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oot/src/overlays/actors/ovl_Obj_Mure3
Tharo eaf955ad22
Generic actor params getters (#1359)
* Initial PARAMS_GET macros

* NOSHIFT macro

* Use number of bits rather than raw mask values

* Add descriptions for each generic macro

* Reformat

* Adjust comment

* format

* edit en_door macro names

* edit redead macro name

* edit bdan switch macro name, and remove unneeded comments in go2

* mizushutter macro names

* remove PARAMS_GET_S, rework ishi switch flag handling

* actually remove PARAMS_GET_S

* remove PARAMS_GET2_S

* PARAMS_GET_U and PARAMS_GET_S

* format

* fix merge

* format

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Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-08-14 21:29:43 +02:00
..
z_obj_mure3.c Generic actor params getters (#1359) 2024-08-14 21:29:43 +02:00
z_obj_mure3.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00