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oot/assets/xml/objects/object_gj.xml

71 lines
3.6 KiB
XML

<Root>
<File Name="object_gj" Segment="6">
<!-- This is the decorative rubble around the fight arena -->
<Array Name="gGanonsCastleRubbleAroundArenaVtx" Count="220" Offset="0x0">
<Vtx/>
</Array>
<DList Name="gGanonsCastleRubbleAroundArenaDL" Offset="0xDC0"/>
<Collision Name="gGanonsCastleRubbleAroundArenaCol" Offset="0x1B70"/>
<!-- Those four are used as the pile of rubble from where Ganondorf rises to transform into Ganon -->
<Array Name="gGanonsCastleRubble4Vtx" Count="24" Offset="0x2480">
<Vtx/>
</Array>
<DList Name="gGanonsCastleRubble4DL" Offset="0x2600"/>
<Collision Name="gGanonsCastleRubble4Col" Offset="0x2850"/>
<Array Name="gGanonsCastleRubble5Vtx" Count="28" Offset="0x2880">
<Vtx/>
</Array>
<DList Name="gGanonsCastleRubble5DL" Offset="0x2A40"/>
<Collision Name="gGanonsCastleRubble5Col" Offset="0x2D28"/>
<Array Name="gGanonsCastleRubble6Vtx" Count="18" Offset="0x2D60">
<Vtx/>
</Array>
<DList Name="gGanonsCastleRubble6DL" Offset="0x2E80"/>
<Collision Name="gGanonsCastleRubble6Col" Offset="0x2FE4"/>
<Array Name="gGanonsCastleRubble7Vtx" Count="24" Offset="0x3010">
<Vtx/>
</Array>
<DList Name="gGanonsCastleRubble7DL" Offset="0x3190"/>
<Collision Name="gGanonsCastleRubble7Col" Offset="0x33E0"/>
<!-- This three rubbles are the ones that Ganon can destroy during the fight -->
<Array Name="gGanonsCastleRubble2Vtx" Count="24" Offset="0x1BA0">
<Vtx/>
</Array>
<DList Name="gGanonsCastleRubble2DL" Offset="0x1D20"/>
<Collision Name="gGanonsCastleRubble2Col" Offset="0x1F70"/>
<Array Name="gGanonsCastleRubble3Vtx" Count="28" Offset="0x1FA0">
<Vtx/>
</Array>
<DList Name="gGanonsCastleRubble3DL" Offset="0x2160"/>
<Collision Name="gGanonsCastleRubble3Col" Offset="0x2448"/>
<Array Name="gGanonsCastleRubbleTallVtx" Count="48" Offset="0x3410">
<Vtx/>
</Array>
<DList Name="gGanonsCastleRubbleTallDL" Offset="0x3710"/>
<Collision Name="gGanonsCastleRubbleTallCol" Offset="0x3AF0"/>
<!-- The following are unused -->
<Texture Name="gGanonsCastleUnusedSpikeVariantTex" Format="ia16" Width="64" Height="32" Offset="0x8B20"/>
<Texture Name="gGanonsCastleUnusedWallTex" Format="rgba16" Width="32" Height="32" Offset="0x9B20"/>
<Texture Name="gGanonsCastleUnusedTex_00A320" Format="ia16" Width="16" Height="32" Offset="0xA320"/>
<Texture Name="object_gj_003B20_Tex" Format="ia8" Width="16" Height="16" Offset="0x3B20"/>
<Texture Name="object_gj_003C20_Tex" Format="i4" Width="16" Height="32" Offset="0x3C20"/>
<Texture Name="object_gj_003D20_Tex" Format="rgba16" Width="16" Height="16" Offset="0x3D20"/>
<Texture Name="object_gj_003F20_Tex" Format="i8" Width="64" Height="64" Offset="0x3F20"/>
<Texture Name="object_gj_004F20_Tex" Format="i8" Width="64" Height="64" Offset="0x4F20"/>
<Texture Name="object_gj_005F20_Tex" Format="i8" Width="64" Height="64" Offset="0x5F20"/>
<Texture Name="object_gj_006F20_Tex" Format="i4" Width="32" Height="64" Offset="0x6F20"/>
<Texture Name="object_gj_007320_Tex" Format="i8" Width="64" Height="16" Offset="0x7320"/>
<Texture Name="object_gj_007720_Tex" Format="ia8" Width="32" Height="32" Offset="0x7720"/>
<Texture Name="object_gj_007B20_Tex" Format="i8" Width="128" Height="32" Offset="0x7B20"/>
</File>
</Root>