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oot/assets/xml/objects/object_aob.xml

105 lines
5.5 KiB
XML

<Root>
<!-- Hylian Woman who owns Richard (DogLady) -->
<File Name="object_aob" Segment="6">
<!-- Skeleton -->
<Limb Name="gHylianWoman1PelvisLimb" LimbType="Standard" Offset="0x000"/>
<Limb Name="gHylianWoman1LeftThighLimb" LimbType="Standard" Offset="0x00C"/>
<Limb Name="gHylianWoman1LeftShinLimb" LimbType="Standard" Offset="0x018"/>
<Limb Name="gHylianWoman1LeftFootLimb" LimbType="Standard" Offset="0x024"/>
<Limb Name="gHylianWoman1RightThighLimb" LimbType="Standard" Offset="0x030"/>
<Limb Name="gHylianWoman1RightShinLimb" LimbType="Standard" Offset="0x03C"/>
<Limb Name="gHylianWoman1RightFootLimb" LimbType="Standard" Offset="0x048"/>
<Limb Name="gHylianWoman1TorsoLimb" LimbType="Standard" Offset="0x054"/>
<Limb Name="gHylianWoman1LeftUpperArmLimb" LimbType="Standard" Offset="0x060"/>
<Limb Name="gHylianWoman1LeftForearmLimb" LimbType="Standard" Offset="0x06C"/>
<Limb Name="gHylianWoman1LeftHandLimb" LimbType="Standard" Offset="0x078"/>
<Limb Name="gHylianWoman1RightUpperArmLimb" LimbType="Standard" Offset="0x084"/>
<Limb Name="gHylianWoman1RightForearmLimb" LimbType="Standard" Offset="0x090"/>
<Limb Name="gHylianWoman1RightHandLimb" LimbType="Standard" Offset="0x09C"/>
<Limb Name="gHylianWoman1HeadLimb" LimbType="Standard" Offset="0x0A8"/>
<Skeleton Name="gHylianWoman1Skel" Type="Flex" LimbType="Standard" Offset="0xF0"/>
<!-- DLs -->
<DList Name="gHylianWoman1PelvisDL" Offset="0x5588"/>
<DList Name="gHylianWoman1LeftThighDL" Offset="0x54B8"/>
<DList Name="gHylianWoman1LeftShinDL" Offset="0x53E8"/>
<DList Name="gHylianWoman1LeftFootDL" Offset="0x5318"/>
<DList Name="gHylianWoman1RightThighDL" Offset="0x5248"/>
<DList Name="gHylianWoman1RightShinDL" Offset="0x5178"/>
<DList Name="gHylianWoman1RightFootDL" Offset="0x50A8"/>
<DList Name="gHylianWoman1TorsoDL" Offset="0x4E08"/>
<DList Name="gHylianWoman1LeftUpperArmDL" Offset="0x4C60"/>
<DList Name="gHylianWoman1LeftForearmDL" Offset="0x4B30"/>
<DList Name="gHylianWoman1LeftHandDL" Offset="0x4928"/>
<DList Name="gHylianWoman1RightUpperArmDL" Offset="0x4780"/>
<DList Name="gHylianWoman1RightForearmDL" Offset="0x4650"/>
<DList Name="gHylianWoman1RightHandDL" Offset="0x4448"/>
<DList Name="gHylianWoman1HeadDL" Offset="0x3C88"/>
<!-- TLUTs -->
<Texture Name="gHylianWoman1TLUT" Format="rgba16" Width="16" Height="16" Offset="0x0108"/>
<!-- Textures -->
<Texture Name="gHylianWoman1HairTex" Format="ci8" Width="16" Height="16" Offset="0x0308" TlutOffset="0x0108"/>
<Texture Name="gHylianWoman1SkinTex" Format="ci8" Width="8" Height="8" Offset="0x0408" TlutOffset="0x0108"/>
<Texture Name="gHylianWoman1EarTex" Format="ci8" Width="16" Height="16" Offset="0x0448" TlutOffset="0x0108"/>
<Texture Name="gHylianWoman1MouthTex" Format="ci8" Width="8" Height="8" Offset="0x0548" TlutOffset="0x0108"/>
<Texture Name="gHylianWoman1NostrilTex" Format="ci8" Width="8" Height="8" Offset="0x0588" TlutOffset="0x0108"/>
<Texture Name="gHylianWoman1FingersTex" Format="ci8" Width="16" Height="16" Offset="0x1DC8" TlutOffset="0x0108"/>
<Texture Name="gHylianWoman1SleevesTex" Format="ci8" Width="8" Height="8" Offset="0x1EC8" TlutOffset="0x0108"/>
<Texture Name="gHylianWoman1DressTex" Format="ci8" Width="8" Height="8" Offset="0x1F08" TlutOffset="0x0108"/>
<!-- Eye Textures -->
<Texture Name="gHylianWoman1EyeOpenTex" Format="rgba16" Width="32" Height="32" Offset="0x05C8"/>
<Texture Name="gHylianWoman1EyeHalfTex" Format="rgba16" Width="32" Height="32" Offset="0x0DC8"/>
<Texture Name="gHylianWoman1EyeClosedTex" Format="rgba16" Width="32" Height="32" Offset="0x15C8"/>
<!-- Vertices -->
<Array Name="gHylianWoman1HeadVtx" Count="174" Offset="0x1F48">
<Vtx/>
</Array>
<Array Name="gHylianWoman1LeftHandVtx" Count="45" Offset="0x2A28">
<Vtx/>
</Array>
<Array Name="gHylianWoman1LeftForearmVtx" Count="24" Offset="0x2CF8">
<Vtx/>
</Array>
<Array Name="gHylianWoman1LeftUpperArmVtx" Count="25" Offset="0x2E78">
<Vtx/>
</Array>
<Array Name="gHylianWoman1RightHandVtx" Count="45" Offset="0x3008">
<Vtx/>
</Array>
<Array Name="gHylianWoman1RightForearmVtx" Count="24" Offset="0x32D8">
<Vtx/>
</Array>
<Array Name="gHylianWoman1RightUpperArmVtx" Count="25" Offset="0x3458">
<Vtx/>
</Array>
<Array Name="gHylianWoman1TorsoVtx" Count="68" Offset="0x35E8">
<Vtx/>
</Array>
<Array Name="gHylianWoman1LeftFootVtx" Count="3" Offset="0x3A28">
<Vtx/>
</Array>
<Array Name="gHylianWoman1LeftShinVtx" Count="3" Offset="0x3A58">
<Vtx/>
</Array>
<Array Name="gHylianWoman1LeftThighVtx" Count="3" Offset="0x3A88">
<Vtx/>
</Array>
<Array Name="gHylianWoman1RightFootVtx" Count="3" Offset="0x3AB8">
<Vtx/>
</Array>
<Array Name="gHylianWoman1RightShinVtx" Count="3" Offset="0x3AE8">
<Vtx/>
</Array>
<Array Name="gHylianWoman1RightThighVtx" Count="3" Offset="0x3B18">
<Vtx/>
</Array>
<Array Name="gHylianWoman1PelvisVtx" Count="20" Offset="0x3B48">
<Vtx/>
</Array>
</File>
</Root>