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oot/assets/xml/objects/object_gnd.xml

184 lines
11 KiB
XML

<Root>
<File Name="object_gnd" Segment="6">
<!-- Skeleton -->
<Skeleton Name="gPhantomGanonSkel" Type="Normal" LimbType="Standard" Offset="0xC710"/>
<!-- Riding animations -->
<Animation Name="gPhantomGanonRideAnim" Offset="0x3CA4"/>
<Animation Name="gPhantomGanonMaskOnAnim" Offset="0x1144"/>
<Animation Name="gPhantomGanonRidePoseAnim" Offset="0x19A4"/>
<Animation Name="gPhantomGanonHorseRearingAnim" Offset="0x2684"/>
<Animation Name="gPhantomGanonRideSpearRaiseAnim" Offset="0xD99C"/>
<Animation Name="gPhantomGanonRideSpearStrikeAnim" Offset="0x3080"/>
<Animation Name="gPhantomGanonRideSpearResetAnim" Offset="0xDF80"/>
<!-- Fight animations -->
<Animation Name="gPhantomGanonNeutralAnim" Offset="0x10060"/>
<Animation Name="gPhantomGanonThrowAnim" Offset="0xEC94"/>
<Animation Name="gPhantomGanonThrowEndAnim" Offset="0xF48C"/>
<Animation Name="gPhantomGanonReturn1Anim" Offset="0x10FD4"/>
<Animation Name="gPhantomGanonReturn2Anim" Offset="0x11800"/>
<Animation Name="gPhantomGanonBlockAnim" Offset="0x10344"/>
<Animation Name="gPhantomGanonChargeWindupAnim" Offset="0x129E0"/>
<Animation Name="gPhantomGanonChargeStartAnim" Offset="0x11F44"/>
<Animation Name="gPhantomGanonChargeAnim" Offset="0x1267C"/>
<Animation Name="gPhantomGanonAirDamageAnim" Offset="0x108D8"/>
<Animation Name="gPhantomGanonGroundDamageAnim" Offset="0xFAC8"/>
<Animation Name="gPhantomGanonStunnedAnim" Offset="0x11BCC"/>
<!-- Death animations -->
<Animation Name="gPhantomGanonDeathBlowAnim" Offset="0x90C"/>
<Animation Name="gPhantomGanonLimpAnim" Offset="0xD84"/>
<Animation Name="gPhantomGanonScreamAnim" Offset="0x189C"/>
<Animation Name="gPhantomGanonLastPoseAnim" Offset="0x1AB0"/>
<!-- Limb textures -->
<Texture Name="gPhantomGanonLimbTex_00B380" Format="rgba16" Width="16" Height="32" Offset="0xB380"/>
<Texture Name="gPhantomGanonLimbTex_00A800" Format="rgba16" Width="8" Height="8" Offset="0xA800"/>
<Texture Name="gPhantomGanonLimbTex_00AE80" Format="rgba16" Width="8" Height="8" Offset="0xAE80"/>
<Texture Name="gPhantomGanonLimbTex_00AF00" Format="rgba16" Width="8" Height="8" Offset="0xAF00"/>
<Texture Name="gPhantomGanonLimbTex_00C180" Format="rgba16" Width="8" Height="8" Offset="0xC180"/>
<Texture Name="gPhantomGanonLimbTex_00C400" Format="rgba16" Width="4" Height="16" Offset="0xC400"/>
<Texture Name="gPhantomGanonLimbTex_00B980" Format="rgba16" Width="8" Height="16" Offset="0xB980"/>
<Texture Name="gPhantomGanonLimbTex_00C480" Format="rgba16" Width="8" Height="16" Offset="0xC480"/>
<Texture Name="gPhantomGanonLimbTex_00BC80" Format="rgba16" Width="8" Height="16" Offset="0xBC80"/>
<Texture Name="gPhantomGanonLimbTex_00BD80" Format="rgba16" Width="8" Height="16" Offset="0xBD80"/>
<Texture Name="gPhantomGanonLimbTex_00C080" Format="rgba16" Width="16" Height="8" Offset="0xC080"/>
<Texture Name="gPhantomGanonLimbTex_00C200" Format="rgba16" Width="16" Height="16" Offset="0xC200"/>
<Texture Name="gPhantomGanonLimbTex_00A000" Format="rgba16" Width="16" Height="16" Offset="0xA000"/>
<Texture Name="gPhantomGanonLimbTex_00A200" Format="rgba16" Width="16" Height="16" Offset="0xA200"/>
<Texture Name="gPhantomGanonLimbTex_00A400" Format="rgba16" Width="16" Height="16" Offset="0xA400"/>
<Texture Name="gPhantomGanonLimbTex_00A600" Format="rgba16" Width="16" Height="16" Offset="0xA600"/>
<Texture Name="gPhantomGanonLimbTex_00A880" Format="rgba16" Width="16" Height="16" Offset="0xA880"/>
<Texture Name="gPhantomGanonLimbTex_00B780" Format="rgba16" Width="16" Height="16" Offset="0xB780"/>
<Texture Name="gPhantomGanonLimbTex_00BA80" Format="rgba16" Width="16" Height="16" Offset="0xBA80"/>
<Texture Name="gPhantomGanonLimbTex_00BE80" Format="rgba16" Width="16" Height="16" Offset="0xBE80"/>
<Texture Name="gPhantomGanonLimbTex_00AA80" Format="rgba16" Width="32" Height="16" Offset="0xAA80"/>
<Texture Name="gPhantomGanonLimbTex_00AF80" Format="rgba16" Width="32" Height="16" Offset="0xAF80"/>
<!-- Face DList -->
<DList Name="gPhantomGanonFaceDL" Offset="0x4EC0"/>
<!-- Face textures-->
<Texture Name="gPhantomGanonEyeTLUT" Format="rgba16" Width="16" Height="5" Offset="0x3CC0"/>
<Texture Name="gPhantomGanonMouthTLUT" Format="rgba16" Width="8" Height="5" Offset="0x3D60"/>
<Texture Name="gPhantomGanonEyeTex" Format="ci8" Width="32" Height="16" Offset="0x3DB0" TlutOffset="0x3CC0"/>
<Texture Name="gPhantomGanonSmileTex" Format="ci8" Width="16" Height="16" Offset="0x3FB0" TlutOffset="0x3D60"/>
<Texture Name="gPhantomGanonMouthTex" Format="ci8" Width="16" Height="16" Offset="0x40B0" TlutOffset="0x3D60"/>
<!-- Unused Animations, seem to be corrupt -->
<Animation Name="gPhantomGanonAnim_003854" Offset="0x3854"/>
<Animation Name="gPhantomGanonAnim_00D398" Offset="0xD398"/>
<Animation Name="gPhantomGanonAnim_00CC84" Offset="0xCC84"/>
<Animation Name="gPhantomGanonAnim_012320" Offset="0x12320"/>
<!-- Bars -->
<DList Name="gPhantomGanonBarsDL" Offset="0x12AB0"/>
<Collision Name="gPhantomGanonBarsCol" Offset="0x12FD0"/>
<!-- Vertices -->
<Array Name="gPhantomGanonFaceVtx" Count="209" Offset="0x41B0">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_005548" Count="188" Offset="0x5548">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_006108" Count="35" Offset="0x6108">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_006338" Count="11" Offset="0x6338">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_0063E8" Count="30" Offset="0x63E8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_0065C8" Count="147" Offset="0x65C8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_006EF8" Count="61" Offset="0x6EF8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_0072C8" Count="47" Offset="0x72C8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_0075B8" Count="15" Offset="0x75B8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_0076A8" Count="17" Offset="0x76A8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_0077B8" Count="20" Offset="0x77B8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_0078F8" Count="30" Offset="0x78F8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_007AD8" Count="11" Offset="0x7AD8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_007B88" Count="35" Offset="0x7B88">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_007DB8" Count="15" Offset="0x7DB8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_007EA8" Count="20" Offset="0x7EA8">
<Vtx/>
</Array>
<Array Name="object_gnd_Vtx_007FE8" Count="17" Offset="0x7FE8">
<Vtx/>
</Array>
<Array Name="gPhantomGanonBarsVtx" Count="12" Offset="0x129F0">
<Vtx/>
</Array>
<DList Name="object_gnd_0080F8_DL" Offset="0x80F8"/>
<DList Name="object_gnd_0086F0_DL" Offset="0x86F0"/>
<DList Name="object_gnd_008918_DL" Offset="0x8918"/>
<DList Name="object_gnd_0089F0_DL" Offset="0x89F0"/>
<DList Name="object_gnd_008BE0_DL" Offset="0x8BE0"/>
<DList Name="object_gnd_009038_DL" Offset="0x9038"/>
<DList Name="object_gnd_009298_DL" Offset="0x9298"/>
<DList Name="object_gnd_009460_DL" Offset="0x9460"/>
<DList Name="object_gnd_009520_DL" Offset="0x9520"/>
<DList Name="object_gnd_009650_DL" Offset="0x9650"/>
<DList Name="object_gnd_0097B8_DL" Offset="0x97B8"/>
<DList Name="object_gnd_0099A8_DL" Offset="0x99A8"/>
<DList Name="object_gnd_009A80_DL" Offset="0x9A80"/>
<DList Name="object_gnd_009CA8_DL" Offset="0x9CA8"/>
<DList Name="object_gnd_009D68_DL" Offset="0x9D68"/>
<DList Name="object_gnd_009ED0_DL" Offset="0x9ED0"/>
<Limb Name="object_gnd_00C580_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C580" Offset="0xC580"/>
<Limb Name="object_gnd_00C58C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C58C" Offset="0xC58C"/>
<Limb Name="object_gnd_00C598_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C598" Offset="0xC598"/>
<Limb Name="object_gnd_00C5A4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C5A4" Offset="0xC5A4"/>
<Limb Name="object_gnd_00C5B0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C5B0" Offset="0xC5B0"/>
<Limb Name="object_gnd_00C5BC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C5BC" Offset="0xC5BC"/>
<Limb Name="object_gnd_00C5C8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C5C8" Offset="0xC5C8"/>
<Limb Name="object_gnd_00C5D4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C5D4" Offset="0xC5D4"/>
<Limb Name="object_gnd_00C5E0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C5E0" Offset="0xC5E0"/>
<Limb Name="object_gnd_00C5EC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C5EC" Offset="0xC5EC"/>
<Limb Name="object_gnd_00C5F8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C5F8" Offset="0xC5F8"/>
<Limb Name="object_gnd_00C604_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C604" Offset="0xC604"/>
<Limb Name="object_gnd_00C610_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C610" Offset="0xC610"/>
<Limb Name="object_gnd_00C61C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C61C" Offset="0xC61C"/>
<Limb Name="object_gnd_00C628_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C628" Offset="0xC628"/>
<Limb Name="object_gnd_00C634_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C634" Offset="0xC634"/>
<Limb Name="object_gnd_00C640_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C640" Offset="0xC640"/>
<Limb Name="object_gnd_00C64C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C64C" Offset="0xC64C"/>
<Limb Name="object_gnd_00C658_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C658" Offset="0xC658"/>
<Limb Name="object_gnd_00C664_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C664" Offset="0xC664"/>
<Limb Name="object_gnd_00C670_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C670" Offset="0xC670"/>
<Limb Name="object_gnd_00C67C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C67C" Offset="0xC67C"/>
<Limb Name="object_gnd_00C688_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C688" Offset="0xC688"/>
<Limb Name="object_gnd_00C694_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C694" Offset="0xC694"/>
<Limb Name="object_gnd_00C6A0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_GND_00C6A0" Offset="0xC6A0"/>
<Texture Name="object_gnd_012B50_Tex" Format="rgba16" Width="16" Height="32" Offset="0x12B50"/>
</File>
</Root>