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mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 12:54:51 +00:00
oot/docs/tutorial
engineer124 81a3c3da32
More Camera Flags (#1453)
* Generic Camera Flags

* New flag names

* Add flags to functions

* Finish flag docs

* More docs

* More cleanup

* More clarity

* Better shrinkwindow flag docs

* Improve name

* CAM_INTERFACE_FLAGS

* Better approach to edge cases

* Change ordering for consistency

* Oops

* Add masks to macro

* PR/Discord discussions

* cleanup comment

* Oops

* PR Suggestions

* More PR Feedback

* More PR Suggestions

* More Camera Flags

* PR Suggestions

* More flag style change

* Small cleanup

* More flag docs

* Another flag

* Fix flags

* sync names with other PRs

* more fixes

* fix comments

* update with hud visibility mode docs

* missed one

* fix comments

* Roman PR Suggestions

* interfaceField

* small fix

* letterbox cleanup

* cleanup

* fix macro arg

* fix func declaration

* many more docs

* better docs?

* missed some

* oops, revert

* add flags to name

* cleanup

* flag

* double signal

* simplify cam func name

* more suggestions

* PR Suggestion
2023-11-19 02:17:32 +01:00
..
images Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
beginning_decomp.md Remove (ActorFunc) casts in initvars (#1571) 2023-10-30 10:19:16 -04:00
contents.md wrong path (#1548) 2023-09-22 12:13:26 -04:00
data.md Remove (ActorFunc) casts in initvars (#1571) 2023-10-30 10:19:16 -04:00
draw_functions.md Add enum for setup dls and name z_rcp.c functions (#1196) 2022-06-03 18:25:48 -04:00
helper_scripts.md GameInfo -> RegEditor (#1354) 2022-10-15 01:40:00 -04:00
introduction.md Whitespace (#1112) 2022-01-23 18:09:02 -05:00
merging.md Rename master to main (#1536) 2023-09-22 11:40:19 -04:00
object_decomp_example.md Cleanup asset xmls (#1044) 2021-12-01 15:28:23 -05:00
object_decomp.md Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
other_functions.md More Camera Flags (#1453) 2023-11-19 02:17:32 +01:00
pre-decomp.md Rename master to main (#1536) 2023-09-22 11:40:19 -04:00
types_structs_padding.md PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00