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Decompilation of The Legend of Zelda: Ocarina of Time
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2020-03-25 14:38:16 -05:00
asm remove skelanime data files, few extra namings, add non_matching for func_800A2E70 2020-03-25 14:38:16 -05:00
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.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
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fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
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Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: 717179476af84133b14ff73af87db57a

Please refer to the Getting Started guide in the Wiki for setup instructions.

Thanks to z64me and CrookedPoe for their actor documentation. https://github.com/CrookedPoe/z64-rw