1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-12-05 01:06:37 +00:00
oot/src/overlays/actors/ovl_Demo_Go
Roman971 373dc7d2d8 Fix ovl_Demo_Go non matchings (2/3 matched)
`z_demo_go.c` is now functionally equivalent and almost fully matched.

Note that I added a Vec3i struct in `z64actor.h` now used in `CsCmdActorAction`.

Also fixed some missing VT codes in various actor strings.
2020-03-18 21:21:45 +01:00
..
overlay.cfg First proper commit. 2020-03-17 00:31:30 -04:00
z_demo_go.c Fix ovl_Demo_Go non matchings (2/3 matched) 2020-03-18 21:21:45 +01:00
z_demo_go.h Adjust SkelAnime struct to 44 bytes, fix usage of SkelAnime to account for new size 2020-03-18 09:41:18 -05:00