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libc
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
tables
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
ultra64
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Create debug macros for common functions (#1597)
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2024-01-09 07:59:03 -05:00 |
alignment.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
attributes.h
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audiomgr.h
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boot.h
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color.h
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command_macros_base.h
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Misc. doc/cleanup 5 (#1096)
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2022-01-12 15:48:04 -05:00 |
fault.h
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functions.h
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gfx.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
gfxprint.h
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Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
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2022-12-30 14:55:31 +01:00 |
global.h
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ichain.h
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irqmgr.h
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jpeg.h
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macro.inc
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macros.h
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mempak.h
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Mempak doc (#1382)
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2022-11-16 02:32:07 -05:00 |
message_data_fmt.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
message_data_static.h
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padmgr.h
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
prerender.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
quake.h
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regs.h
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rumble.h
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
sched.h
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segment_symbols.h
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
seqcmd.h
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Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
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2022-10-07 13:29:33 +02:00 |
sequence.h
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Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
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2022-10-07 13:29:33 +02:00 |
sfx.h
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speedmeter.h
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Speedmeter Small cleanup (#1554)
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2023-09-25 06:29:15 -04:00 |
terminal.h
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tha.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
thga.h
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ultra64.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
unk.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
variables.h
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Fix gamestate overlay table size declaration (#1555)
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2023-09-26 08:40:55 -04:00 |
z64.h
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z64actor.h
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z64animation.h
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z64animation_legacy.h
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z64audio.h
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Documentation for audio_thread_manager.c (#1562)
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2023-11-30 16:22:30 -05:00 |
z64bgcheck.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64camera.h
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More Camera Flags (#1453)
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2023-11-19 02:17:32 +01:00 |
z64collision_check.h
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Cleanup z_collision_check 1 (#1427)
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2024-01-11 10:30:47 -05:00 |
z64curve.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene.h
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z64cutscene_commands.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64dma.h
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Create debug macros for common functions (#1597)
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2024-01-09 07:59:03 -05:00 |
z64effect.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64environment.h
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z64game.h
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z64interface.h
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z64item.h
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z64light.h
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z64map_mark.h
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z64math.h
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Fix misc GCC compatibility issues (#1463)
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2022-12-12 20:55:57 -05:00 |
z64message.h
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Introduce Face Reaction Enum (#1586)
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2024-01-08 17:17:22 -05:00 |
z64object.h
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z64ocarina.h
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z64pause.h
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Name the main pause state and add placeholder enum for main (sub)states (#1551)
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2023-09-22 14:48:09 -04:00 |
z64player.h
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name shock and burn functions (#1594)
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2023-12-15 08:53:51 -05:00 |
z64quest_hint_commands.h
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z64save.h
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z64scene.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64skin.h
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z64skybox.h
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z64sram.h
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z64transition.h
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z64transition_instances.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64view.h
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Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
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2022-12-30 14:55:31 +01:00 |
z64vis.h
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