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oot/assets/xml/objects/object_dh.xml

113 lines
6 KiB
XML

<Root>
<File Name="object_dh" Segment="6">
<Array Name="object_dh_Vtx_000000" Count="94" Offset="0x0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_0005E0" Count="18" Offset="0x5E0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_000700" Count="6" Offset="0x700">
<Vtx/>
</Array>
<DList Name="object_dh_DL_000760" Offset="0x760"/>
<DList Name="object_dh_DL_000808" Offset="0x808"/>
<DList Name="object_dh_DL_000910" Offset="0x910"/>
<Limb Name="object_dh_Limb_000BA8" LimbType="Standard" Offset="0xBA8"/>
<Limb Name="object_dh_Limb_000BB4" LimbType="Standard" Offset="0xBB4"/>
<Limb Name="object_dh_Limb_000BC0" LimbType="Standard" Offset="0xBC0"/>
<Skeleton Name="object_dh_Skel_000BD8" Type="Flex" LimbType="Standard" Offset="0xBD8"/>
<Texture Name="object_dh_Tex_000BF0" Format="rgba16" Width="16" Height="32" Offset="0xBF0"/>
<Texture Name="object_dh_Tex_000FF0" Format="rgba16" Width="32" Height="16" Offset="0xFF0"/>
<Animation Name="object_dh_Anim_0015B0" Offset="0x15B0"/>
<Animation Name="object_dh_Anim_001A3C" Offset="0x1A3C"/>
<Animation Name="object_dh_Anim_002148" Offset="0x2148"/>
<Animation Name="object_dh_Anim_0032BC" Offset="0x32BC"/>
<Animation Name="object_dh_Anim_00375C" Offset="0x375C"/>
<Animation Name="object_dh_Anim_003A8C" Offset="0x3A8C"/>
<Animation Name="object_dh_Anim_003D6C" Offset="0x3D6C"/>
<Animation Name="object_dh_Anim_004658" Offset="0x4658"/>
<Texture Name="object_dh_Tex_004670" Format="rgba16" Width="16" Height="32" Offset="0x4670"/>
<Texture Name="object_dh_Tex_004A70" Format="rgba16" Width="16" Height="32" Offset="0x4A70"/>
<Texture Name="object_dh_Tex_004E70" Format="rgba16" Width="16" Height="16" Offset="0x4E70"/>
<Texture Name="object_dh_Tex_005070" Format="rgba16" Width="16" Height="16" Offset="0x5070"/>
<Animation Name="object_dh_Anim_005880" Offset="0x5880"/>
<Array Name="object_dh_Vtx_005890" Count="10" Offset="0x5890">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_005930" Count="24" Offset="0x5930">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_005AB0" Count="25" Offset="0x5AB0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_005C40" Count="10" Offset="0x5C40">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_005CE0" Count="24" Offset="0x5CE0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_005E60" Count="25" Offset="0x5E60">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_005FF0" Count="32" Offset="0x5FF0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_0061F0" Count="75" Offset="0x61F0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_0066A0" Count="10" Offset="0x66A0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_006740" Count="10" Offset="0x6740">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_0067E0" Count="29" Offset="0x67E0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_0069B0" Count="12" Offset="0x69B0">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_006A70" Count="28" Offset="0x6A70">
<Vtx/>
</Array>
<Array Name="object_dh_Vtx_006C30" Count="14" Offset="0x6C30">
<Vtx/>
</Array>
<DList Name="object_dh_DL_006D10" Offset="0x6D10"/>
<DList Name="object_dh_DL_006DD8" Offset="0x6DD8"/>
<DList Name="object_dh_DL_006EF8" Offset="0x6EF8"/>
<DList Name="object_dh_DL_006FE0" Offset="0x6FE0"/>
<DList Name="object_dh_DL_007108" Offset="0x7108"/>
<DList Name="object_dh_DL_007228" Offset="0x7228"/>
<DList Name="object_dh_DL_007338" Offset="0x7338"/>
<DList Name="object_dh_DL_007420" Offset="0x7420"/>
<DList Name="object_dh_DL_007540" Offset="0x7540"/>
<DList Name="object_dh_DL_007650" Offset="0x7650"/>
<DList Name="object_dh_DL_007738" Offset="0x7738"/>
<DList Name="object_dh_DL_007818" Offset="0x7818"/>
<DList Name="object_dh_DL_0078F8" Offset="0x78F8"/>
<DList Name="object_dh_DL_007BA8" Offset="0x7BA8"/>
<Limb Name="object_dh_Limb_007D98" LimbType="Standard" Offset="0x7D98"/>
<Limb Name="object_dh_Limb_007DA4" LimbType="Standard" Offset="0x7DA4"/>
<Limb Name="object_dh_Limb_007DB0" LimbType="Standard" Offset="0x7DB0"/>
<Limb Name="object_dh_Limb_007DBC" LimbType="Standard" Offset="0x7DBC"/>
<Limb Name="object_dh_Limb_007DC8" LimbType="Standard" Offset="0x7DC8"/>
<Limb Name="object_dh_Limb_007DD4" LimbType="Standard" Offset="0x7DD4"/>
<Limb Name="object_dh_Limb_007DE0" LimbType="Standard" Offset="0x7DE0"/>
<Limb Name="object_dh_Limb_007DEC" LimbType="Standard" Offset="0x7DEC"/>
<Limb Name="object_dh_Limb_007DF8" LimbType="Standard" Offset="0x7DF8"/>
<Limb Name="object_dh_Limb_007E04" LimbType="Standard" Offset="0x7E04"/>
<Limb Name="object_dh_Limb_007E10" LimbType="Standard" Offset="0x7E10"/>
<Limb Name="object_dh_Limb_007E1C" LimbType="Standard" Offset="0x7E1C"/>
<Limb Name="object_dh_Limb_007E28" LimbType="Standard" Offset="0x7E28"/>
<Limb Name="object_dh_Limb_007E34" LimbType="Standard" Offset="0x7E34"/>
<Limb Name="object_dh_Limb_007E40" LimbType="Standard" Offset="0x7E40"/>
<Skeleton Name="object_dh_Skel_007E88" Type="Flex" LimbType="Standard" Offset="0x7E88"/>
<Array Name="object_dh_Vtx_007EA0" Count="18" Offset="0x7EA0">
<Vtx/>
</Array>
<DList Name="object_dh_DL_007FC0" Offset="0x7FC0"/>
<Texture Name="object_dh_Tex_0080C0" Format="i8" Width="32" Height="64" Offset="0x80C0"/>
<Texture Name="object_dh_Tex_0088C0" Format="i8" Width="32" Height="64" Offset="0x88C0"/>
</File>
</Root>