1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-07 06:40:15 +00:00
oot/assets/xml/objects/object_zl1.xml

172 lines
11 KiB
XML

<Root>
<File Name="object_zl1" Segment="6">
<!-- Child Zelda 1 Skeleton -->
<Skeleton Name="gChildZelda1Skel" Type="Flex" LimbType="Standard" Offset="0xF5D8"/>
<!-- Child Zelda 1 Limbs -->
<Limb Name="gChildZelda1RootLimb" LimbType="Standard" Offset="0xF4C8"/>
<Limb Name="gChildZelda1WaistLimb" LimbType="Standard" Offset="0xF4D4"/>
<Limb Name="gChildZelda1LeftLegLimb" LimbType="Standard" Offset="0xF4E0"/>
<Limb Name="gChildZelda1LeftFootLimb" LimbType="Standard" Offset="0xF4EC"/>
<Limb Name="gChildZelda1RightLegLimb" LimbType="Standard" Offset="0xF4F8"/>
<Limb Name="gChildZelda1RightFootLimb" LimbType="Standard" Offset="0xF504"/>
<Limb Name="gChildZelda1Dress1Limb" LimbType="Standard" Offset="0xF510"/>
<Limb Name="gChildZelda1Dress2Limb" LimbType="Standard" Offset="0xF51C"/>
<Limb Name="gChildZelda1Dress3Limb" LimbType="Standard" Offset="0xF528"/>
<Limb Name="gChildZelda1TorsoLimb" LimbType="Standard" Offset="0xF534"/>
<Limb Name="gChildZelda1LeftUpperArmLimb" LimbType="Standard" Offset="0xF540"/>
<Limb Name="gChildZelda1LeftForearmLimb" LimbType="Standard" Offset="0xF54C"/>
<Limb Name="gChildZelda1LeftHandLimb" LimbType="Standard" Offset="0xF558"/>
<Limb Name="gChildZelda1RightUpperArmLimb" LimbType="Standard" Offset="0xF564"/>
<Limb Name="gChildZelda1RightForearmLimb" LimbType="Standard" Offset="0xF570"/>
<Limb Name="gChildZelda1RightHandLimb" LimbType="Standard" Offset="0xF57C"/>
<Limb Name="gChildZelda1HeadLimb" LimbType="Standard" Offset="0xF588"/>
<!-- Child Zelda 1 Limb Vertices -->
<Array Name="gChildZelda1Dress3Vtx" Count="33" Offset="0x23D0">
<Vtx/>
</Array>
<Array Name="gChildZelda1Dress2Vtx" Count="38" Offset="0x25E0">
<Vtx/>
</Array>
<Array Name="gChildZelda1Dress1Vtx" Count="36" Offset="0x2840">
<Vtx/>
</Array>
<Array Name="gChildZelda1WaistVtx" Count="85" Offset="0x2A80">
<Vtx/>
</Array>
<Array Name="gChildZelda1LeftHandVtx" Count="45" Offset="0x2FD0">
<Vtx/>
</Array>
<Array Name="gChildZelda1LeftForearmVtx" Count="36" Offset="0x32A0">
<Vtx/>
</Array>
<Array Name="gChildZelda1LeftUpperArmVtx" Count="62" Offset="0x34E0">
<Vtx/>
</Array>
<Array Name="gChildZelda1RightHandVtx" Count="45" Offset="0x38C0">
<Vtx/>
</Array>
<Array Name="gChildZelda1RightForearmVtx" Count="36" Offset="0x3B90">
<Vtx/>
</Array>
<Array Name="gChildZelda1RightUpperArmVtx" Count="62" Offset="0x3DD0">
<Vtx/>
</Array>
<Array Name="gChildZelda1TorsoVtx" Count="154" Offset="0x41B0">
<Vtx/>
</Array>
<Array Name="gChildZelda1HeadVtx" Count="226" Offset="0xAF48">
<Vtx/>
</Array>
<Array Name="gChildZelda1LeftFootVtx" Count="53" Offset="0xC698">
<Vtx/>
</Array>
<Array Name="gChildZelda1RightFootVtx" Count="53" Offset="0xC9E8">
<Vtx/>
</Array>
<Array Name="gChildZelda1RightLegVtx" Count="3" Offset="0xCD38">
<Vtx/>
</Array>
<Array Name="gChildZelda1LeftLegVtx" Count="3" Offset="0xCD68">
<Vtx/>
</Array>
<!-- Child Zelda 1 Limb DisplayLists -->
<DList Name="gChildZelda1WaistDL" Offset="0x6008"/>
<DList Name="gChildZelda1LeftLegDL" Offset="0xEE00"/>
<DList Name="gChildZelda1LeftFootDL" Offset="0xE748"/>
<DList Name="gChildZelda1RightLegDL" Offset="0xEDA8"/>
<DList Name="gChildZelda1RightFootDL" Offset="0xEA78"/>
<DList Name="gChildZelda1Dress1DL" Offset="0x6828"/>
<DList Name="gChildZelda1Dress2DL" Offset="0x69E0"/>
<DList Name="gChildZelda1Dress3DL" Offset="0x6BA0"/>
<DList Name="gChildZelda1TorsoDL" Offset="0x4B50"/>
<DList Name="gChildZelda1LeftUpperArmDL" Offset="0x5A68"/>
<DList Name="gChildZelda1LeftForearmDL" Offset="0x5CD8"/>
<DList Name="gChildZelda1LeftHandDL" Offset="0x5E28"/>
<DList Name="gChildZelda1RightUpperArmDL" Offset="0x54D0"/>
<DList Name="gChildZelda1RightForearmDL" Offset="0x5738"/>
<DList Name="gChildZelda1RightHandDL" Offset="0x5888"/>
<DList Name="gChildZelda1HeadDL" Offset="0xCD98"/>
<!-- Textures -->
<Texture Name="gChildZelda1DressGradientTex" Format="ci8" Width="8" Height="8" Offset="0x0650" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1PurpleDressPatternTex" Format="ci8" Width="16" Height="16" Offset="0x0690" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1TriforceSashTex" Format="ci8" Width="32" Height="64" Offset="0x0790" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1BeltTex" Format="ci8" Width="32" Height="8" Offset="0x0F90" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1BeltLoopsTex" Format="ci8" Width="8" Height="8" Offset="0x1090" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1DressWrinklesTex" Format="ci8" Width="32" Height="32" Offset="0x10D0" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1BackOfHandTex" Format="rgba16" Width="16" Height="16" Offset="0x14D0"/>
<Texture Name="gChildZelda1BraceletTex" Format="ci8" Width="16" Height="16" Offset="0x16D0" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1BlueUndershirtGradient1Tex" Format="rgba16" Width="8" Height="8" Offset="0x17D0"/>
<Texture Name="gChildZelda1BlueUndershirtGradient2Tex" Format="rgba16" Width="16" Height="16" Offset="0x1850"/>
<Texture Name="gChildZelda1Tex_1A50" Format="ci8" Width="8" Height="8" Offset="0x1A50" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1StripedShoulderPatternTex" Format="ci8" Width="8" Height="8" Offset="0x1A90" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1UndershirtWrinklesTex" Format="ci8" Width="16" Height="16" Offset="0x1AD0" TlutOffset="0x0450"/>
<Texture Name="gChildZelda1PendantTex" Format="rgba16" Width="32" Height="32" Offset="0x1BD0"/>
<Texture Name="gChildZelda1HeaddressGradientTex" Format="ci8" Width="8" Height="8" Offset="0x7A08" TlutOffset="0x70C8"/>
<Texture Name="gChildZelda1SkinGradientTex" Format="rgba16" Width="8" Height="8" Offset="0x7A48"/>
<Texture Name="gChildZelda1HeaddressTriforceEmblemTex" Format="rgba16" Width="16" Height="32" Offset="0x7AC8"/>
<Texture Name="gChildZelda1PointedHairOnSideTex" Format="rgba16" Width="16" Height="16" Offset="0x7EC8"/>
<Texture Name="gChildZelda1HairTex" Format="rgba16" Width="16" Height="8" Offset="0x80C8"/>
<Texture Name="gChildZelda1Tex_81C8" Format="ci8" Width="8" Height="8" Offset="0x81C8" TlutOffset="0x70C8"/>
<Texture Name="gChildZelda1EarTex" Format="rgba16" Width="16" Height="16" Offset="0x8208"/>
<Texture Name="gChildZelda1AlternateDressPatternTex" Format="ci8" Width="8" Height="8" Offset="0x8408" TlutOffset="0x70C8"/>
<Texture Name="gChildZelda1ALternateDressBeltTex" Format="ci8" Width="32" Height="8" Offset="0x8448" TlutOffset="0x70C8"/>
<Texture Name="gChildZelda1AlternateDressGradientTex" Format="ci8" Width="16" Height="16" Offset="0x8548" TlutOffset="0x70C8"/>
<Texture Name="gChildZelda1AlternateDressLiningTex" Format="rgba16" Width="8" Height="16" Offset="0x8648"/>
<Texture Name="gChildZelda1BootTex" Format="rgba16" Width="8" Height="8" Offset="0x8748"/>
<Texture Name="gChildZelda1BootShaftTex" Format="rgba16" Width="8" Height="8" Offset="0x87C8"/>
<Texture Name="gChildZelda1Tex_A848" Format="rgba16" Width="8" Height="8" Offset="0xA848"/>
<Texture Name="gChildZelda1HeaddressTex_A8C8" Format="ci8" Width="8" Height="16" Offset="0xA8C8" TlutOffset="0x70C8"/>
<Texture Name="gChildZelda1HeaddressStripeTex" Format="ci8" Width="16" Height="32" Offset="0xA948" TlutOffset="0x70C8"/>
<Texture Name="object_zl1_00EE58_Tex" Format="rgba16" Width="32" Height="16" Offset="0xEE58"/>
<!-- Other Vertices and DisplayLists -->
<Array Name="gChildZelda1AlternateDressVtx" Count="147" Offset="0xBD68">
<Vtx/>
</Array>
<DList Name="gChildZelda1AlternateDressDL" Offset="0xDEC8"/>
<Array Name="gChildZelda1OcarinaVtx" Count="21" Offset="0xF258">
<Vtx/>
</Array>
<DList Name="gChildZelda1OcarinaDL" Offset="0xF3A8"/>
<!-- Palettes -->
<Texture Name="gChildZelda1TLUT_0450" Format="rgba16" Width="16" Height="16" Offset="0x0450"/>
<Texture Name="gChildZelda1TLUT_6CD8" Format="rgba16" Width="252" Height="1" Offset="0x6CD8"/>
<Texture Name="gChildZelda1TLUT_6ED0" Format="rgba16" Width="252" Height="1" Offset="0x6ED0"/>
<Texture Name="gChildZelda1TLUT_70C8" Format="rgba16" Width="160" Height="1" Offset="0x70C8"/>
<!-- Eye Textures -->
<Texture Name="gChildZelda1EyeOpenLookingUpRightTex" Format="ci8" Width="32" Height="32" Offset="0x7208" TlutOffset="0x6CD8"/>
<Texture Name="gChildZelda1EyeOpenLookingLeftTex" Format="ci8" Width="32" Height="32" Offset="0x8848" TlutOffset="0x6CD8"/>
<Texture Name="gChildZelda1EyeOpenLookingRightTex" Format="ci8" Width="32" Height="32" Offset="0x8C48" TlutOffset="0x6CD8"/>
<Texture Name="gChildZelda1EyeHalf1Tex" Format="ci8" Width="32" Height="32" Offset="0x9448" TlutOffset="0x6CD8"/>
<Texture Name="gChildZelda1EyeHalf2Tex" Format="ci8" Width="32" Height="32" Offset="0x9848" TlutOffset="0x6CD8"/>
<Texture Name="gChildZelda1EyeClosedTex" Format="ci8" Width="32" Height="32" Offset="0x9C48" TlutOffset="0x6CD8"/>
<Texture Name="gChildZelda1EyeWideTex" Format="ci8" Width="32" Height="32" Offset="0xA048" TlutOffset="0x6CD8"/>
<!-- Mouth Textures -->
<Texture Name="gChildZelda1MouthNeutralTex" Format="ci8" Width="32" Height="32" Offset="0x7608" TlutOffset="0x6ED0"/>
<Texture Name="gChildZelda1MouthFrowningTex" Format="ci8" Width="32" Height="32" Offset="0x9048" TlutOffset="0x6ED0"/>
<Texture Name="gChildZelda1MouthOpenTex" Format="ci8" Width="32" Height="32" Offset="0xA448" TlutOffset="0x6ED0"/>
<Texture Name="gChildZelda1MouthOpenSmilingTex" Format="ci8" Width="32" Height="32" Offset="0xAB48" TlutOffset="0x6ED0"/>
<!-- Animations -->
<Animation Name="gChildZelda1Anim_00438" Offset="0x00438"/>
<Animation Name="gChildZelda1Anim_10B38" Offset="0x10B38"/>
<Animation Name="gChildZelda1Anim_11348" Offset="0x11348"/>
<Animation Name="gChildZelda1Anim_116E4" Offset="0x116E4"/>
<Animation Name="gChildZelda1Anim_12B88" Offset="0x11B88"/>
<Animation Name="gChildZelda1Anim_12118" Offset="0x12118"/>
<Animation Name="gChildZelda1Anim_12B04" Offset="0x12B04"/>
<Animation Name="gChildZelda1Anim_12F80" Offset="0x12F80"/>
<Animation Name="gChildZelda1Anim_132D8" Offset="0x132D8"/>
<Animation Name="gChildZelda1Anim_138E0" Offset="0x138E0"/>
<Animation Name="gChildZelda1Anim_13F10" Offset="0x13F10"/>
<Animation Name="gChildZelda1Anim_143A8" Offset="0x143A8"/>
</File>
</Root>