mirror of
https://github.com/zeldaret/oot.git
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7a9c51375b
* matched func_809AD700, ElfMsg2_Init * func_809AD968 done * func_809AD978 and func_809AD9F4 done * func_809ADA28 done * ElfMsg2_Update Done, ElfMsg2_Draw Started * whole file decomped * Matching and all symbols defined * Formatting changes, not currently building * run format.sh * fixed typos in comments * Changes to reflect comments * C file matching, polish needed * making parenthesis usage consistent * Documenting draw function, Vtx and Gfx arrays * Added japanese translation comments * line spacing fix * renaming stuff * Early return in Draw * naming updates * Cleaning up names, comments and formatting after the merge * comment cleanup * more cleanup * More cleanup * Adding commas at end of arrays so they look nicer :) * more cleanup * removing unnecessary parentheses * comment and code changes * Name changes * Renamings * Removing documentation at top |
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.. | ||
PR | ||
ultra64 | ||
alloca.h | ||
bgm.h | ||
color.h | ||
command_macros_base.h | ||
fp.h | ||
functions.h | ||
global.h | ||
ichain.h | ||
initvars.h | ||
macro.inc | ||
macros.h | ||
math.h | ||
regs.h | ||
segment_symbols.h | ||
sfx.h | ||
stdarg.h | ||
stdbool.h | ||
stddef.h | ||
stdlib.h | ||
string.h | ||
ultra64.h | ||
unk.h | ||
variables.h | ||
vt.h | ||
z64.h | ||
z64actor.h | ||
z64animation.h | ||
z64audio.h | ||
z64collision_check.h | ||
z64cutscene.h | ||
z64cutscene_commands.h | ||
z64dma.h | ||
z64effect.h | ||
z64item.h | ||
z64light.h | ||
z64math.h | ||
z64object.h | ||
z64scene.h | ||
z64transition.h |