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oot/data/overlays
louist103 a6bd227137
Decompile obj_bean (magic bean and soft soil). 2 NON_MATCHINGs (#846)
* did a bunch

* Do a bunch more

* all functions in C

* Macros for draw and collision part of state flags

* Done for now

* remove ASM

* PR fixes (Elliptic)

* all angles are hex and take away bad names

* PR fixes (Roman)

* PR fixes

* PR fixes (Fig)

* restore map mark

* Fix the other messed with files
2021-06-23 19:28:57 +02:00
..
actors Decompile obj_bean (magic bean and soft soil). 2 NON_MATCHINGs (#846) 2021-06-23 19:28:57 +02:00
gamestates Split remaining unsplit asm files and migrate more rodata (#277) 2020-07-19 21:08:50 -04:00