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oot/assets/xml/scenes/overworld/spot00.xml
Dragorn421 e07d3a3819
Document more PathwayLists for scenes (#1181)
* Document more PathwayLists for scenes

* `Pathway` -> `PathList`

* Fix `NumPaths` in `ganon_final` scene (6 -> 4)

Co-authored-by: Hayden Kowalchuk <819028+mrneo240@users.noreply.github.com>
2022-03-19 20:56:05 -04:00

18 lines
961 B
XML

<Root>
<File Name="spot00_scene" Segment="2">
<Cutscene Name="gHyruleFieldGetOoTCs" Offset="0xBB80"/>
<Cutscene Name="gHyruleFieldZeldaSongOfTimeCs" Offset="0xF870"/>
<Cutscene Name="gHyruleFieldEastEponaJumpCs" Offset="0xFF00"/>
<Cutscene Name="gHyruleFieldIntroCs" Offset="0x13AA0"/>
<Cutscene Name="gHyruleFieldSouthEponaJumpCs" Offset="0xF9E0"/>
<Cutscene Name="gHyruleFieldWestEponaJumpCs" Offset="0x10550"/>
<Cutscene Name="gHyruleFieldGateEponaJumpCs" Offset="0x10B30"/>
<Path Name="spot00_scenePathList_011AB4" Offset="0x11AB4" NumPaths="2"/>
<Scene Name="spot00_scene" Offset="0x0"/>
<Texture Name="spot00_scene_Tex_02A198" Format="ia8" Width="8" Height="16" Offset="0x2A198"/>
</File>
<File Name="spot00_room_0" Segment="3">
<Room Name="spot00_room_0" Offset="0x0"/>
<DList Name="spot00_room_0DL_012B20" Offset="0x12B20"/>
</File>
</Root>