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oot/assets/xml/overlays/ovl_Oceff_Wipe4.xml
louist103 71be03da7c
Asset header split (#1023)
* merge master

* gi objects

* Some more and fix dungeon keep and field keep

* the rest of them

* fix field keep

* Remove extra underscore
2022-01-17 17:38:32 -05:00

12 lines
581 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="ovl_Oceff_Wipe4" BaseAddress="0x80BACC10" RangeStart="0x460" RangeEnd="0xF48">
<Texture Name="sTex" OutName="scarecrow_song_effect" Format="i8" Width="32" Height="64" Offset="0x460"/>
<Array Name="sFrustumVtx" Count="22" Offset="0xC60">
<Vtx/>
</Array>
<DList Name="sMaterialDL" Offset="0xDC0"/>
<DList Name="sUnusedMaterialDL" Offset="0xE28"/>
<DList Name="sMaterial2DL" Offset="0xE90"/>
</File>
</Root>