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oot/include
glankk e73681ce74
ovl_En_River_Sound 1 non-matching (#786)
* ovl_En_River_Sound

* Implement review suggestions, run through clang-format

* Responding to PR comments

* Use CHECK_QUEST_ITEM, run through clang-tidy.
2021-04-21 19:51:44 +02:00
..
ultra64 Use gDPSetScissor more and fix a few gbi macros (#776) 2021-04-14 21:14:07 +02:00
alloca.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
bgm.h
color.h PreRender decomped and equivalent (one small non-matching) (#723) 2021-03-20 15:10:10 -04:00
command_macros_base.h
fp.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
functions.h ovl_En_River_Sound 1 non-matching (#786) 2021-04-21 19:51:44 +02:00
global.h
ichain.h
initvars.h
macro.inc
macros.h PreRender decomped and equivalent (one small non-matching) (#723) 2021-03-20 15:10:10 -04:00
math.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
regs.h decompile z_camera (#398) 2020-12-06 17:39:47 -05:00
segment_symbols.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
stdbool.h
stddef.h
stdlib.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ultra64.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
unk.h
variables.h OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
vt.h
z64.h Volvagia (ovl_Boss_Fd) and related actors (#352) 2021-04-17 19:12:46 +02:00
z64actor.h Update z64actor.h (#710) 2021-02-24 22:37:20 -05:00
z64animation.h z_skin OK and z_skin_awb decomped (one barely nonmatching) (#632) 2021-02-12 20:41:34 +01:00
z64audio.h Add near-matching decomped functions for SeqPlayer (#729) 2021-04-12 12:20:46 +02:00
z64bgcheck.h Minor z_bgcheck documentation fixes (#675) 2021-02-12 17:30:21 -05:00
z64camera.h OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z64collision_check.h Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
z64cutscene.h OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z64cutscene_commands.h ovl_Demo_Kankyo OK (#608) 2021-01-31 18:38:23 -05:00
z64dma.h Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z64effect.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
z64item.h All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
z64light.h SkelAnime "Skeleton" Documentation Pass (#497) 2020-12-01 22:19:56 -05:00
z64map_mark.h "decompile" ovl_map_mark_data, make minor tweaks to z_map_mark.c (#704) 2021-03-29 19:24:08 +02:00
z64math.h En_anubice OK (#688) 2021-02-15 16:27:22 -05:00
z64object.h Reduce hardcoded sizes for a few data tables (#646) 2021-01-20 13:15:17 -05:00
z64player.h En_Horse OK (#554) 2021-04-11 21:23:40 -04:00
z64save.h Highscores array (#600) 2021-01-05 14:57:18 -05:00
z64scene.h Reduce hardcoded sizes for a few data tables (#646) 2021-01-20 13:15:17 -05:00
z64transition.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00