mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-02 07:46:01 +00:00
0832b5af68
* Remove fake temp in `BossDodongo_DrawEffects` * `OS_WRITE` for `__osSpRawStartDma` `direction` * remove outdated comment * fixup osRecvMesg * make sShopkeeperStores static * `PHYSICAL_TO_VIRTUAL(gSegments[0])` -> `SEGMENTED_TO_VIRTUAL(NULL)` (mimics `CollisionHeader_SegmentedToVirtual`) * Run formatter * Remove assets from include path in suggested vscode properties * Fix `osCreateMesgQueue` getting `OS_MESG_BLOCK` as `count` instead of `1`
28 lines
559 B
C
28 lines
559 B
C
#include "global.h"
|
|
|
|
void Sleep_Cycles(OSTime cycles) {
|
|
OSMesgQueue mq;
|
|
OSMesg msg;
|
|
OSTimer timer;
|
|
|
|
osCreateMesgQueue(&mq, &msg, 1);
|
|
osSetTimer(&timer, cycles, 0, &mq, NULL);
|
|
osRecvMesg(&mq, NULL, OS_MESG_BLOCK);
|
|
}
|
|
|
|
void Sleep_Nsec(u32 nsec) {
|
|
Sleep_Cycles(OS_NSEC_TO_CYCLES(nsec));
|
|
}
|
|
|
|
void Sleep_Usec(u32 usec) {
|
|
Sleep_Cycles(OS_USEC_TO_CYCLES(usec));
|
|
}
|
|
|
|
// originally "msleep"
|
|
void Sleep_Msec(u32 ms) {
|
|
Sleep_Cycles((ms * OS_CPU_COUNTER) / 1000ull);
|
|
}
|
|
|
|
void Sleep_Sec(u32 sec) {
|
|
Sleep_Cycles(sec * OS_CPU_COUNTER);
|
|
}
|