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oot/assets/xml/objects/object_bowl.xml

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XML

<Root>
<File Name="object_bowl" Segment="6">
<!-- Bombchu Bowling DisplayList Textures -->
<Texture Name="gBowlingWoodPanelTex" Format="rgba16" Width="64" Height="32" Offset="0x1C70"/>
<Texture Name="gBowlingStoneWallTex" Format="rgba16" Width="32" Height="32" Offset="0x2C70"/>
<Texture Name="gBowlingStripesTex" Format="i4" Width="16" Height="16" Offset="0x3470"/>
<!-- Bombchu Bowling DisplayLists -->
<DList Name="gBowlingRound1WallDL" Offset="0x610"/>
<DList Name="gBowlingRound2WallDL" Offset="0x1390"/>
<DList Name="gBowlingDL_1B80" Offset="0x1B80"/>
<!-- Bombchu Bowling Collision -->
<Collision Name="gBowlingFirstAndFinalRoundCol" Offset="0xCB8"/>
<Collision Name="gBowlingSecondRoundCol" Offset="0x1B00"/>
<Collision Name="gBowlingDefaultCol" Offset="0x1C40"/>
<!-- Vertices -->
<Array Name="gBowlingRound1WallVtx" Count="97" Offset="0x0">
<Vtx/>
</Array>
<Array Name="gBowlingRound2WallVtx" Count="106" Offset="0xCF0">
<Vtx/>
</Array>
<Array Name="object_bowl_Vtx_001B30" Count="5" Offset="0x1B30">
<Vtx/>
</Array>
</File>
</Root>