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oot/assets/xml/objects/object_poh.xml
cadmic 1b0e35c89a
Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-06-26 06:22:26 -04:00

14 lines
665 B
XML

<Root>
<File Name="object_poh" Segment="6">
<Animation Name="gPoeAttackAnim" Offset="0x01A8"/>
<Animation Name="gPoeDamagedAnim" Offset="0x04EC"/>
<Animation Name="gPoeFleeAnim" Offset="0x06E0"/>
<Animation Name="gPoeFloatAnim" Offset="0x0A60"/>
<Animation Name="gPoeAppearAnim" Offset="0x11C4"/>
<Animation Name="gPoeDisappearAnim" Offset="0x15B0"/>
<DList Name="gPoeBurnDL" Offset="0x2608"/>
<DList Name="gPoeLanternDL" Offset="0x2D28"/>
<DList Name="gPoeSoulDL" Offset="0x3850"/>
<Skeleton Name="gPoeSkel" Type="Normal" LimbType="Standard" Offset="0x50D0"/>
</File>
</Root>