.. |
__osMalloc.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
audio_effects.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
audio_heap.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
audio_playback.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
audio_seqplayer.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
audioMgr.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
code_800A9D40.c
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libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
code_800A9F30.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_800ACE70.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_800AD920.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
code_800BB0A0.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
code_800C3C20.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
code_800D2E30.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
code_800D31A0.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
code_800DACC0.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_800E11F0.c
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code_800F7260 (#433)
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2020-10-26 07:58:56 -04:00 |
code_800EC960.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_800F7260.c
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Fix prototype for Audio_PlaySoundGeneral and fix related types in structs (#481)
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2020-11-16 03:31:08 -05:00 |
code_800F9280.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_800FBCE0.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_800FC620.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_800FCE80.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
code_800FD970.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
code_8006BA00.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_8006C3A0.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_8006C510.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_8008E6A0.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
code_80097A00.c
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A few minor fixes/cleanups (#449)
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2020-10-13 12:32:19 -04:00 |
code_800430A0.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_801067F0.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_801068B0.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_80043480.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_80069420.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_80106860.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
code_80110450.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
db_camera.c
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decompile z_camera (#398)
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2020-12-06 17:39:47 -05:00 |
debug_malloc.c
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libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
fault.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
fault_drawer.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
flg_set.c
|
Use macros for oGfxCtx accesses (#465)
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2020-10-29 17:31:09 -04:00 |
game.c
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Use macros for oGfxCtx accesses (#465)
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2020-10-29 17:31:09 -04:00 |
gamealloc.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
gfxprint.c
|
Match gfxprint.c (#520)
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2020-12-11 10:58:06 -05:00 |
graph.c
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Use macros for oGfxCtx accesses (#465)
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2020-10-29 17:31:09 -04:00 |
irqmgr.c
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libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
jpegdecoder.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
jpegutils.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
listalloc.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
loadfragment2.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
logseverity.c
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libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
main.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
mempak.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
mtxuty-cvt.c
|
Decompile the last of libultra_code_O2 (#464)
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2020-10-28 15:59:18 -04:00 |
padmgr.c
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libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
padsetup.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
padutils.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
PreRender.c
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libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
printutils.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
relocation.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
sched.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
shrink_window.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
sleep.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
speed_meter.c
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Use macros for oGfxCtx accesses (#465)
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2020-10-29 17:31:09 -04:00 |
sys_cfb.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
sys_math.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
sys_math3d.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
sys_math_atan.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
sys_matrix.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
sys_ucode.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
system_malloc.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
title_setup.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
TwoHeadArena.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
ucode_disas.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_actor.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_actor_dlftbls.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_bgcheck.c
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decompile z_camera (#398)
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2020-12-06 17:39:47 -05:00 |
z_camera.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_camera_data.c
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decompile z_camera (#398)
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2020-12-06 17:39:47 -05:00 |
z_cheap_proc.c
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Use macros for oGfxCtx accesses (#465)
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2020-10-29 17:31:09 -04:00 |
z_collision_btltbls.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_collision_check.c
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z_collision_check OK (#558)
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2020-12-22 15:59:56 -05:00 |
z_common_data.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_construct.c
|
Decompile z_kanfont (#443)
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2020-10-12 17:42:17 -04:00 |
z_debug.c
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Undefined Symbols in the ASM (#527)
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2020-12-12 14:22:33 -05:00 |
z_debug_display.c
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Use macros for oGfxCtx accesses (#465)
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2020-10-29 17:31:09 -04:00 |
z_demo.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_DLF.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_draw.c
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Use macros for oGfxCtx accesses (#465)
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2020-10-29 17:31:09 -04:00 |
z_eff_blure.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_eff_shield_particle.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_eff_spark.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_eff_ss_dead.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_effect.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_effect_soft_sprite.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_effect_soft_sprite_dlftbls.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_effect_soft_sprite_old_init.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_elf_message.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_en_a_keep.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_en_item00.c
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Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_face_reaction.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_fbdemo.c
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z_scene_table, z_view, and z_fbdemo_fade OK (#561)
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2020-12-25 16:19:52 -05:00 |
z_fbdemo_circle.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_fbdemo_fade.c
|
Consistent naming for Math_ functions (#542)
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2020-12-26 05:44:53 -05:00 |
z_fbdemo_triforce.c
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_fbdemo_wipe1.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_fcurve_data_skelanime.c
|
ovl_demo_effect 100% OK (#466)
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2020-12-07 12:48:29 -05:00 |
z_game_dlftbls.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_horse.c
|
decompile z_camera (#398)
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2020-12-06 17:39:47 -05:00 |
z_jpeg.c
|
A few minor fixes/cleanups (#449)
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2020-10-13 12:32:19 -04:00 |
z_kaleido_manager.c
|
libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
z_kaleido_scope_call.c
|
Match a few more functions (#446)
|
2020-10-12 23:15:42 -04:00 |
z_kaleido_setup.c
|
G_Switch, Syateki_Itm, and Syateki_Man (Shooting gallery and related actors) (#523)
|
2020-12-11 17:38:23 -05:00 |
z_kanfont.c
|
En_Elf Decompiled (#432)
|
2020-10-28 13:02:35 -04:00 |
z_kankyo.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_lib.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_lifemeter.c
|
Three new matching functions (#492)
|
2020-11-19 16:49:08 -05:00 |
z_lights.c
|
Use macros for oGfxCtx accesses (#465)
|
2020-10-29 17:31:09 -04:00 |
z_malloc.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_map_data.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_map_exp.c
|
ovl_Door_Shutter OK (#413)
|
2020-12-03 16:55:01 -05:00 |
z_map_mark.c
|
Use macros for oGfxCtx accesses (#465)
|
2020-10-29 17:31:09 -04:00 |
z_message_PAL.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_moji.c
|
Three new matching functions (#492)
|
2020-11-19 16:49:08 -05:00 |
z_msgevent.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_olib.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_onepointdemo.c
|
decompile z_camera (#398)
|
2020-12-06 17:39:47 -05:00 |
z_parameter.c
|
z_scene_table, z_view, and z_fbdemo_fade OK (#561)
|
2020-12-25 16:19:52 -05:00 |
z_path.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_play.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_player_call.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_player_lib.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_prenmi.c
|
Use macros for oGfxCtx accesses (#465)
|
2020-10-29 17:31:09 -04:00 |
z_prenmi_buff.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_quake.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_rcp.c
|
Three new matching functions (#492)
|
2020-11-19 16:49:08 -05:00 |
z_room.c
|
additional matching functions in z_room, z_camera, and En_Zl3 (#541)
|
2020-12-18 22:09:38 -05:00 |
z_sample.c
|
Use macros for oGfxCtx accesses (#465)
|
2020-10-29 17:31:09 -04:00 |
z_scene.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_scene_table.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_skelanime.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_skin.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_skin_awb.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_skin_matrix.c
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
z_sram.c
|
Matched EnMb and EnDoor (#510)
|
2020-12-04 13:47:50 -05:00 |
z_ss_sram.c
|
Decompile z_sram.c (#431)
|
2020-10-11 13:45:08 -04:00 |
z_view.c
|
z_scene_table, z_view, and z_fbdemo_fade OK (#561)
|
2020-12-25 16:19:52 -05:00 |
z_vimode.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_vismono.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_vr_box.c
|
libultra cleanup (#215)
|
2020-10-03 11:22:44 -04:00 |
z_vr_box_draw.c
|
Bombchu bowling OK (#496)
|
2020-12-06 13:48:51 -05:00 |