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oot/assets/xml/objects
louist103 9de0b13141
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
* Ruto limbs

* RutoLimb enum

* the enum doesn't go in en_door

* Limb DLists

* Name almost all textures and clean up EnRu1.c

* remove padding

* Name all but 1 animation and remove undefined syms

* Object MA limbs OK

* (MA1)Most textures

* Small renames in EnMa1.c

* Object MA1 OK

* add base object for Mjin

* Mjin OK

* Update object_ma1.xml

* PR fixes (Fig)

* PR fixes

* Missed one

* Update assets/xml/objects/object_ru1.xml

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-05-30 19:10:17 +02:00
..
gameplay_dangeon_keep.xml gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
gameplay_field_keep.xml warnings fixed (#835) 2021-05-30 10:21:21 -04:00
gameplay_keep.xml EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
object_ahg.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_am.xml Armos and object_am OK (#652) 2021-02-15 19:41:55 +01:00
object_anubice.xml object_anubice OK (#696) 2021-03-17 21:22:06 +01:00
object_b_heart.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_Bb.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bba.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bdoor.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bg.xml Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
object_bigokuta.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bird.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bji.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bl.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_blkobj.xml object_torch2, object_blkobj, and object_geldb (#592) 2021-01-30 14:16:18 -05:00
object_bob.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_boj.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bombiwa.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_box.xml warnings fixed (#835) 2021-05-30 10:21:21 -04:00
object_brob.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bw.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bwall.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_bxa.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_cne.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_cob.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_crow.xml Various objects (#677) 2021-03-17 17:06:56 -04:00
object_cs.xml "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
object_d_elevator.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_daiku.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_dekubaba.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_dekujr.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_dekunuts.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_demo_6k.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_demo_kekkai.xml Demo_Kekkai, its object, and its cutscenes (#627) 2021-02-01 14:52:23 -05:00
object_demo_tre_lgt.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_dh.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_dnk.xml Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
object_dns.xml Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
object_dodojr.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_dodongo.xml Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
object_door_killer.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ds2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_du.xml object_du OK (#693) 2021-03-27 23:02:45 -04:00
object_ec.xml Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
object_efc_crystal_light.xml Objects used in DemoEffect OK (#731) 2021-03-23 20:40:36 -04:00
object_efc_erupc.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_efc_fire_ball.xml Objects used in DemoEffect OK (#731) 2021-03-23 20:40:36 -04:00
object_efc_flash.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_efc_lgt_shower.xml Objects used in DemoEffect OK (#731) 2021-03-23 20:40:36 -04:00
object_efc_star_field.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_efc_tw.xml Objects used in DemoEffect OK (#731) 2021-03-23 20:40:36 -04:00
object_fa.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_fd.xml General object cleanup (#799) 2021-04-30 00:38:15 -04:00
object_fd2.xml Volvagia (ovl_Boss_Fd) and related actors (#352) 2021-04-17 19:12:46 +02:00
object_fhg.xml Phantom Ganon (ovl_Boss_Ganondrof) and related actors (#442) 2021-03-29 15:35:46 -04:00
object_fire.xml Various objects (#677) 2021-03-17 17:06:56 -04:00
object_firefly.xml Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
object_fish.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_fr.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_fu.xml "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
object_ganon.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ganon2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ganon_anime1.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ganon_anime2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ganon_anime3.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ganon_objects.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ge1.xml Gerudo objects (#757) 2021-04-10 18:25:03 +02:00
object_geldb.xml object_torch2, object_blkobj, and object_geldb (#592) 2021-01-30 14:16:18 -05:00
object_gi_arrow.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_arrowcase.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bean.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bomb_1.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bomb_2.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bombpouch.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_boomerang.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_boots_2.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bosskey.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bottle.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bottle_letter.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bow.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_bracelet.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_brokensword.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_butterfly.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_clothes.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_coin.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_compass.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_dekupouch.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_egg.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_eye_lotion.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_fire.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_fish.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_frog.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_gerudo.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_gerudomask.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_ghost.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_glasses.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_gloves.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_goddess.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_golonmask.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_grass.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_hammer.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_heart.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_hearts.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_hookshot.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_hoverboots.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_insect.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_jewel.xml Objects used in DemoEffect OK (#731) 2021-03-23 20:40:36 -04:00
object_gi_key.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_ki_tan_mask.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_letter.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_liquid.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_longsword.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_m_arrow.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_magicpot.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_map.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_medal.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_melody.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_milk.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_mushroom.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_niwatori.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_nuts.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_ocarina.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_ocarina_0.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_pachinko.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_powder.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_prescription.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_purse.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_rabit_mask.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_redead_mask.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_rupy.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_saw.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_scale.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_seed.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_shield_1.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_shield_2.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_shield_3.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_skj_mask.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_soldout.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_soul.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_stick.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_sutaru.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_sword_1.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_ticketstone.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_truth_mask.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gi_zoramask.xml All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
object_gj.xml object_gj OK (#698) 2021-03-17 17:53:05 -04:00
object_gla.xml Gerudo objects (#757) 2021-04-10 18:25:03 +02:00
object_gm.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_gnd.xml Phantom Ganon (ovl_Boss_Ganondrof) and related actors (#442) 2021-03-29 15:35:46 -04:00
object_gnd_magic.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_gndd.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_god_lgt.xml Objects used in DemoEffect OK (#731) 2021-03-23 20:40:36 -04:00
object_gol.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_goma.xml General object cleanup (#799) 2021-04-30 00:38:15 -04:00
object_gr.xml Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
object_haka_door.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_haka_objects.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_hakach_objects.xml "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
object_hata.xml object_hata OK (#806) 2021-05-17 14:57:59 -04:00
object_hidan_objects.xml Misc objects problems (#748) 2021-04-02 19:30:26 -04:00
object_hintnuts.xml Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
object_hni.xml object_horse and object_hni (#772) 2021-04-14 17:12:00 -04:00
object_horse.xml object_horse and object_hni (#772) 2021-04-14 17:12:00 -04:00
object_horse_ganon.xml object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724) 2021-03-27 23:44:11 -04:00
object_horse_link_child.xml object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724) 2021-03-27 23:44:11 -04:00
object_horse_normal.xml object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724) 2021-03-27 23:44:11 -04:00
object_horse_zelda.xml object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724) 2021-03-27 23:44:11 -04:00
object_hs.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ice_objects.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_im.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_in.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_jj.xml EnJj and object_jj OK (#741) 2021-03-28 20:02:09 -04:00
object_jya_door.xml "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
object_jya_iron.xml z_bg_jya_ironobj and object_jya_iron OK (#676) 2021-02-13 19:10:40 -05:00
object_jya_obj.xml Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
object_ka.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_kanban.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_kingdodongo.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_kusa.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_kw1.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_light_ring.xml Objects used in DemoEffect OK (#731) 2021-03-23 20:40:36 -04:00
object_lightbox.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_lightswitch.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_link_child.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_ma1.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_ma2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_masterkokiri.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_mb.xml Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
object_medal.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_mir_ray.xml object_bg and object_mir_ray OK (#714) 2021-03-18 03:46:42 -04:00
object_mizu_objects.xml z_bg_mizu_movebg and object_mizu_objects (#747) 2021-04-25 19:36:43 -04:00
object_mjin.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_mjin_dark.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_mjin_flame.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_mjin_flash.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_mjin_ice.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_mjin_oka.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_mjin_soul.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_mjin_wind.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_mk.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_mm.xml General object cleanup (#799) 2021-04-30 00:38:15 -04:00
object_mori_hineri1.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_mori_hineri1a.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_mori_hineri2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_mori_hineri2a.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_mori_objects.xml Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
object_mori_tex.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_mu.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_nb.xml Gerudo objects (#757) 2021-04-10 18:25:03 +02:00
object_ny.xml Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
object_o_anime.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA1.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA3.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA4.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA5.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA6.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA7.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA8.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA9.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA10.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oA11.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oB1.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oB2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oB3.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oB4.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE1.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE1s.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE3.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE4.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE4s.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE5.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE6.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE7.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE8.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE9.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE10.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE11.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE12.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oE_anime.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_oF1s.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_okuta.xml Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
object_opening_demo1.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_os.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ouke_haka.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_po_composer.xml Poe Objects (#743) 2021-04-04 23:48:12 +02:00
object_po_field.xml General object cleanup (#799) 2021-04-30 00:38:15 -04:00
object_po_sisters.xml General object cleanup (#799) 2021-04-30 00:38:15 -04:00
object_poh.xml General object cleanup (#799) 2021-04-30 00:38:15 -04:00
object_ps.xml Poe Objects (#743) 2021-04-04 23:48:12 +02:00
object_pu_box.xml object_torch2, object_blkobj, and object_geldb (#592) 2021-01-30 14:16:18 -05:00
object_rd.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_reeba.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_rl.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_rs.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ru1.xml Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
object_sa.xml object_sa OK (#789) 2021-05-23 22:02:54 +02:00
object_sb.xml "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
object_sd.xml warnings fixed (#835) 2021-05-30 10:21:21 -04:00
object_shop_dungen.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_siofuki.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_sk2.xml Fix some fixable warnings (#728) 2021-03-23 19:45:42 -04:00
object_skb.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_skj.xml Decompile and mostly document EnSkj, EnSkjNeedle, and OBJECT_SKJ. One NON_MATCHING (#750) 2021-04-10 17:39:25 +02:00
object_spot02_objects.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_spot03_object.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_spot05_objects.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_spot07_object.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_spot09_obj.xml General object cleanup (#799) 2021-04-30 00:38:15 -04:00
object_spot11_obj.xml object_torch2, object_blkobj, and object_geldb (#592) 2021-01-30 14:16:18 -05:00
object_spot16_obj.xml "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
object_spot17_obj.xml object_torch2, object_blkobj, and object_geldb (#592) 2021-01-30 14:16:18 -05:00
object_ssh.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_sst.xml Bongo Bongo (ovl_Boss_Sst) (#458) 2021-04-06 01:08:45 +02:00
object_st.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_stream.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_syokudai.xml Decompile object_syokudai and object_ydan_objects (#699) 2021-02-17 14:42:59 -05:00
object_ta.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_tite.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_tk.xml Poe Objects (#743) 2021-04-04 23:48:12 +02:00
object_torch2.xml object_torch2, object_blkobj, and object_geldb (#592) 2021-01-30 14:16:18 -05:00
object_toryo.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_tp.xml EnTp, 1 nonmatching, and object_tp (#782) 2021-04-21 14:26:24 -04:00
object_tr.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_triforce_spot.xml Objects used in DemoEffect OK (#731) 2021-03-23 20:40:36 -04:00
object_ts.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_tsubo.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_vali.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_vase.xml object_torch2, object_blkobj, and object_geldb (#592) 2021-01-30 14:16:18 -05:00
object_wallmaster.xml Various objects (#677) 2021-03-17 17:06:56 -04:00
object_warp1.xml "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
object_warp2.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_wf.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_wood02.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_xc.xml ovl_En_Xc and object_xc OK (#746) 2021-04-14 18:49:56 -04:00
object_yabusame_point.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_ydan_objects.xml Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
object_zf.xml Add every unreserved object in an automated way (#805) 2021-05-16 12:36:40 -04:00
object_zl2.xml object_zl2, object_zl2_anime1 & object_zl2_anime2 OK (#694) 2021-03-27 22:24:28 -04:00
object_zl2_anime1.xml object_zl2, object_zl2_anime1 & object_zl2_anime2 OK (#694) 2021-03-27 22:24:28 -04:00
object_zl2_anime2.xml object_zl2, object_zl2_anime1 & object_zl2_anime2 OK (#694) 2021-03-27 22:24:28 -04:00
object_zl4.xml En_Zl4 (#590) 2021-02-12 17:16:40 -05:00
object_zo.xml Decompile object_zo 🐬 (#794) 2021-05-01 01:55:52 +02:00