mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-29 03:34:07 +00:00
f3c930917b
* Implement a single Object Table for the enum and the segments * Implement a single Actor Table for the enum and the overlays * Implement a single Effect SS Table for the enum and the overlays * Remove initvars.h and move its content to relevant files * Update object 0 to use OBJECT_NONE and document it in the table * Rename OBJECT_NONE to OBJECT_INVALID to avoid confusion |
||
---|---|---|
.. | ||
ActorList_OoTMqDbg.txt | ||
Config.xml | ||
ObjectList_OoTMqDbg.txt | ||
SymbolMap_OoTMqDbg.txt |