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oot/include
krimtonz ee44798310
Decompile Twinrova (#837)
* start bosstw

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* some wip

* wip

* wip

* match some functions

* match func_80948668

* match func_809477e0

* wip

* format

* migrate bss

* reorganizing, fix warnings

* BossTw_Init OK

* match BossTw_ShootBeam

* and then there were 2

* wip, start docs

* more docs

* wip

* wip

* format

* PLEASE WORK GIT

* spaces

* review done

* add dragorns matching suggestion

* reloc

* roman review

* petrie review

* dragorn review

* dargorn2

Co-authored-by: Louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
2021-08-04 14:13:00 -04:00
..
ultra64 Audio WIP (#836) 2021-07-27 19:44:58 -04:00
alloca.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
bgm.h First proper commit. 2020-03-17 00:31:30 -04:00
color.h convert remaining RGB5a1 to RGBA16 (#879) 2021-08-01 19:15:21 +02:00
command_macros_base.h Add scene macros (#792) 2021-05-08 17:16:21 -04:00
fp.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
functions.h Mark func_800DC910 as NON_EQUIVALENT (#882) 2021-08-04 17:39:28 +02:00
global.h First proper commit. 2020-03-17 00:31:30 -04:00
ichain.h Partially format header files 2020-03-22 22:50:15 +01:00
initvars.h Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h db_camera (#842) 2021-07-26 00:34:25 +02:00
math.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
regs.h Interface improvements (#822) 2021-06-15 13:29:10 -04:00
segment_symbols.h Some progress on z_vr_box.c (#838) 2021-07-04 11:43:04 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
stdbool.h Partially format header files 2020-03-22 22:50:15 +01:00
stddef.h Partially format header files 2020-03-22 22:50:15 +01:00
stdlib.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ultra64.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
unk.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
variables.h Audio WIP (#836) 2021-07-27 19:44:58 -04:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Audio WIP (#836) 2021-07-27 19:44:58 -04:00
z64actor.h Item00 BSS OK (#881) 2021-08-04 12:41:56 -04:00
z64animation.h Add struct LegacyLimb and rename AnimationHeader2 for object_human (#849) 2021-06-14 14:12:34 -04:00
z64audio.h Audio WIP (#836) 2021-07-27 19:44:58 -04:00
z64bgcheck.h Minor z_bgcheck documentation fixes (#675) 2021-02-12 17:30:21 -05:00
z64camera.h OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z64collision_check.h Decompile Twinrova (#837) 2021-08-04 14:13:00 -04:00
z64cutscene.h OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z64cutscene_commands.h ovl_Demo_Kankyo OK (#608) 2021-01-31 18:38:23 -05:00
z64dma.h Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z64effect.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
z64interface.h Interface improvements (#822) 2021-06-15 13:29:10 -04:00
z64item.h All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
z64light.h SkelAnime "Skeleton" Documentation Pass (#497) 2020-12-01 22:19:56 -05:00
z64map_mark.h Improve the format in z_map_mark_data.c and cleanup mapmark.py (#798) 2021-04-28 05:10:23 -04:00
z64math.h En_anubice OK (#688) 2021-02-15 16:27:22 -05:00
z64object.h Reduce hardcoded sizes for a few data tables (#646) 2021-01-20 13:15:17 -05:00
z64player.h En_Horse OK (#554) 2021-04-11 21:23:40 -04:00
z64save.h Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
z64scene.h Add UNK_09 macro and other minor fixes (#813) 2021-05-14 20:11:00 -04:00
z64transition.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00