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oot/assets/xml/textures
cadmic bf3339a16d
Set up build system and disassembly for gc-us (#1982)
* Build gc-us

* Set up gc-us disassembly

* Don't disasm unchanged overlays

* Fix gc-eu-mq BSS

* romalign link_animetion for NTSC

* Explicitly set CPP defines to 0/1

* Add #ifs to segment_symbols.h

* Add sButtonTextures now

* Fix message _SHIFTL usage

* Don't ifdef LANGUAGE_MAX
2024-07-06 21:38:31 +02:00
..
backgrounds.xml
do_action_static.xml
do_action_static_pal.xml
icon_item_24_static.xml
icon_item_dungeon_static.xml
icon_item_field_static.xml
icon_item_fra_static.xml
icon_item_gameover_static.xml
icon_item_gameover_static_pal.xml
icon_item_ger_static.xml
icon_item_jpn_static.xml
icon_item_nes_static.xml
icon_item_static.xml
icon_item_static_pal.xml
item_name_static.xml
item_name_static_pal.xml
kanji.xml
map_48x85_static.xml
map_grand_static.xml
map_i_static.xml
map_name_static.xml
map_name_static_pal.xml
message_static.xml
message_texture_static.xml
nes_font_static.xml
nintendo_rogo_static.xml
parameter_static.xml
place_title_cards.xml
place_title_cards_pal.xml
skyboxes.xml
title_static.xml
title_static_pal.xml