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* Name most scene draw configs * 0 -> None, 36 -> GanonCastleExterior * 48 -> GraveExitLightShining * 47 -> CalmWater * (0) none -> default * `SCENE_DRAW_CONFIG_` -> `SDC_` |
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.. | ||
actor_table.h | ||
dmadata_table.h | ||
dmadata_table_mqdbg.h | ||
effect_ss_table.h | ||
entrance_table.h | ||
object_table.h | ||
scene_table.h |