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Decompilation of The Legend of Zelda: Ocarina of Time
76eb52ab52
- Matched all remaining functions in `__osMalloc.c`, 2 functions in `code_8007BF90.c`, 1 in `code_800A9F30.c`, 2 in `fault.c`, 1 in `fault_drawer.c`, 1 in `gfxprint.c`, 2 in `z_camera.c` - Improved most other remaining non matchings to ensure they are actually equivalent and to get them closer to matching - Added a `alloc.h` header file in the process of working on `fault.c` non matchings - Decompiled `padmgr.c` data/bss in order to improve padmgr non matchings - Removed unused `z_en_wallmas.c` data files - Moved functions confirmed to be in `z_cheap_proc.c` to their own file with that name |
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asm | ||
assets | ||
data | ||
docs/guides | ||
include | ||
scenes | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
baserom_files.mk | ||
checksum.md5 | ||
diff.py | ||
diff_settings.py | ||
extract_assets.py | ||
extract_baserom.py | ||
fixle.sh | ||
Jenkinsfile | ||
makefile | ||
overlays.mk | ||
overlays_asm.mk | ||
progress.py | ||
README.md | ||
scenes.mk | ||
spec | ||
textures.mk | ||
undefined_syms.txt |
Legend of Zelda: Ocarina of Time Master Quest (debug)
- WARNING! -
The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.
This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.
This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)
It builds the following ROM:
- zelda_ocarina_mq_dbg.z64
md5: 717179476af84133b14ff73af87db57a
Please refer to the Getting Started guide in the Wiki for setup instructions.
Thanks to z64me and CrookedPoe for their actor documentation. https://github.com/CrookedPoe/z64-rw