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oot/assets/xml/objects/object_syokudai.xml

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1.1 KiB
XML

<Root>
<ExternalFile OutPath="assets/objects/gameplay_dangeon_keep/"/>
<File Name="object_syokudai" Segment="6">
<Array Name="gGoldenTorchVtx" Count="58" Offset="0x0">
<Vtx/>
</Array>
<DList Name="gGoldenTorchDL" Offset="0x3A0"/>
<Array Name="gWoodenTorchVtx" Count="48" Offset="0x570">
<Vtx/>
</Array>
<DList Name="gWoodenTorchDL" Offset="0x870"/>
<Array Name="gTimedTorchVtx" Count="28" Offset="0x9D0">
<Vtx/>
</Array>
<DList Name="gTimedTorchDL" Offset="0xB90"/>
<Texture Name="gGoldenTorch1Tex" Format="rgba16" Width="32" Height="32" Offset="0xC90"/>
<Texture Name="gGoldenTorch2Tex" Format="rgba16" Width="32" Height="64" Offset="0x1490"/>
<Texture Name="gTorchFlameGuardTex" Format="rgba16" Width="32" Height="32" Offset="0x2490"/>
<Texture Name="gTimedTorchTex" Format="rgba16" Width="32" Height="32" Offset="0x2C90"/>
<Texture Name="gWoodenTorchTex" Format="rgba16" Width="16" Height="64" Offset="0x3490"/>
</File>
</Root>