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oot/assets/xml/objects/object_dekubaba.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

27 lines
2.1 KiB
XML

<Root>
<File Name="object_dekubaba" Segment="6">
<Animation Name="object_dekubaba_Anim_000208" Offset="0x208"/>
<Animation Name="object_dekubaba_Anim_0002B8" Offset="0x2B8"/>
<DList Name="object_dekubaba_DL_000580" Offset="0x580"/>
<DList Name="object_dekubaba_DL_000B68" Offset="0xB68"/>
<DList Name="object_dekubaba_DL_0010F0" Offset="0x10F0"/>
<DList Name="object_dekubaba_DL_001330" Offset="0x1330"/>
<DList Name="object_dekubaba_DL_001628" Offset="0x1628"/>
<DList Name="object_dekubaba_DL_001828" Offset="0x1828"/>
<Texture Name="object_dekubaba_Tex_0018D0" OutName="tex_000018D0" Format="rgb5a1" Width="16" Height="32" Offset="0x18D0"/>
<Texture Name="object_dekubaba_Tex_001CD0" OutName="tex_00001CD0" Format="rgb5a1" Width="32" Height="32" Offset="0x1CD0"/>
<Texture Name="object_dekubaba_Tex_0024D0" OutName="tex_000024D0" Format="rgb5a1" Width="16" Height="32" Offset="0x24D0"/>
<Texture Name="object_dekubaba_Tex_0028D0" OutName="tex_000028D0" Format="rgb5a1" Width="8" Height="8" Offset="0x28D0"/>
<Texture Name="object_dekubaba_Tex_002950" OutName="tex_00002950" Format="rgb5a1" Width="8" Height="8" Offset="0x2950"/>
<Limb Name="object_dekubaba_Limb_0029D0" LimbType="Standard" Offset="0x29D0"/>
<Limb Name="object_dekubaba_Limb_0029DC" LimbType="Standard" Offset="0x29DC"/>
<Limb Name="object_dekubaba_Limb_0029E8" LimbType="Standard" Offset="0x29E8"/>
<Limb Name="object_dekubaba_Limb_0029F4" LimbType="Standard" Offset="0x29F4"/>
<Limb Name="object_dekubaba_Limb_002A00" LimbType="Standard" Offset="0x2A00"/>
<Limb Name="object_dekubaba_Limb_002A0C" LimbType="Standard" Offset="0x2A0C"/>
<Limb Name="object_dekubaba_Limb_002A18" LimbType="Standard" Offset="0x2A18"/>
<Skeleton Name="object_dekubaba_Skel_002A40" Type="Normal" LimbType="Standard" Offset="0x2A40"/>
<DList Name="object_dekubaba_DL_003070" Offset="0x3070"/>
<Texture Name="object_dekubaba_Tex_0031C0" OutName="tex_000031C0" Format="rgb5a1" Width="32" Height="32" Offset="0x31C0"/>
</File>
</Root>