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oot/docs/tutorial
Dragorn421 68a86d2d00
Colliders: change "touch, bump" to AT and AC (elems) (#1637)
* toucherFlags, bumperFlags -> atElemFlags, acElemFlags

* TOUCH_ -> ATELEM_

* BUMP_ -> ACELEM_

* ColliderElementTouch,Bump -> ColliderElementDamageInfoAT,AC

* toucher,bumper -> atDmgInfo,acDmgInfo

* Update docs and zcolchk funcs names

* run formatter

* remove the last mentions of "bump" for colliders

* Update renamed functions in disasm
2024-03-04 19:33:08 -05:00
..
images Tutorial docs (#715) 2021-03-24 01:15:35 +01:00
beginning_decomp.md Colliders: change "touch, bump" to AT and AC (elems) (#1637) 2024-03-04 19:33:08 -05:00
contents.md wrong path (#1548) 2023-09-22 12:13:26 -04:00
data.md Setup rom decompression and compression (#1614) 2024-01-24 13:00:10 -05:00
draw_functions.md Add enum for setup dls and name z_rcp.c functions (#1196) 2022-06-03 18:25:48 -04:00
helper_scripts.md Use virtualenv in Makefile for python dependencies (#1619) 2024-01-25 01:39:13 +01:00
introduction.md Colliders: change "touch, bump" to AT and AC (elems) (#1637) 2024-03-04 19:33:08 -05:00
merging.md Create separate build directories based on version (#1591) 2024-01-05 23:27:19 +01:00
object_decomp.md Create separate build directories based on version (#1591) 2024-01-05 23:27:19 +01:00
object_decomp_example.md Create separate build directories based on version (#1591) 2024-01-05 23:27:19 +01:00
other_functions.md More Camera Flags (#1453) 2023-11-19 02:17:32 +01:00
pre-decomp.md Rename master to main (#1536) 2023-09-22 11:40:19 -04:00
types_structs_padding.md PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00