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oot/assets/xml/objects/object_dekubaba.xml

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2.9 KiB
XML

<Root>
<File Name="object_dekubaba" Segment="6">
<!-- Deku Baba animations -->
<Animation Name="gDekuBabaPauseChompAnim" Offset="0x208"/>
<Animation Name="gDekuBabaFastChompAnim" Offset="0x2B8"/>
<!-- Deku Baba body Vertices and DLists (not all are limb DLists) -->
<Array Name="gDekuBabaLowerJawVtx" Count="43" Offset="0x2D0">
<Vtx/>
</Array>
<DList Name="gDekuBabaLowerJawDL" Offset="0x580"/>
<Array Name="gDekuBabaUpperJawVtx" Count="76" Offset="0x6A8">
<Vtx/>
</Array>
<DList Name="gDekuBabaUpperJawDL" Offset="0xB68"/>
<Array Name="gDekuBabaBaseLeavesVtx" Count="63" Offset="0xD00">
<Vtx/>
</Array>
<DList Name="gDekuBabaBaseLeavesDL" Offset="0x10F0"/>
<Array Name="gDekuBabaStemTopVtx" Count="16" Offset="0x1230">
<Vtx/>
</Array>
<DList Name="gDekuBabaStemTopDL" Offset="0x1330"/>
<Array Name="gDekuBabaStemMiddleVtx" Count="36" Offset="0x13E8">
<Vtx/>
</Array>
<DList Name="gDekuBabaStemMiddleDL" Offset="0x1628"/>
<Array Name="gDekuBabaStemBaseVtx" Count="16" Offset="0x1728">
<Vtx/>
</Array>
<DList Name="gDekuBabaStemBaseDL" Offset="0x1828"/>
<!-- Deku Baba body textures -->
<Texture Name="gDekuBabaJawOuterTex" Format="rgba16" Width="16" Height="32" Offset="0x18D0"/>
<Texture Name="gDekuBabaJawInnerTex" Format="rgba16" Width="32" Height="32" Offset="0x1CD0"/>
<Texture Name="gDekuBabaLeafTex" Format="rgba16" Width="16" Height="32" Offset="0x24D0"/>
<Texture Name="gDekuBabaBulbTex" Format="rgba16" Width="8" Height="8" Offset="0x28D0"/>
<Texture Name="gDekuBabaStemTex" Format="rgba16" Width="8" Height="8" Offset="0x2950"/>
<!-- Deku Baba limbs -->
<Limb Name="object_dekubaba_Limb_0029D0" LimbType="Standard" Offset="0x29D0"/>
<Limb Name="object_dekubaba_Limb_0029DC" LimbType="Standard" Offset="0x29DC"/>
<Limb Name="object_dekubaba_Limb_0029E8" LimbType="Standard" Offset="0x29E8"/>
<Limb Name="object_dekubaba_Limb_0029F4" LimbType="Standard" Offset="0x29F4"/>
<Limb Name="object_dekubaba_Limb_002A00" LimbType="Standard" Offset="0x2A00"/>
<Limb Name="object_dekubaba_Limb_002A0C" LimbType="Standard" Offset="0x2A0C"/>
<Limb Name="object_dekubaba_Limb_002A18" LimbType="Standard" Offset="0x2A18"/>
<!-- Deku Baba skeleton -->
<Skeleton Name="gDekuBabaSkel" Type="Normal" LimbType="Standard" Offset="0x2A40"/>
<!-- Deku Baba stick drop -->
<Array Name="gDekuBabaStickDropVtx" Count="98" Offset="0x2A50">
<Vtx/>
</Array>
<DList Name="gDekuBabaStickDropDL" Offset="0x3070"/>
<Texture Name="gDekuBabaStickDropTex" Format="rgba16" Width="32" Height="32" Offset="0x31C0"/>
</File>
</Root>