1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-25 09:45:02 +00:00
Decompilation of The Legend of Zelda: Ocarina of Time
Find a file
2020-03-22 23:10:37 -04:00
asm
assets
data
docs/guides
include
scenes
src
tools
.gitattributes
.gitignore
.gitmodules
baserom_files.mk
checksum.md5
diff.py
diff_settings.py
extract_assets.py
extract_baserom.py
fixle.sh
Jenkinsfile
makefile
overlays.mk
overlays_asm.mk
progress.py
README.md
scenes.mk
spec
textures.mk
undefined_syms.txt

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: 717179476af84133b14ff73af87db57a

Please refer to the Getting Started guide in the Wiki for setup instructions.

Thanks to z64me and CrookedPoe for their actor documentation. https://github.com/CrookedPoe/z64-rw