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Decompilation of The Legend of Zelda: Ocarina of Time
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fig02 b71d74d20c
Merge pull request #59 from pixel-stuck/master
fix 3 non-matchings in z_demo.c
2020-04-07 08:50:36 -04:00
asm fix 3 non-matchings in z_demo.c 2020-04-06 18:38:31 -04:00
assets First proper commit. 2020-03-17 00:31:30 -04:00
data Merge pull request #52 from ethteck/ovl_Bg_Spot12_Saku 2020-04-05 14:40:02 -04:00
docs/guides First proper commit. 2020-03-17 00:31:30 -04:00
include Merge pull request #51 from Thar0/z_view 2020-04-05 13:54:17 -04:00
scenes First proper commit. 2020-03-17 00:31:30 -04:00
src fix 3 non-matchings in z_demo.c 2020-04-06 18:38:31 -04:00
tools pr updates 2020-04-02 12:44:19 -05:00
.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.gitattributes First proper commit. 2020-03-17 00:31:30 -04:00
.gitignore Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
.gitmodules First proper commit. 2020-03-17 00:31:30 -04:00
baserom_files.mk First proper commit. 2020-03-17 00:31:30 -04:00
checksum.md5 Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
diff.py Done 2020-03-24 00:16:01 -04:00
diff_settings.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_assets.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_baserom.py First proper commit. 2020-03-17 00:31:30 -04:00
fixbaserom.py Updated script to check for multiple ROM extensions. 2020-03-31 16:41:02 -04:00
fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
format.sh Fix format.sh to run clang-tidy inside NON_MATCHING functions 2020-03-24 00:35:35 +01:00
Jenkinsfile setup too 2020-04-05 12:18:58 -04:00
makefile Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
overlays.mk First proper commit. 2020-03-17 00:31:30 -04:00
overlays_asm.mk First proper commit. 2020-03-17 00:31:30 -04:00
progress.py Update progress script to account for boot handwritten asm 2020-03-23 23:20:34 +01:00
README.md Updated jenkins file, readme, and replaced 'extract' target with 'setup' 2020-03-28 17:34:57 -04:00
scenes.mk First proper commit. 2020-03-17 00:31:30 -04:00
spec Merge pull request #52 from ethteck/ovl_Bg_Spot12_Saku 2020-04-05 14:40:02 -04:00
textures.mk First proper commit. 2020-03-17 00:31:30 -04:00
THANKS.md Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
undefined_syms.txt Decompiled ovl_Bg_Spot12_Saku 2020-04-04 22:48:30 -04:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.