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oot/assets/xml/objects/object_efc_erupc.xml

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XML

<Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_efc_erupc" Segment="6">
<Texture Name="object_efc_erupc_Tex_000000" Format="i8" Width="32" Height="64" Offset="0x0"/>
<Texture Name="object_efc_erupc_Tex_000800" Format="i4" Width="64" Height="64" Offset="0x800"/>
<Array Name="object_efc_erupc_Vtx_001000" Count="114" Offset="0x1000">
<Vtx/>
</Array>
<DList Name="object_efc_erupc_DL_001720" Offset="0x1720"/>
<Texture Name="object_efc_erupc_Tex_001A30" Format="i8" Width="16" Height="128" Offset="0x1A30"/>
<Array Name="object_efc_erupc_Vtx_002230" Count="52" Offset="0x2230">
<Vtx/>
</Array>
<DList Name="object_efc_erupc_DL_002570" Offset="0x2570"/>
<Array Name="object_efc_erupc_Vtx_002730" Count="3" Offset="0x2730">
<Vtx/>
</Array>
<DList Name="object_efc_erupc_DL_002760" Offset="0x2760"/>
<DList Name="object_efc_erupc_DL_0027D8" Offset="0x27D8"/>
<Texture Name="object_efc_erupc_Tex_0027F0" Format="i8" Width="16" Height="16" Offset="0x27F0"/>
</File>
</Root>