SEQCMD_OP_TEMPO_CMD`
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typedef enum {
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/* 0x0 */ SEQCMD_SUB_OP_TEMPO_SET,
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/* 0x1 */ SEQCMD_SUB_OP_TEMPO_SPEED_UP,
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/* 0x2 */ SEQCMD_SUB_OP_TEMPO_SLOW_DOWN,
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/* 0x3 */ SEQCMD_SUB_OP_TEMPO_SCALE,
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/* 0x4 */ SEQCMD_SUB_OP_TEMPO_RESET
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} SeqCmdTempoCmdOp;
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// Subset of `SEQCMD_OP_SETUP_CMD`
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typedef enum {
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/* 0x0 */ SEQCMD_SUB_OP_SETUP_RESTORE_VOLUME,
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/* 0x1 */ SEQCMD_SUB_OP_SETUP_SEQ_UNQUEUE,
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/* 0x2 */ SEQCMD_SUB_OP_SETUP_RESTART_SEQ,
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/* 0x3 */ SEQCMD_SUB_OP_SETUP_TEMPO_SCALE,
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/* 0x4 */ SEQCMD_SUB_OP_SETUP_TEMPO_RESET,
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/* 0x5 */ SEQCMD_SUB_OP_SETUP_PLAY_SEQ,
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/* 0x6 */ SEQCMD_SUB_OP_SETUP_SET_FADE_TIMER,
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/* 0x7 */ SEQCMD_SUB_OP_SETUP_RESTORE_VOLUME_IF_QUEUED,
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/* 0x8 */ SEQCMD_SUB_OP_SETUP_RESTORE_VOLUME_WITH_SCALE_INDEX,
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/* 0x9 */ SEQCMD_SUB_OP_SETUP_SET_CHANNEL_DISABLE_MASK,
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/* 0xA */ SEQCMD_SUB_OP_SETUP_SET_PLAYER_FREQ,
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/* 0xE */ SEQCMD_SUB_OP_SETUP_POP_PERSISTENT_CACHE = 0xE,
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/* 0xF */ SEQCMD_SUB_OP_SETUP_RESET_SETUP_CMDS
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} SeqCmdSetupCmdOp;
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// Subset of `SEQCMD_OP_GLOBAL_CMD`
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typedef enum {
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/* 0x0 */ SEQCMD_SUB_OP_GLOBAL_SET_SOUND_MODE,
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/* 0x1 */ SEQCMD_SUB_OP_GLOBAL_DISABLE_NEW_SEQUENCES
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} SeqCmdSubCmdOp;
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// ==== Audio Sequence Primary Commands ====
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/**
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* Play a sequence on a given seqPlayer
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*
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* @param seqPlayerIndex the index of the seqPlayer to play the sequence
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* @param fadeInDuration duration the sequence will fade in over
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* @param seqArg no effect: < 0x7F, skip ticks: = 0x7F, will not play: >= 0x80 (see note)
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* @param seqId the id of the sequence to play, see `SeqId`
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*
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* @note seqArg will also be stored in gActiveSeqs.seqId, any check against that seqId must also include seqArg.
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* seqArg = 0x7F will interpret the duration as the number of ticks to skip.
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* seqArg >= 0x80 was intented to load a soundFont asynchronously but the code is unfinished (based on MM).
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*/
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#define SEQCMD_PLAY_SEQUENCE(seqPlayerIndex, fadeInDuration, seqArg, seqId) \
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Audio_QueueSeqCmd((SEQCMD_OP_PLAY_SEQUENCE << 28) | ((u8)(seqPlayerIndex) << 24) | ((u8)(fadeInDuration) << 16) | \
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((u8)(seqArg) << 8) | (u16)(seqId))
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/**
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* Stop a sequence on a given seqPlayer
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*
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* @param seqPlayerIndex the index of the seqPlayer to play the sequence
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* @param fadeOutDuration duration the sequence will fade out over
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*
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* @note the 0xFF in the command is not read from at all, but is common in all Stop SeqPlayer Commands
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*/
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#define SEQCMD_STOP_SEQUENCE(seqPlayerIndex, fadeOutDuration) \
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Audio_QueueSeqCmd((SEQCMD_OP_STOP_SEQUENCE << 28) | 0xFF | ((u8)(seqPlayerIndex) << 24) | \
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((u8)(fadeOutDuration) << 16))
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/**
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* Add a sequence to a queue of sequences associated with a given seqPlayer.
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* If the sequence is first in queue, play the sequence
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*
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* @param seqPlayerIndex the index of the seqPlayer to queue the sequence
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* @param fadeInDuration if the sequence is played, duration the sequence will fade in over
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* @param priority priority in the queue. The highest valued priority will be queued to play first. Also used as `seqArg`.
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* @param seqId the id of the sequence to play, see `SeqId`
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*
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* @note for the next sequence in the queue to play, the current sequence must be unqueued with the unqueue command
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* @note for a priority >= 0x7F, similar effects happen as `seqArg` in the play sequence command
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*/
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#define SEQCMD_QUEUE_SEQUENCE(seqPlayerIndex, fadeInDuration, priority, seqId) \
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Audio_QueueSeqCmd((SEQCMD_OP_QUEUE_SEQUENCE << 28) | ((u8)(seqPlayerIndex) << 24) | ((u8)(fadeInDuration) << 16) | \
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((u8)(priority) << 8) | (u8)(seqId))
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/**
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* Remove a sequence from a queue of sequences associated with a given seqPlayer.
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* If the sequence is first in queue, stop the sequence, and play the next one in queue if any
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*
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* @param seqPlayerIndex the index of the seqPlayer to queue the sequence
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* @param fadeInDuration if the sequence is stopped, duration the sequence will fade out over, and duration the next seq will fade in over
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* @param seqId the id of the sequence to remove, see `SeqId`
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*
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* @note for the next sequence in the queue to play, the current sequence must be unqueued with this command
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*/
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#define SEQCMD_UNQUEUE_SEQUENCE(seqPlayerIndex, fadeOutInDuration, seqId) \
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Audio_QueueSeqCmd((SEQCMD_OP_UNQUEUE_SEQUENCE << 28) | ((u8)(seqPlayerIndex) << 24) | \
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((u8)(fadeOutInDuration) << 16) | (seqId))
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/**
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* Set the volume of an entire sequence on a given seqPlayer. Fade to the volume over a specified duration
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the volume
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* @param volume the target volume for the sequence. Ranged from 0-0xFF, with 0x7F mapping to 1.0f
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*/
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#define SEQCMD_SET_PLAYER_VOLUME(seqPlayerIndex, duration, volume) \
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Audio_QueueSeqCmd((SEQCMD_OP_SET_PLAYER_VOLUME << 28) | ((u8)(seqPlayerIndex) << 24) | ((duration) << 16) | \
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(volume))
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/**
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* Scale the frequency of every channel on a given seqPlayer over a specified duration.
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the frequency
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* @param freqScale the scaling factor to shift the pitch. Ranged from 0-0xFFFF, with 1000 mapping to 1.0f
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*
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* @note 2000 will double the frequency (raise an octave), 500 will halve the frequency (lower an octave).
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* Cannot be used with `SEQCMD_SET_CHANNEL_FREQ` as they will overwrite one another.
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*/
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#define SEQCMD_SET_PLAYER_FREQ(seqPlayerIndex, duration, freqScale) \
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Audio_QueueSeqCmd((SEQCMD_OP_SET_PLAYER_FREQ << 28) | ((u8)(seqPlayerIndex) << 24) | ((duration) << 16) | \
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(freqScale))
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/**
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* Scale the frequency of a specific channel on a given seqPlayer over a specified duration
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param channelIndex the index of the channel to modify
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* @param duration duration to transition to the frequency
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* @param freqScale the scaling factor to shift the pitch. Ranged from 0-0xFFF, with 1000 mapping to 1.0f
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*
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* @note a frequency of 2000 will double the frequency (raise an octave), 500 will halve the frequency (lower an octave).
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* Cannot be used with `SEQCMD_SET_PLAYER_FREQ` as they will overwrite one another.
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*/
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#define SEQCMD_SET_CHANNEL_FREQ(seqPlayerIndex, channelIndex, duration, freqScale) \
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Audio_QueueSeqCmd((SEQCMD_OP_SET_CHANNEL_FREQ << 28) | ((u8)(seqPlayerIndex) << 24) | ((duration) << 16) | \
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((channelIndex) << 12) | (freqScale))
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/**
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* Set the volume of a specific channel on a given seqPlayer. Fade to the volume over a specified duration
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param channelIndex the index of the channel to modify
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* @param duration duration to transition to the volume
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* @param volume the target volume for the sequence. Ranged from 0-0xFF, with 0x7F mapping to 1.0f
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*/
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#define SEQCMD_SET_CHANNEL_VOLUME(seqPlayerIndex, channelIndex, duration, volume) \
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Audio_QueueSeqCmd((SEQCMD_OP_SET_CHANNEL_VOLUME << 28) | ((u8)(seqPlayerIndex) << 24) | ((u8)(duration) << 16) | \
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((u8)(channelIndex) << 8) | ((u8)volume))
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/**
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* Write a value that can be read as input directly by the sequence itself. This will be set to the global
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* ioPort, which can affect the entire sequence.
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*
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* @param seqPlayerIndex the index of the seqPlayer to write the input to
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* @param ioPort the index of the array to store the input-output value,
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* @param ioData the value s8 that's written to the input-output array
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*
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* @note Each seqPlayer has 8 global ioPorts indexed 0-7.
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* ioPort 0 and 1 are read-only-once, and will reset after being read by the sequence.
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* ioPort 2-7 can be read multiple times.
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*/
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#define SEQCMD_SET_PLAYER_IO(seqPlayerIndex, ioPort, ioData) \
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Audio_QueueSeqCmd((SEQCMD_OP_SET_PLAYER_IO << 28) | ((u8)(seqPlayerIndex) << 24) | ((u8)(ioPort) << 16) | \
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(u8)(ioData))
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/**
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* Write a value that can be read as input directly by the sequence itself. This will be set to the channel
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* ioPort, which will only affect a single channel.
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*
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* @param seqPlayerIndex the index of the seqPlayer to write the input to
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* @param channelIndex the index of the channel to write the input to
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* @param ioPort the index of the array to store the input-output value
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* @param ioData the value s8 that's written to the input-output array
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*
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* @note Each channel has 8 channel ioPorts indexed 0-7.
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* ioPort 0 and 1 are read-only-once, and will reset after being read by the sequence.
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* ioPort 2-7 can be read multiple times.
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*/
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#define SEQCMD_SET_CHANNEL_IO(seqPlayerIndex, channelIndex, ioPort, ioData) \
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Audio_QueueSeqCmd((SEQCMD_OP_SET_CHANNEL_IO << 28) | ((u8)(seqPlayerIndex) << 24) | ((u8)(ioPort) << 16) | \
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((u8)(channelIndex) << 8) | (u8)(ioData))
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/**
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* Disable (or reenable) specific channels from receiving input set by `SEQCMD_SET_CHANNEL_IO`
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param channelMask a 16 bit mask where each bit maps to a channel. Bitflag on to disable
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*
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* @note using Audio_QueueCmdS8 0x06 will bypass this channelMask
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*/
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#define SEQCMD_SET_CHANNEL_IO_DISABLE_MASK(seqPlayerIndex, channelMask) \
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Audio_QueueSeqCmd((SEQCMD_OP_SET_CHANNEL_IO_DISABLE_MASK << 28) | ((u8)(seqPlayerIndex) << 24) | (u16)(channelMask))
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/**
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* Disable (or reenable) specific channels
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param channelMask a 16 bit mask where each bit maps to a channel. Bitflag on to disable
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*/
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#define SEQCMD_SET_CHANNEL_DISABLE_MASK(seqPlayerIndex, channelMask) \
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Audio_QueueSeqCmd((SEQCMD_OP_SET_CHANNEL_DISABLE_MASK << 28) | ((u8)(seqPlayerIndex) << 24) | (u16)(channelMask))
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// ==== Audio Sequence Tempo Commands ====
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/**
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* Set the absolute tempo of a sequence on a given seqPlayer, fading over a specified duration
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the tempo
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* @param tempoTarget the target tempo for the sequence
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*
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* @note the absolute tempo is constrained to a maximum of 300
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*/
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#define SEQCMD_SET_TEMPO(seqPlayerIndex, duration, tempoTarget) \
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Audio_QueueSeqCmd((SEQCMD_OP_TEMPO_CMD << 28) | (SEQCMD_SUB_OP_TEMPO_SET << 12) | ((u8)(seqPlayerIndex) << 24) | \
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((u8)(duration) << 16) | (u16)(tempoTarget))
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/**
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* Increase the tempo of a sequence by a relative value on a given seqPlayer over a specified duration
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the tempo
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* @param tempoIncrease the change to add to the current tempo
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*
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* @note the absolute tempo is constrained to a maximum of 300
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*/
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#define SEQCMD_SPEED_UP_TEMPO(seqPlayerIndex, duration, tempoIncrease) \
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Audio_QueueSeqCmd((SEQCMD_OP_TEMPO_CMD << 28) | (SEQCMD_SUB_OP_TEMPO_SPEED_UP << 12) | \
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((u8)(seqPlayerIndex) << 24) | ((u8)(duration) << 16) | (u16)(tempoIncrease))
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/**
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* Decrease the tempo of a sequence by a relative value on a given seqPlayer over a specified duration
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the tempo
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* @param tempoDecrease the change to subtract to the current tempo
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*
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* @note the absolute tempo is constrained to a maximum of 300
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*/
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#define SEQCMD_SLOW_DOWN_TEMPO(seqPlayerIndex, duration, tempoDecrease) \
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Audio_QueueSeqCmd((SEQCMD_OP_TEMPO_CMD << 28) | (SEQCMD_SUB_OP_TEMPO_SLOW_DOWN << 12) | \
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((u8)(seqPlayerIndex) << 24) | ((u8)(duration) << 16) | (u16)(tempoDecrease))
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/**
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* Scale the tempo of a sequence by a multiplicative value on a given seqPlayer over a specified duration
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the tempo
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* @param tempoScale the scaling factor of the tempo, relative to 100
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*
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* @note a tempoScale of 200 will go double-time, 50 will go half-time.
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* the absolute tempo is constrained to a maximum of 300
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*/
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#define SEQCMD_SCALE_TEMPO(seqPlayerIndex, duration, tempoScale) \
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Audio_QueueSeqCmd((SEQCMD_OP_TEMPO_CMD << 28) | (SEQCMD_SUB_OP_TEMPO_SCALE << 12) | ((u8)(seqPlayerIndex) << 24) | \
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((u8)(duration) << 16) | (u16)(tempoScale))
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/**
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* Reset the tempo of a sequence to the original tempo on a given seqPlayer over a specified duration
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*
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* @param seqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the tempo
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*/
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#define SEQCMD_RESET_TEMPO(seqPlayerIndex, duration) \
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Audio_QueueSeqCmd((SEQCMD_OP_TEMPO_CMD << 28) | (SEQCMD_SUB_OP_TEMPO_RESET << 12) | ((u8)(seqPlayerIndex) << 24) | \
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((u8)(duration) << 16))
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/**
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* ==== Audio Sequence Setup Commands ====
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*
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* The setup commands are designed to wait to be executed.
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* Up to 8 commands can be queued per `seqPlayerIndex`.
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* These commands will only execute once that `seqPlayerIndex` is finished playing and is no longer enabled.
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* They will often target a different player (`targetSeqPlayerIndex`) but not always.
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*/
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/**
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* Setup a request to restore a volume on target seqPlayer once a setup seqPlayer is finished playing and disabled
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*
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* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
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* @param targetSeqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the volume
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*/
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#define SEQCMD_SETUP_RESTORE_PLAYER_VOLUME(setupSeqPlayerIndex, targetSeqPlayerIndex, duration) \
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Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_RESTORE_VOLUME << 20) | \
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((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16) | (u8)(duration))
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/**
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* Setup a request to unqueue a seqPlayer once that same setup seqPlayer is finished playing and disabled
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*
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* @param setupSeqPlayerIndex the index of the seqPlayer to unqueue once the same seqPlayer is disabled
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*
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* @bug this command was misimplemented and fails to unqueue. The command relies on `gActiveSeqs.seqId` for
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* unqueueing, but seqId is reset before being used to unqueue. A simple fix is to unqueue based on
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* `gActiveSeqs.prevSeqId` instead.
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*/
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#define SEQCMD_SETUP_UNQUEUE_SEQUENCE(setupSeqPlayerIndex) \
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Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_SEQ_UNQUEUE << 20) | \
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((u8)(setupSeqPlayerIndex) << 24))
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/**
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* Setup a request to restart and play an active sequence currently playing on a target seqPlayer
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* once a setup seqPlayer is finished playing and disabled
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*
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* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
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* @param targetSeqPlayerIndex the index of the seqPlayer to restart its active sequence
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*/
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#define SEQCMD_SETUP_RESTART_SEQUENCE(setupSeqPlayerIndex, targetSeqPlayerIndex) \
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Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_RESTART_SEQ << 20) | \
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((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16))
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/**
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* Setup a request to scale the tempo of a sequence by a multiplicative value on a target seqPlayer
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* once a setup seqPlayer is finished playing and disabled
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*
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* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
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* @param targetSeqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the tempo
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* @param tempoScale the scaling factor of the tempo, relative to 100
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*
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* @note a tempoScale of 200 will go double-time, 50 will go half-time.
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* the absolute tempo is constrained to a maximum of 300
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*/
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#define SEQCMD_SETUP_SCALE_TEMPO(setupSeqPlayerIndex, targetSeqPlayerIndex, duration, tempoScale) \
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Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_TEMPO_SCALE << 20) | \
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((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16) | ((u8)(duration) << 8) | \
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(u8)(tempoScale))
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/**
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* Setup a request to reset the tempo of a sequence to the original tempo on a target seqPlayer
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* once a setup seqPlayer is finished playing and disabled
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*
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* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
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* @param targetSeqPlayerIndex the index of the seqPlayer to modify
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* @param duration duration to transition to the tempo
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*/
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#define SEQCMD_SETUP_RESET_TEMPO(setupSeqPlayerIndex, targetSeqPlayerIndex, duration) \
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Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_TEMPO_RESET << 20) | \
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((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16) | (u8)(duration))
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|
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/**
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* Setup a request to play a sequence on a target seqPlayer once a setup seqPlayer is finished playing and disabled.
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* This command is optionally paired with `SEQCMD_SETUP_SET_FADE_IN_TIMER` to set the fade in duration
|
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*
|
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* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
|
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* @param targetSeqPlayerIndex the index of the seqPlayer to play the sequence
|
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* @param seqId the id of the sequence to play, see `SeqId`
|
|
*/
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#define SEQCMD_SETUP_PLAY_SEQUENCE(setupSeqPlayerIndex, targetSeqPlayerIndex, seqId) \
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Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_PLAY_SEQ << 20) | \
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((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16) | (u16)(seqId))
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|
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|
/**
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* This command is an optional command before `SEQCMD_SETUP_PLAY_SEQUENCE` to set the fade in duration
|
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* (see cmd above)
|
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*
|
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* @param targetSeqPlayerIndex the index of the seqPlayer to play the sequence
|
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* @param fadeInDuration duration the sequence will fade in over
|
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*/
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#define SEQCMD_SETUP_SET_FADE_IN_TIMER(targetSeqPlayerIndex, fadeInDuration) \
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Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_SET_FADE_TIMER << 20) | \
|
|
((u8)(targetSeqPlayerIndex) << 24) | ((u8)(fadeInDuration) << 8))
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|
|
|
/**
|
|
* Setup a request to restore a volume on target seqPlayer once a setup seqPlayer is finished playing and disabled.
|
|
* Specifically, it will only restore volume if the number of queued requests on the setup seqPlayer matches
|
|
* the number of sequences queued
|
|
*
|
|
* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
|
|
* @param targetSeqPlayerIndex the index of the seqPlayer to modify
|
|
* @param duration duration to transition to the volume
|
|
* @param numSeqRequests the number of sequence requests queued that must match the actual number of sequence requests
|
|
*/
|
|
#define SEQCMD_SETUP_RESTORE_PLAYER_VOLUME_IF_QUEUED(setupSeqPlayerIndex, targetSeqPlayerIndex, duration, \
|
|
numSeqRequests) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_RESTORE_VOLUME_IF_QUEUED << 20) | \
|
|
((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16) | ((u8)(duration) << 8) | \
|
|
(u8)(numSeqRequests))
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|
|
|
/**
|
|
* Setup a request to restore a volume on target seqPlayer once a setup seqPlayer is finished playing and disabled.
|
|
* Allows `scaleIndex` to be specified.
|
|
*
|
|
* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
|
|
* @param targetSeqPlayerIndex the index of the seqPlayer to modify
|
|
* @param scaleIndex the scale index of a seqPlayer
|
|
* @param duration duration to transition to the volume
|
|
*/
|
|
#define SEQCMD_SETUP_RESTORE_PLAYER_VOLUME_WITH_SCALE_INDEX(setupSeqPlayerIndex, targetSeqPlayerIndex, scaleIndex, duration) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_RESTORE_VOLUME_WITH_SCALE_INDEX << 20) | \
|
|
((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16) | \
|
|
((u8)(scaleIndex) << 8) | (u8)(duration))
|
|
|
|
/**
|
|
* Setup a request to disable (or reenable) specific channels on a target seqPlayer
|
|
* once a setup seqPlayer is finished playing and disabled.
|
|
*
|
|
* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
|
|
* @param targetSeqPlayerIndex the index of the seqPlayer to modify
|
|
* @param channelMask a 16 bit mask where each bit maps to a channel. Bitflag on to disable
|
|
*/
|
|
#define SEQCMD_SETUP_SET_CHANNEL_DISABLE_MASK(setupSeqPlayerIndex, targetSeqPlayerIndex, channelMask) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_SET_CHANNEL_DISABLE_MASK << 20) | \
|
|
((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16) | (u16)(channelMask))
|
|
|
|
/**
|
|
* Queue a request to scale the frequency of an entire sequence on a target seqPlayer
|
|
* once a setup seqPlayer is finished playing and disabled.
|
|
*
|
|
* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
|
|
* @param targetSeqPlayerIndex the index of the seqPlayer to modify
|
|
* @param duration duration to transition to the frequency
|
|
* @param freqScale the scaling factor to shift the pitch. Ranged from 0-0xFF, with 100 mapping to 1.0f
|
|
*
|
|
* @note The base value for frequency, 100, is 10 times smaller than other frequency commands.
|
|
* 200 will double the frequency (raise an octave), 50 will halve the frequency (lower an octave).
|
|
*/
|
|
#define SEQCMD_SETUP_SET_PLAYER_FREQ(setupSeqPlayerIndex, targetSeqPlayerIndex, duration, freqScale) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_SET_PLAYER_FREQ << 20) | \
|
|
((u8)(setupSeqPlayerIndex) << 24) | ((u8)(targetSeqPlayerIndex) << 16) | ((u8)(duration) << 8) | \
|
|
(u8)(freqScale))
|
|
|
|
/**
|
|
* Queue a request to discard audio data by popping an entry from the persistent caches on the audio heap,
|
|
* once a setup seqPlayer is finished playing and disabled.
|
|
*
|
|
* @param setupSeqPlayerIndex the index of the seqPlayer to wait for to be disabled
|
|
* @param tableTypeFlag All tables with the flag `(tableTypeFlag & (1 << tableType))` will be discarded. Specifically:
|
|
* `(tableTypeFlag & 1)` will discard the `SEQUENCE_TABLE`
|
|
* `(tableTypeFlag & 2)` will discard the `FONT_TABLE`
|
|
* `(tableTypeFlag & 4)` will discard the `SAMPLE_TABLE`
|
|
*/
|
|
#define SEQCMD_SETUP_POP_PERSISTENT_CACHE(setupSeqPlayerIndex, tableTypeFlag) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_POP_PERSISTENT_CACHE << 20) | \
|
|
((u8)(setupSeqPlayerIndex) << 24) | ((u8)tableTypeFlag))
|
|
|
|
/**
|
|
* Discard all setup command requests on a seqPlayerIndex by resetting the setup command queue
|
|
*
|
|
* @param setupSeqPlayerIndex the index of the seqPlayer to disable all setup commands
|
|
*/
|
|
#define SEQCMD_RESET_SETUP_CMDS(setupSeqPlayerIndex) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_SETUP_CMD << 28) | (SEQCMD_SUB_OP_SETUP_RESET_SETUP_CMDS << 20) | \
|
|
((u8)(setupSeqPlayerIndex) << 24))
|
|
|
|
/**
|
|
* ==== Audio Sequence Global Commands ====
|
|
*
|
|
* The global commands will apply to the entire audio system and all 4 sequence players
|
|
*/
|
|
|
|
/**
|
|
* Change the sound mode of audio
|
|
*
|
|
* @param soundMode see the `SoundMode` enum
|
|
*/
|
|
#define SEQCMD_SET_SOUND_MODE(soundMode) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_GLOBAL_CMD << 28) | (SEQCMD_SUB_OP_GLOBAL_SET_SOUND_MODE << 8) | (u8)(soundMode))
|
|
|
|
/**
|
|
* Disable (or reenable) new sequences from starting
|
|
*
|
|
* @param isDisabled true to disable, false to enable
|
|
*
|
|
* @note this does not disable the sfx player
|
|
*/
|
|
#define SEQCMD_DISABLE_PLAY_SEQUENCES(isDisabled) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_GLOBAL_CMD << 28) | (SEQCMD_SUB_OP_GLOBAL_DISABLE_NEW_SEQUENCES << 8) | \
|
|
(u16)(isDisabled))
|
|
|
|
/**
|
|
* Restart the audio heap with the specified settings
|
|
*
|
|
* @param sfxChannelLayout index for different mappings between the 7 banks and the 16 channels
|
|
* @param specId index for the audio specifications to set high-level audio parameters
|
|
*
|
|
* @note: For sfxChannelLayout, There are 4 possible layouts indexed by 0-3.
|
|
* However, only index 0 is properly implemented. Other indices lead to bugs and softlocks.
|
|
*/
|
|
#define SEQCMD_RESET_AUDIO_HEAP(sfxChannelLayout, specId) \
|
|
Audio_QueueSeqCmd((SEQCMD_OP_RESET_AUDIO_HEAP << 28) | ((u8)(sfxChannelLayout) << 8) | (u8)(specId))
|
|
|
|
#endif
|